Transactions on Edutainment II
Title | Transactions on Edutainment II PDF eBook |
Author | Abdennour El Rhalibi |
Publisher | Springer Science & Business Media |
Total Pages | 323 |
Release | 2009-07-28 |
Genre | Education |
ISBN | 3642032702 |
This volume contains a selection of outstanding contributions from GDTW 2008, the 6th International Conference in Game Design and Technology, which took place in the UK, in November 2008, and Cyberworlds 2008, held in Hangzhou, China, in September 2008.
Transactions on Edutainment I
Title | Transactions on Edutainment I PDF eBook |
Author | Abdennour El Rhalibi |
Publisher | Springer Science & Business Media |
Total Pages | 315 |
Release | 2008-06-12 |
Genre | Language Arts & Disciplines |
ISBN | 3540697373 |
This volume contains contributions from Edutainment 2008, the 3rd International Conference on E-Learning and Games. It serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies in the field.
Transactions on Edutainment I
Title | Transactions on Edutainment I PDF eBook |
Author | Abdennour El Rhalibi |
Publisher | Springer |
Total Pages | 305 |
Release | 2008-06-26 |
Genre | Language Arts & Disciplines |
ISBN | 3540697446 |
This volume contains contributions from Edutainment 2008, the 3rd International Conference on E-Learning and Games. It serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies in the field.
Transactions on Edutainment III
Title | Transactions on Edutainment III PDF eBook |
Author | Maiga Chang |
Publisher | Springer |
Total Pages | 275 |
Release | 2010-01-07 |
Genre | Computers |
ISBN | 3642112455 |
With great pleasure we would like to present the third volume of the journal Trans- tions on Edutainment. This journal, part of the Springer series Lecture Notes in C- puter Science, is devoted to research and development in the field of edutainment. Edutainment, also known as educational entertainment or entertainment-education, denotes all forms of entertainment designed to educate as well as to provide fun. This approach is motivated by the growing demands on individuals for life-long learning and the need to integrate effective learning opportunities throughout life. As such, edutainment has attracted increasing interest in the last few years. The first 12 articles of this issue represent a selection of outstanding contributions from Edutainment 2009, the 4th International Conference on E-Learning and Games held in Canada, in August 2009. The main purpose of the Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. These 12 papers cover mainly the topic of using games to stimulate learners’ learning motivation, i. e.
Transactions on Edutainment I
Title | Transactions on Edutainment I PDF eBook |
Author | Abdennour El Rhalibi |
Publisher | Springer |
Total Pages | 305 |
Release | 2009-08-29 |
Genre | Language Arts & Disciplines |
ISBN | 9783540865834 |
This volume contains contributions from Edutainment 2008, the 3rd International Conference on E-Learning and Games. It serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies in the field.
Transactions on Edutainment IV
Title | Transactions on Edutainment IV PDF eBook |
Author | Zhigeng Pan |
Publisher | Springer Science & Business Media |
Total Pages | 287 |
Release | 2010-07-30 |
Genre | Computers |
ISBN | 3642144837 |
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This volume contains a selection of 12 outstanding contributions from Edutainment 2010, the 5th Int. Conference on E-Learning and Games, held in China in August 2009. The main focus of these papers is on e-learning system and applications, game techniques for learning, and virtual reality techniques for entertainment. In addition, 10 regular papers are included, which focus on virtual reality and game systems for learning and animation and interaction for entertainment.
Transactions on Edutainment VII
Title | Transactions on Edutainment VII PDF eBook |
Author | Zhigeng Pan |
Publisher | Springer |
Total Pages | 284 |
Release | 2013-11-19 |
Genre | Computers |
ISBN | 3642290507 |
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.