Maya Character Creation

Maya Character Creation
Title Maya Character Creation PDF eBook
Author Chris Maraffi
Publisher New Riders
Total Pages 385
Release 2003-09-11
Genre Computers
ISBN 0132798239

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A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 , and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively.

Character Modeling with Maya and ZBrush

Character Modeling with Maya and ZBrush
Title Character Modeling with Maya and ZBrush PDF eBook
Author Jason Patnode
Publisher CRC Press
Total Pages 408
Release 2012-08-06
Genre Computers
ISBN 1136141820

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Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

Maya?Character Animation

Maya?Character Animation
Title Maya?Character Animation PDF eBook
Author Jae-Jin Choi
Publisher Sybex
Total Pages 596
Release 2004-04-16
Genre Computers
ISBN 9780782143287

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"The best character animation book available." --Ian Cairns, Editor, MAYA Association This second edition of the popular Maya Character Animation is an in-depth, step-by-step guide to perfecting your modeling and animation skills. Abundantly illustrated tutorials teach you how to build life-like characters from the ground up, with detailed coverage of effective subdivision surface and polygon modeling techniques. You'll master the intricacies of rigid and smooth character binding, discover the art of convincing facial expressions, and conquer post-modeling challenges ranging from character setup to non-linear animation editing to mapping and rendering. Benefit from this edition's coverage of inverse and forward kinematics, 3D character animation for character modeling and character setup, and valuable info on rigging your characters. Put your new skills to the test by completing a realistic project in which you plan, create, and refine your own short-piece animation. Throughout, you'll find hundreds of full-color images that demonstrate what you can--and will--accomplish. You also get bonus coverage of Deep Paint 3D, the premier texture-painting program.

Maya 8.0 Character Modeling

Maya 8.0 Character Modeling
Title Maya 8.0 Character Modeling PDF eBook
Author Gary Oliverio
Publisher Wordware Publishing, Inc.
Total Pages 506
Release 2006-01-31
Genre Computers
ISBN 1449633765

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Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.

Maya 8.0 Character Modeling

Maya 8.0 Character Modeling
Title Maya 8.0 Character Modeling PDF eBook
Author Gary Oliverio
Publisher Jones & Bartlett Publishers
Total Pages 505
Release 2010-10-25
Genre Computers
ISBN 1449612989

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Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.

Maya 2008 Character Modeling and Animation

Maya 2008 Character Modeling and Animation
Title Maya 2008 Character Modeling and Animation PDF eBook
Author Tereza Flaxman
Publisher Charles River Media
Total Pages 0
Release 2008
Genre Cartoon characters
ISBN 9781584505563

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Explains how to use Maya to create a variety of believable 3D characters, presenting a series of concepts, programming techniques, and Maya tools, as well as hands-on exercises.

An Essential Introduction to Maya Character Rigging with DVD

An Essential Introduction to Maya Character Rigging with DVD
Title An Essential Introduction to Maya Character Rigging with DVD PDF eBook
Author Cheryl Cabrera
Publisher CRC Press
Total Pages 409
Release 2012-09-10
Genre Art
ISBN 1136140069

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Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera you'll learn about: Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character