Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)
Title Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) PDF eBook
Author Dungeons & Dragons
Publisher National Geographic Books
Total Pages 0
Release 2014-12-09
Genre Games & Activities
ISBN 0786965622

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Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Dungeons & Dragons Player's Handbook

Dungeons & Dragons Player's Handbook
Title Dungeons & Dragons Player's Handbook PDF eBook
Author Monte Cook
Publisher
Total Pages 328
Release 2003
Genre Games & Activities
ISBN

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Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.

Return of the Lazy Dungeon Master

Return of the Lazy Dungeon Master
Title Return of the Lazy Dungeon Master PDF eBook
Author Michael Shea
Publisher
Total Pages 0
Release 2022-04
Genre
ISBN

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Dungeon Master's Guide II

Dungeon Master's Guide II
Title Dungeon Master's Guide II PDF eBook
Author Jesse Decker
Publisher
Total Pages 0
Release 2005
Genre Dungeons and Dragons (Game)
ISBN 9780786936878

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Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.

Advanced Dungeons & Dragons, Dungeon Masters Guide

Advanced Dungeons & Dragons, Dungeon Masters Guide
Title Advanced Dungeons & Dragons, Dungeon Masters Guide PDF eBook
Author Gary Gygax
Publisher Conran Octopus
Total Pages 238
Release 1979
Genre Dungeons and Dragons (Game)
ISBN 9780935696028

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TSR games and rules editor, preface by author, credits and acknowledgements, 16 appendices, glossary, afterword, a list of tables and charts, and index.

Dungeon Master's Guide

Dungeon Master's Guide
Title Dungeon Master's Guide PDF eBook
Author James Wyatt
Publisher
Total Pages 0
Release 2008
Genre Board games
ISBN 9780786948802

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Offers tips, advice, and strategies for creating worlds and adventures that players can enjoy while participating in the roleplaying game.

Magic Item Compendium

Magic Item Compendium
Title Magic Item Compendium PDF eBook
Author Andy Collins
Publisher
Total Pages 0
Release 2007
Genre Dungeons and Dragons (Game)
ISBN 9780786943456

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This supplement for the D & D game presents more than 500 new magic items that no adventurer should be without.