Play Among Books
Title | Play Among Books PDF eBook |
Author | Miro Roman |
Publisher | Birkhäuser |
Total Pages | 528 |
Release | 2021-12-06 |
Genre | Architecture |
ISBN | 3035624054 |
How does coding change the way we think about architecture? This question opens up an important research perspective. In this book, Miro Roman and his AI Alice_ch3n81 develop a playful scenario in which they propose coding as the new literacy of information. They convey knowledge in the form of a project model that links the fields of architecture and information through two interwoven narrative strands in an “infinite flow” of real books. Focusing on the intersection of information technology and architectural formulation, the authors create an evolving intellectual reflection on digital architecture and computer science.
Play Between Worlds
Title | Play Between Worlds PDF eBook |
Author | T. L. Taylor |
Publisher | MIT Press |
Total Pages | 206 |
Release | 2009-02-13 |
Genre | Computers |
ISBN | 0262250543 |
A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces. Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer)—including her attendance at an Everquest Fan Faire, with its blurring of online—and offline life—and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play—and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space—what happens when emergent player culture confronts the major corporation behind the game.
The Direction of Play
Title | The Direction of Play PDF eBook |
Author | Takeo Kajiwara |
Publisher | |
Total Pages | 270 |
Release | 1979 |
Genre | Go (Game) |
ISBN |
Among Our Books
Title | Among Our Books PDF eBook |
Author | Carnegie Library of Pittsburgh |
Publisher | |
Total Pages | 958 |
Release | 1918 |
Genre | Libraries |
ISBN |
The Ohio Teacher
Title | The Ohio Teacher PDF eBook |
Author | |
Publisher | |
Total Pages | 614 |
Release | 1914 |
Genre | Education |
ISBN |
American Book Trade Manual
Title | American Book Trade Manual PDF eBook |
Author | |
Publisher | |
Total Pages | 352 |
Release | 1915 |
Genre | Book collectors |
ISBN |
Includes lists of publishers, booksellers and private book collectors.
Nature in Books
Title | Nature in Books PDF eBook |
Author | James Logie Robertson |
Publisher | |
Total Pages | 164 |
Release | 1914 |
Genre | Natural history in literature |
ISBN |