Classic Computer Science Problems in Python

Classic Computer Science Problems in Python
Title Classic Computer Science Problems in Python PDF eBook
Author David Kopec
Publisher Simon and Schuster
Total Pages 331
Release 2019-03-05
Genre Computers
ISBN 1638355231

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"Whether you're a novice or a seasoned professional, there's an Aha! moment in this book for everyone." - James Watson, Adaptive ”Highly recommended to everyone interested in deepening their understanding of Python and practical computer science.” —Daniel Kenney-Jung, MD, University of Minnesota Key Features • Master formal techniques taught in college computer science classes • Connect computer science theory to real-world applications, data, and performance • Prepare for programmer interviews • Recognize the core ideas behind most “new” challenges • Covers Python 3.7 Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Programming problems that seem new or unique are usually rooted in well-known engineering principles. Classic Computer Science Problems in Python guides you through time-tested scenarios, exercises, and algorithms that will prepare you for the “new” problems you’ll face when you start your next project. In this amazing book, you'll tackle dozens of coding challenges, ranging from simple tasks like binary search algorithms to clustering data using k-means. As you work through examples for web development, machine learning, and more, you'll remember important things you've forgotten and discover classic solutions that will save you hours of time. What You Will Learn • Search algorithms • Common techniques for graphs • Neural networks • Genetic algorithms • Adversarial search • Uses type hints throughout This Book Is Written For For intermediate Python programmers. About The Author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. He is the author of Dart for Absolute Beginners (Apress, 2014), Classic Computer Science Problems in Swift (Manning, 2018), and Classic Computer Science Problems in Java (Manning, 2020) Table of Contents 1. Small problems 2. Search problems 3. Constraint-satisfaction problems 4. Graph problems 5. Genetic algorithms 6. K-means clustering 7. Fairly simple neural networks 8. Adversarial search 9. Miscellaneous problems

What Is Computer Science?

What Is Computer Science?
Title What Is Computer Science? PDF eBook
Author Daniel Page
Publisher Springer Science & Business Media
Total Pages 244
Release 2013-12-31
Genre Computers
ISBN 3319040421

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This engaging and accessible text addresses the fundamental question: What Is Computer Science? The book showcases a set of representative concepts broadly connected by the theme of information security, for which the presentation of each topic can be treated as a "mini" lecture course, demonstrating how it allows us to solve real problems, as well as how it relates to other subjects. The discussions are further supported by numerous examples and practical hands-on exercises. Features: presents a concise introduction to the study of algorithms and describes how computers work; introduces the concepts of data compression, and error detection and correction; highlights the role of data structures; explores the topic of web-search; reviews both historic and modern cryptographic schemes, examines how a physical system can leak information and discusses the idea of randomness; investigates the science of steganography; provides additional supplementary material at an associated website.

Computer Science

Computer Science
Title Computer Science PDF eBook
Author National Research Council
Publisher National Academies Press
Total Pages 216
Release 2004-10-06
Genre Computers
ISBN 0309165636

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Computer Science: Reflections on the Field, Reflections from the Field provides a concise characterization of key ideas that lie at the core of computer science (CS) research. The book offers a description of CS research recognizing the richness and diversity of the field. It brings together two dozen essays on diverse aspects of CS research, their motivation and results. By describing in accessible form computer science's intellectual character, and by conveying a sense of its vibrancy through a set of examples, the book aims to prepare readers for what the future might hold and help to inspire CS researchers in its creation.

Computer Science

Computer Science
Title Computer Science PDF eBook
Author Subrata Dasgupta
Publisher Oxford University Press
Total Pages 169
Release 2016
Genre Computer science
ISBN 0198733461

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While the development of information technology has been obvious to all, the underpinning computer science has been less apparent. Subrata Dasgupta provides a thought-provoking introduction to the field and its core principles, considering computer science as a science of symbol processing.

Writing for Computer Science

Writing for Computer Science
Title Writing for Computer Science PDF eBook
Author Justin Zobel
Publisher Taylor & Francis
Total Pages 292
Release 2004-06-03
Genre Computers
ISBN 9781852338022

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A complete update to a classic, respected resource Invaluable reference, supplying a comprehensive overview on how to undertake and present research

Computer Science

Computer Science
Title Computer Science PDF eBook
Author Robert Sedgewick
Publisher Addison-Wesley Professional
Total Pages 2171
Release 2016-06-17
Genre Computers
ISBN 0134076451

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Named a Notable Book in the 21st Annual Best of Computing list by the ACM! Robert Sedgewick and Kevin Wayne’s Computer Science: An Interdisciplinary Approach is the ideal modern introduction to computer science with Java programming for both students and professionals. Taking a broad, applications-based approach, Sedgewick and Wayne teach through important examples from science, mathematics, engineering, finance, and commercial computing. The book demystifies computation, explains its intellectual underpinnings, and covers the essential elements of programming and computational problem solving in today’s environments. The authors begin by introducing basic programming elements such as variables, conditionals, loops, arrays, and I/O. Next, they turn to functions, introducing key modular programming concepts, including components and reuse. They present a modern introduction to object-oriented programming, covering current programming paradigms and approaches to data abstraction. Building on this foundation, Sedgewick and Wayne widen their focus to the broader discipline of computer science. They introduce classical sorting and searching algorithms, fundamental data structures and their application, and scientific techniques for assessing an implementation’s performance. Using abstract models, readers learn to answer basic questions about computation, gaining insight for practical application. Finally, the authors show how machine architecture links the theory of computing to real computers, and to the field’s history and evolution. For each concept, the authors present all the information readers need to build confidence, together with examples that solve intriguing problems. Each chapter contains question-and-answer sections, self-study drills, and challenging problems that demand creative solutions. Companion web site (introcs.cs.princeton.edu/java) contains Extensive supplementary information, including suggested approaches to programming assignments, checklists, and FAQs Graphics and sound libraries Links to program code and test data Solutions to selected exercises Chapter summaries Detailed instructions for installing a Java programming environment Detailed problem sets and projects Companion 20-part series of video lectures is available at informit.com/title/9780134493831

Design Theory and Computer Science

Design Theory and Computer Science
Title Design Theory and Computer Science PDF eBook
Author Subrata Dasgupta
Publisher Cambridge University Press
Total Pages 450
Release 1991-05-16
Genre Computers
ISBN 0521390214

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The author examines logic and methodology of design from the perspective of computer science. Computers provide the context for this examination both by discussion of the design process for hardware and software systems and by consideration of the role of computers in design in general. The central question posed by the author is whether or not we can construct a theory of design.