Play Search Engine's Games

Play Search Engine's Games
Title Play Search Engine's Games PDF eBook
Author Ritesh Kumar Bhanu
Publisher Tech Ritesh Insight
Total Pages 141
Release 2022-06-19
Genre Antiques & Collectibles
ISBN

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Increase your online ranking with this beginner guide to SEO! In this convoluted world that we're living in, SEO is ever-evolving and far-reaching. Marketing has become a highly-specified skill that only select individuals seem to harness. Today, if you don't understand the components necessary for driving your company's presence using search engine optimization, then you're shooting yourself in the foot. The concepts and principles taught in this book are absolutely necessary if you're trying to launch or grow your business on the Web. This Book is Written for the beginner, this powerful book uncovers the little-known secrets of SEO, arming you with the tools you need to break into this field, grow your online business, and appear on the first page of Google.

Game AI Pro 2

Game AI Pro 2
Title Game AI Pro 2 PDF eBook
Author Steven Rabin
Publisher CRC Press
Total Pages 577
Release 2015-04-17
Genre Computers
ISBN 1482254808

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Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the community of developers and researchers who have devoted themselves to game AI. In this book, 47 expert developers and researchers have come together to bring you their newest advances in game AI, along with twists on proven techniques that have shipped in some of the most successful commercial games of the last few years. The book provides a toolbox of proven techniques that can be applied to many common and not-so-common situations. It is written to be accessible to a broad range of readers. Beginners will find good general coverage of game AI techniques and a number of comprehensive overviews, while intermediate to expert professional game developers will find focused, deeply technical chapters on specific topics of interest to them. Covers a wide range of AI in games, with topics applicable to almost any game Touches on most, if not all, of the topics necessary to get started in game AI Provides real-life case studies of game AI in published commercial games Gives in-depth, technical solutions from some of the industry’s best-known games Includes downloadable demos and/or source code, available at http://www.gameaipro.com

Computers and Games

Computers and Games
Title Computers and Games PDF eBook
Author H. Jaap van den Herik
Publisher Springer
Total Pages 287
Release 2008-09-24
Genre Computers
ISBN 3540876081

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This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship. The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.

Exploring Web Marketing & Project Management

Exploring Web Marketing & Project Management
Title Exploring Web Marketing & Project Management PDF eBook
Author Donald Emerick
Publisher Prentice Hall Professional
Total Pages 710
Release 2000
Genre Business & Economics
ISBN 0130163961

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Annotation This series of innovative, interactive workbooks is an entire Webmaster curriculum! Each workbook comes with a free, interactive training Web site featuring sample code, projects, examples, and more.

Electronic Healthcare

Electronic Healthcare
Title Electronic Healthcare PDF eBook
Author Martin Szomszor
Publisher Springer
Total Pages 353
Release 2011-10-18
Genre Computers
ISBN 3642236359

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This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference, eHealth 2010, held in Casablanca, Morocco, in December 2010. The 30 revised full papers presented along with 12 papers from 2 collocated workshops were carefully reviewed and selected from 70 submissions in total and cover a wide range of topics including web intelligence, privacy, trust and security, ontologies and knowledge management, eLearning and education, Web 2.0 and online communications of practice, and performance monitoring and evaluation frameworks for healthcare.

CREATING INCOME THROUGH VIDEO GAME PLAY

CREATING INCOME THROUGH VIDEO GAME PLAY
Title CREATING INCOME THROUGH VIDEO GAME PLAY PDF eBook
Author Marcel Souza
Publisher GAVEA LAB
Total Pages 95
Release
Genre Business & Economics
ISBN

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Unlock the door to financial success with "CREATING INCOME THROUGH VIDEO GAME PLAY" This extraordinary guide reveals the lucrative world of gaming and how you can turn your passion into a profitable venture. Imagine turning your gaming skills into a legitimate income source. This book is your ultimate roadmap to understanding the strategies and opportunities that await in the gaming industry. Inside these pages, you'll discover how to harness your gaming prowess to earn real money. From competitive eSports to streaming platforms, this guide will show you how to navigate the diverse avenues available for gamers to monetize their talents. Envision a future where you're not only having fun but also building your wealth through your favorite pastime. This book provides you with the insights and knowledge needed to strategically position yourself in the gaming world. Picture yourself as a successful gamer who not only dominates the virtual battlefield but also reaps the rewards in the form of actual income. This book equips you with the tools to understand the gaming landscape and make savvy decisions that can lead to financial gains. Whether you're a casual gamer or a dedicated enthusiast, "CREATING INCOME THROUGH VIDEO GAME PLAY" is your gateway to turning your passion into profit. Let this book be your guide as you embark on an exciting journey to earn money doing what you love most.

Indie Games

Indie Games
Title Indie Games PDF eBook
Author Bounthavy Suvilay
Publisher Ablaze Publishing
Total Pages 250
Release 2022-08-03
Genre Art
ISBN

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The 2nd volume in the hit art book series, covering the history, artwork, and sound design of independent video games! Indie Games 2 explores the major developments in independent games since 2018. Superbly illustrated and documented, for enthusiasts and curious amateurs alike, this book gives voice to those who drive this cultural industry. Featuring exclusive interviews, and more than 300 illustrations, concept arts and unpublished sketches, through which the reader will get a glimpse behind the scenes and get answers from the key people behind the blockbuster independent video games. Discover more than 300 independent video games within, including: A Plague Tale: Innocence, A short Hike, Children of Morta, Carto, Creaks, Eastward, Factorio, Frostpunk, Genesis Noir, Haven, LUNA–The Shadow Dust, Old Man’s Journey, Return of the Obra Dinn, Sayonara Wild Hearts, Season, Slay the Spire, Spelunky 2, Untitled Goose Game, When the Past Was Around, and more…