The Ultimate Adventurer's Guide

The Ultimate Adventurer's Guide
Title The Ultimate Adventurer's Guide PDF eBook
Author Raven C. S. McCracken
Publisher
Total Pages 250
Release 1994
Genre Fantasy games
ISBN 9781881171010

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Goods and Gear

Goods and Gear
Title Goods and Gear PDF eBook
Author Mark Plemmons
Publisher
Total Pages 270
Release 2004
Genre Dungeons and Dragons (Game)
ISBN 9781594590160

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"... Describes a variety of medieval-fantasy arms, equipment and services that can be used with multiple games and campaign settings"--Introd.

Wizards & Spells (Dungeons & Dragons)

Wizards & Spells (Dungeons & Dragons)
Title Wizards & Spells (Dungeons & Dragons) PDF eBook
Author Jim Zub
Publisher Ten Speed Press
Total Pages 114
Release 2020-03-10
Genre Juvenile Nonfiction
ISBN 1984856472

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An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.

The Ultimate Adventurers' Guide,

The Ultimate Adventurers' Guide,
Title The Ultimate Adventurers' Guide, PDF eBook
Author Raven McCracken
Publisher
Total Pages 308
Release 2018-08-22
Genre Fiction
ISBN 9780996417303

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The Ultimate Adventures Guide I.This is the Synnibarr player's rulebook. It includes:Version 3.06 Adventurer character creation: Races, guilds, and organizations. Including the living dreams of the Worldship and the famous talking racoons. These rules cover the player from mortality to demi-godhood, with over 100 short stories about the exciting Worldship Synnibarr! From basic to advanced combat: Create gladiators and learn the "Advantage Combat System." Locutious Cognomen: The Book of the Mystic Arts: Detailed are abilities and spells in Alchemy, Chi, Earthpower, Magic, Mutations and Psionics. These are in addition to general abilities such as wings, astral projection and runecraft to mention but a few. Also included are the details for the mysterious Venderant Nalaberong! Featuring unique provisions: cybernetics, power-armor, special drugs and chemicals, weapons and vehicles -- including starships and flying submarines, the skill system and general guidelines for play. The guidelines for game play adjusting characters and provisions, as well as adjusting the specifics within each and every special ability, or spell, in the game.

An Adventurer's Guide to the Jungles of Time and Space

An Adventurer's Guide to the Jungles of Time and Space
Title An Adventurer's Guide to the Jungles of Time and Space PDF eBook
Author Mike Dooley
Publisher TUTs Adventurers Club
Total Pages 64
Release 2012
Genre Body, Mind & Spirit
ISBN 0981460259

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A story about the origins of space, time, miracles and more. "Lost in Space" offers a totally unique way for each of its readers to assess their own place in reality. This book is for all those who are in search of life's truths.

Warriors & Weapons (Dungeons & Dragons)

Warriors & Weapons (Dungeons & Dragons)
Title Warriors & Weapons (Dungeons & Dragons) PDF eBook
Author Jim Zub
Publisher Ten Speed Press
Total Pages 114
Release 2019-07-16
Genre Juvenile Nonfiction
ISBN 198485643X

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This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools. In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.

The Young Adventurer's Guide to (Almost) Everything

The Young Adventurer's Guide to (Almost) Everything
Title The Young Adventurer's Guide to (Almost) Everything PDF eBook
Author Ben Hewitt
Publisher Shambhala Publications
Total Pages 209
Release 2020-11-24
Genre Juvenile Nonfiction
ISBN 0834843358

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45 step-by-step, illustrated activities that teach kids everything from how to see like an owl to build the world's coolest fort from sticks. (ages 8-12) Calling all adventurers! Want to know how to build a fort from nothing but sticks? Or find your way through the forest? This survival guide is your ticket to getting down and dirty in nature and learning to make the coolest things with your own two hands. Look inside to learn how to: • Use a knife without bleeding • Sleep in the woods without freezing • Escape a bear without getting eaten • Poop in the woods without falling down • Find your way home without a GPS • Eat bugs without throwing up • And so much more!