The Computer as Medium

The Computer as Medium
Title The Computer as Medium PDF eBook
Author Berit Holmqvist
Publisher Cambridge University Press
Total Pages 514
Release 1993
Genre Computers
ISBN 9780521419956

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Many industrial training applications, educational applications, and of course information applications such as databases and hypermedia are all attempts to communicate, and yet we really don't know much about the computer as a communicative medium. Bringing together a collection of essays presenting such diverse theoretical approaches as general semiotics, linguistics, communication theory, literary and art criticism, sociology, and history, the editors set out to establish and elaborate the role of computer systems as a sign technology. The volume is divided into three main parts, each focused on a different field of semiotic inquiry. "Computer-Based Signs" discusses the special nature of signs produced by means of computers. "The Rhetoric of Interactive Media" deals with codes of aesthetics and composition for the new "elastic" medium of communication: interactive fiction and hypertext. "Computers in Context" analyzes computer technology in the larger cultural, historical, and organizational contexts. Scholars in computer science, cognitive science, organization theory, information and media science, semiotics, communication, and linguistics will find this book invaluable, and as current excitement about hypermedia and electronic books continues to grow, a broader audience including computer artists and literary critics will also find it a useful resource.

Turtle Geometry

Turtle Geometry
Title Turtle Geometry PDF eBook
Author Harold Abelson
Publisher MIT Press
Total Pages 502
Release 1986-07-09
Genre Computers
ISBN 9780262510370

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Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

Digital Dreams: Exploring the Computer as an Art Medium

Digital Dreams: Exploring the Computer as an Art Medium
Title Digital Dreams: Exploring the Computer as an Art Medium PDF eBook
Author Harry Borgman
Publisher Xlibris Corporation
Total Pages 82
Release 2004-10-14
Genre Art
ISBN 1477181326

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Harry Borgman's professional career has spanned many fields including graphic design, cartooning and illustration. He was art director on the Chevrolet account at Campbell - Ewald advertising agency and the Chariman of the Advertising Department at the Society of Arts and Crafts ( now the College for Creative Studies ). He has written several art technique books for Watson Guptill Publications, Dover Publications recently reprinting his book "Pen and Pencil Drawing Techniques." For many years he worked as a freelance artist in Detroit, New York and Paris, France. As a painter he works in the watercolor and acrylic mediums and is also very active as a sculptor, doing wood carvings as well as wood and metal constructions. Recently he has been experimenting with the computer medium, currently creating photomontages and collages on the computer for a proposed exhibition.

Computer Science Distilled

Computer Science Distilled
Title Computer Science Distilled PDF eBook
Author Wladston Ferreira Filho
Publisher Code Energy
Total Pages 188
Release 2017-01-17
Genre Computers
ISBN 0997316012

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A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.

Composing Software

Composing Software
Title Composing Software PDF eBook
Author Eric Elliott
Publisher
Total Pages 246
Release 2018-12-27
Genre
ISBN 9781661212568

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All software design is composition: the act of breaking complex problems down into smaller problems and composing those solutions. Most developers have a limited understanding of compositional techniques. It's time for that to change.In "Composing Software", Eric Elliott shares the fundamentals of composition, including both function composition and object composition, and explores them in the context of JavaScript. The book covers the foundations of both functional programming and object oriented programming to help the reader better understand how to build and structure complex applications using simple building blocks.You'll learn: Functional programmingObject compositionHow to work with composite data structuresClosuresHigher order functionsFunctors (e.g., array.map)Monads (e.g., promises)TransducersLensesAll of this in the context of JavaScript, the most used programming language in the world. But the learning doesn't stop at JavaScript. You'll be able to apply these lessons to any language. This book is about the timeless principles of software composition and its lessons will outlast the hot languages and frameworks of today. Unlike most programming books, this one may still be relevant 20 years from now.This book began life as a popular blog post series that attracted hundreds of thousands of readers and influenced the way software is built at many high growth tech startups and fortune 500 companies

Gaming Matters

Gaming Matters
Title Gaming Matters PDF eBook
Author Judd Ethan Ruggill
Publisher University of Alabama Press
Total Pages 168
Release 2011-05-11
Genre Games & Activities
ISBN 0817317376

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In Gaming Matters, McAllister and Ruggill turn from the broader discussion of video game rhetoric to study the video game itself as a medium and the specific features that give rise to games as similar and yet diverse as Pong, Tomb Raider, and Halo.

The Art of Computer Conversation

The Art of Computer Conversation
Title The Art of Computer Conversation PDF eBook
Author Brian R. Gaines
Publisher Englewood Cliffs, N.J. : Prentice/Hall International
Total Pages 236
Release 1984
Genre Human-machine systems
ISBN

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Provides Guidelines for Designing & Judging User-Friendly Programs. Applicable to Computers of All Sizes, Gives Programmers a Repertoire of Styles & Techniques for Computer Dialogue That Enables Creation of a Variety of Effective Systems