The Compleat Option Player

The Compleat Option Player
Title The Compleat Option Player PDF eBook
Author Kenneth R. Trester
Publisher Institute for Options Research
Total Pages 408
Release 1993-11
Genre Business & Economics
ISBN 9780897092005

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The Complete Option Player

The Complete Option Player
Title The Complete Option Player PDF eBook
Author Kenneth R. Trester
Publisher Institute for Options Research
Total Pages 528
Release 2007-10
Genre Business & Economics
ISBN 9780960491438

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This is one of the best selling options books ever. This newly updated classic will show you how to play the options game where profits of 100 per cent or more are not unusual and where you can earn profits of 100 per cent to 300 per cent on any one trading day.

Players Making Decisions

Players Making Decisions
Title Players Making Decisions PDF eBook
Author Zack Hiwiller
Publisher New Riders
Total Pages 644
Release 2015-12-09
Genre Computers
ISBN 013439464X

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Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it

Introduction to Econophysics

Introduction to Econophysics
Title Introduction to Econophysics PDF eBook
Author Carlo Requião da Cunha
Publisher CRC Press
Total Pages 218
Release 2021-10-29
Genre Business & Economics
ISBN 1000464237

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Econophysics explores the parallels between physics and economics and is an exciting topic that is attracting increasing attention. However there is a lack of literature that explains the topic from a broad perspective. This book introduces advanced undergraduates and graduate students in physics and engineering to the topic from this outlook, and is accompanied by rigorous mathematics which ensures that this will also be a good guide for established researchers in the field as well as researchers from other fields, such as mathematics and statistics, who are interested in the topic. Key features: Presents a multidisciplinary approach that will be of interest to students and researchers from physics, engineering, mathematics, statistics, and other physical sciences Accompanied by Python code with further learning opportunities, available for readers to download from the CRC Press website. Accessible to both students and researchers Carlo R. da Cunha is an associate professor of physics and engineering physics at the Universidade Federal do Rio Grande do Sul (Brazil) and has been since 2011. Dr. da Cunha received his M.Sc. Degree from the West Virginia University in 2001 and his Ph.D. degree from Arizona State University in 2005. He was a postdoctoral researcher at McGill University in Canada in 2006 and an assistant professor of engineering at the University Federal de Santa Catarina between 2007 and 2011. He has been a guest professor at the Technische Universität Wien (Austria), Chiba University (Japan) and Arizona State University (US). His research revolves around the physics of complex systems where he has been drawing parallels between physical and economic systems from quantum to social levels. To access additional resources please take a lookhere.

The Options Playbook

The Options Playbook
Title The Options Playbook PDF eBook
Author Brian Overby
Publisher
Total Pages 101
Release 2007
Genre Investment analysis
ISBN 9780979773600

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Behavioral Game Theory

Behavioral Game Theory
Title Behavioral Game Theory PDF eBook
Author Colin Camerer
Publisher Princeton University Press
Total Pages 570
Release 2003-03-17
Genre Business & Economics
ISBN 0691090394

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Publisher Description

Narrating Locative Media

Narrating Locative Media
Title Narrating Locative Media PDF eBook
Author Vasileios N. Delioglanis
Publisher Springer Nature
Total Pages 324
Release 2023-10-30
Genre Social Science
ISBN 3031274733

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This book offers a multidisciplinary approach to locative media, concentrating on specific authors and practitioners whose works exist in print and digital manifestations. The book shapes the discourse for an extensive theorization of locative media works from a narrative perspective. It investigates how different genres ⸺ print novels, fictional and non-fictional locative narratives, locative games, and audio texts ⸺ are affected by locative media practice. Part I examines print manifestations of locative media in William Gibson’s fiction. Part II discusses e-book and audio book locative narrative experimentations, suggesting ways to create and categorize locative texts. Drawing on hypertext theory, Part III views Niantic locative games as an instantiation of locative media storytelling practice that challenges digital narrativity. This study captures a transition from a print-based textuality to a digital locative textuality and culture, and proposes flexible innovative models of interpreting narrative textual forms emerging from the convergence of locative and narrative media. ​