The Animation Business Handbook
Title | The Animation Business Handbook PDF eBook |
Author | Karen Raugust |
Publisher | Macmillan |
Total Pages | 384 |
Release | 2004-09 |
Genre | Business & Economics |
ISBN | 0312284284 |
"The Animation Business Handbook is written for animators and the executives who support them. It is for creators who need to know about the business side of their craft in order to succeed; for the independent animators who want to gain a better understanding of how the industry works; and for new and experienced practitioners of all types looking for fresh ideas to create a healthy and growing business."--BOOK JACKET.
The Animation Business Handbook
Title | The Animation Business Handbook PDF eBook |
Author | Karen Raugust |
Publisher | St. Martin's Press |
Total Pages | 535 |
Release | 2004-09-01 |
Genre | Business & Economics |
ISBN | 1429962283 |
Today, animation is more prevalent than ever in television, films, video games, and the Internet. Karen Raugust has created a much needed, comprehensive look at the entire business. She shows in detail how a successful animation studio or entrepreneur operates, describes the process of developing an animation property from the concept stage through the finished product, and outlines business methods used to create and sell animated media. Topics covered include: * Distribution, sales, and marketing methods * Financing, budgeting, costs and revenue opportunities * The creation of ancillary entertainment and merchandise * Animation in international markets. The Animation Business Handbook is the quintessential reference for anyone in or considering entering the animation industry.
The Animation Producer'S Handbook
Title | The Animation Producer'S Handbook PDF eBook |
Author | Milic, Lea |
Publisher | McGraw-Hill Education (UK) |
Total Pages | 225 |
Release | 2006-02-01 |
Genre | Social Science |
ISBN | 0335220363 |
Animation is one of the fastest-growing fields in film and television, and it is also integral to video games and web development. Once an esoteric and hard-won skill, technology has advanced to the point that simple animated projects can now be produced on a home PC. Its many enthusiasts have fuelled a range of new courses in universities, and in public and private colleges. Drawing on their extensive experience in the field, the authors offer a systematic overview of the role of the animation producer and the production process. They explain how to develop a concept, pitch it to obtain funding, and find a market. They offer detailed advice on recruiting a team, managing different stages of production (including overseas suppliers), quality control, budgeting and scheduling. They also outline the key aspects of 2D and 3D production. From project development, seeking investment to pre- and post-production, for film, television, and the web, The Animation Producer’s Handbook is the ‘one-stop shop’ for budding animators everywhere.
The Producer's Business Handbook
Title | The Producer's Business Handbook PDF eBook |
Author | John J. Lee, Jr. |
Publisher | Taylor & Francis |
Total Pages | 212 |
Release | 2012-11-12 |
Genre | Performing Arts |
ISBN | 1136050493 |
The Producer's Business Handbook provides a model for making a successful business of independent filmmaking. It will give you a comprehensive understanding of the business of entertainment and supply you with the information and tools you'll need to successfully engage all related aspects of global production and exploitation. The handbook also provides a global orientation to the relationships that the most successful producers have with the various participants in the motion picture industry. This includes how producers direct their relationships with domestic and foreign studios, agencies, attorneys, talent, completion guarantors, banks, and private investors. It provides a thorough orientation to operating production development and single purpose production companies, from solicitation of literary properties through direct rights sales, and the management of global distribution relationships. Also presented is an in-depth discussion of the team roles needed to operate these companies, as well as how to attach and direct them. For those outside of the US, this book also includes information about how to produce successful films without government funding. This edition has been updated to include comprehensive information on the internal greenlighting process, government financing, and determining actual cost-of-money. It includes new simplified project evaluation tools, expediting funding and distribution. Together with its companion CD-ROM, which contains valuable forms and spreadsheets; tutorials; and samples, this handbook presents both instruction and worksheet support to independent producers at all levels of experience.
The Animator's Survival Kit
Title | The Animator's Survival Kit PDF eBook |
Author | Richard Williams |
Publisher | Macmillan |
Total Pages | 393 |
Release | 2012-09-25 |
Genre | Art |
ISBN | 086547897X |
"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.
Animation Studio
Title | Animation Studio PDF eBook |
Author | Helen Piercy |
Publisher | |
Total Pages | 24 |
Release | 2013 |
Genre | Animation (Cinematography) |
ISBN | 9781922179418 |
Presents what you need to create stop-motion videos on your mobile phone or digital camera. In this title, you can learn how to make stop-motion videos like a professional. Using tips and tricks from the experts, it reveals 2-D and 3-D techniques with puppets, clay-modelling, morphing and pixilation.
Animation Maths
Title | Animation Maths PDF eBook |
Author | Ivo De Pauw |
Publisher | Lannoo Publishers |
Total Pages | 416 |
Release | 2021-11-08 |
Genre | Computers |
ISBN | 9789401474955 |
- This updated version of Animation Maths is an accessible and practical guide to animation programming This updated version of Animation Maths is an accessible and practical guide to animation programming. It opens with arithmetic, solving systems and trigonometry fundamentals, then guides the reader through standard topics such as real functions, the relevant golden section, coordinate systems and vectors. All the subsequent topics are programming oriented and calculus-free and have been selected to add efficiency to your games and animations. In addition to programmable kinematics, Animation Maths offers collision detection, the parametric equations of lines and planes in 3D, and matrices, which are covered in great detail. On its extension to complex numbers, Animation Maths shows the abilities of quaternions as superior 3D rotators.