Extreme Programming Installed

Extreme Programming Installed
Title Extreme Programming Installed PDF eBook
Author Ron Jeffries
Publisher Addison-Wesley Professional
Total Pages 292
Release 2001
Genre Computers
ISBN 9780201708424

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Extreme Programming Installed explains the core principles of Extreme Programming and details each step in the XP development cycle. This book conveys the essence of the XP approach--techniques for implementation, obstacles likely to be encountered, and experience-based advice for successful execution.

Planning Extreme Programming

Planning Extreme Programming
Title Planning Extreme Programming PDF eBook
Author Kent Beck
Publisher Addison-Wesley Professional
Total Pages 162
Release 2001
Genre Computers
ISBN 9780201710915

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Without careful ongoing planning, the software development process can fall apart. Extreme Programming (XP) is a new programming discipline, or methodology, that is geared toward the way that the vast majority of software development projects are handled -- in small teams. In this new book, noted software engineers Kent Beck and Martin Fowler show the reader how to properly plan a software development project with XP in mind. The authors lay out a proven strategy that forces the reader to plan as their software project unfolds, and therefore avoid many of the nasty problems that can potentially spring up along the way.

Extreme Programming Applied

Extreme Programming Applied
Title Extreme Programming Applied PDF eBook
Author Ken Auer
Publisher Addison-Wesley Professional
Total Pages 0
Release 2002
Genre Computer programming
ISBN 9780201616408

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Articulating the principles behind Extreme Programming (XP) and offering practical advice concerning its application, this guide outlines the first steps toward XP discipline and offers examples of its application to a variety of organizations. It provides guidelines for implementing XP, highlighting key points with anecdotes drawn from the experiences of those who developed the methodology. Auer and Miller are software developers. c. Book News Inc.

Extreme Programming Pocket Guide

Extreme Programming Pocket Guide
Title Extreme Programming Pocket Guide PDF eBook
Author Chromatic
Publisher "O'Reilly Media, Inc."
Total Pages 107
Release 2003
Genre Computers
ISBN 0596004850

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Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment.

Testing Extreme Programming

Testing Extreme Programming
Title Testing Extreme Programming PDF eBook
Author Lisa Crispin
Publisher Addison-Wesley Professional
Total Pages 332
Release 2003
Genre Computers
ISBN 9780321113559

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Testing is a cornerstone of XP, as tests are written for every piece of code before it is programmed. This workbook helps testers learn XP, and XP devotees learn testing. This new book defines how an XP tester can optimally contribute to a project, including what testers should do, when they should do it, and how they should do it.

Extreme Programming Adventures in C#

Extreme Programming Adventures in C#
Title Extreme Programming Adventures in C# PDF eBook
Author Ron Jeffries
Publisher
Total Pages 568
Release 2004
Genre Computers
ISBN

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Apply what you know about extreme programming and object-oriented design to learning C# and the Microsoft® .NET Framework on the fly. Written by a leader in extreme programming, this book covers both high-level concepts and practical coding applications.

Extreme Programming Explored

Extreme Programming Explored
Title Extreme Programming Explored PDF eBook
Author William C. Wake
Publisher Addison-Wesley Professional
Total Pages 0
Release 2002
Genre Computer software
ISBN 9780201733976

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You know what XP is, how to get it up and running, and how to plan projects using it. Now it's time to expand your use of Extreme Programming and learn the best practices of this popular discipline. In Extreme Programming Explored, you can read about best practices as learned from the concrete experience of successful XP developers. Author and programmer Bill Wake provides answers to practical questions about XP implementation. Using hands-on examples--including code samples written in the Java programming language--this book demonstrates the day-to-day mechanics of working on an XP team and shows well-defined methods for carrying out a successful XP project. The book is divided into three parts: Part 1, Programming--programming incrementally, test-first, and refactoring. Part 2, Team Practices--code ownership, integration, overtime, and pair programming; how XP approaches system architecture; and how a system metaphor shapes a common vision, a shared vocabulary, and the architecture. Part 3, Processes--how to write stories to plan a release; how to plan iterations; and the activities in a typical day for the customer, the programmer, and the manager of an XP project. To demonstrate how an XP team uses frequent testing, you'll learn how to develop the core of a library search system by unit testing in small increments. To show how to make code ready for major design changes, the author teaches you how to refactor a Java program that generates a Web page. To see how a system metaphor influences the shape of a system, you'll learn about the effects of different metaphors on customer service and word processing applications. To show how customers and programmers participate in release planning, the book demonstrates writing and estimating stories, and shows how the customer plans a release. 0201733978B07052001