Learning and Collaboration Technologies. Learning and Teaching

Learning and Collaboration Technologies. Learning and Teaching
Title Learning and Collaboration Technologies. Learning and Teaching PDF eBook
Author Panayiotis Zaphiris
Publisher Springer
Total Pages 543
Release 2018-07-09
Genre Computers
ISBN 331991152X

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This two-volume set LNCS 10924 and 10925 constitute the refereed proceedings of the 5th International Conference on Learning and Collaboration Technologies, LCT 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The 1171 papers presented at HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating systems and applications, technological innovation in education, learning and collaboration, learners, engagement, motification, and skills, games and gamification of learning, technology-enhanced teaching and assessment, computing and engineering education.​

Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences

Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences
Title Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences PDF eBook
Author Panayiotis Zaphiris
Publisher Springer Nature
Total Pages 602
Release 2020-07-10
Genre Computers
ISBN 3030505138

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This two-volume set LNCS 12205 and LNCS 12206 constitutes the proceedings of the 7th International Conference on Learning and Collaboration Technologies, LCT 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020. The total of 1439 papers and 238 posters included in the 37 HCII 2020 proceedings volumes was carefully reviewed and selected from 6326 submissions. The papers in this volume are organized in the following topical sections: designing and evaluating learning experiences; learning analytics, dashboards and learners models; language learning and teaching; and technology in education: policies and practice. As a result of the Danish Government's announcement, dated April 21, 2020, to ban all large events (above 500 participants) until September 1, 2020, the HCII 2020 conference was held virtually.

Process Improvement and Organizational Learning

Process Improvement and Organizational Learning
Title Process Improvement and Organizational Learning PDF eBook
Author Ned F. Kock
Publisher IGI Global
Total Pages 172
Release 1999-01-01
Genre Business & Economics
ISBN 9781878289582

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Process improvement can itself be considerably improved by the use of information technology. Distributed and a synchronous group support systems, such as e-mail, computer conferencing and the World Wide Web are likely to play a major role in this improvement. Process Improvement and Organizational Learning: The Role of Collaboration Technologies analyzes the relationship between collaborative technologies, process improvement and organizational learning. It is based on the author's experiences in numerous process-focused organizational development projects where process improvement groups were aided by the support of collaborative technologies.

Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration

Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration
Title Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration PDF eBook
Author Panayiotis Zaphiris
Publisher Springer
Total Pages 389
Release 2019-07-10
Genre Computers
ISBN 3030218171

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This two-volume set LNCS 11590 and 11591 constitutes the refereed proceedings of the 6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July 2019. The 1274 full papers 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: mobile and ubiquitous learning; virtual reality and augmented reality systems for learning; and collaborative technology.

Learning and Collaboration Technologies. Design, Development and Technological Innovation

Learning and Collaboration Technologies. Design, Development and Technological Innovation
Title Learning and Collaboration Technologies. Design, Development and Technological Innovation PDF eBook
Author Panayiotis Zaphiris
Publisher Springer
Total Pages 497
Release 2018-07-09
Genre Computers
ISBN 3319917439

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This two-volume set LNCS 10924 and 10925 constitute the refereed proceedings of the 5th International Conference on Learning and Collaboration Technologies, LCT 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The 1171 papers presented at HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating systems and applications, technological innovation in education, learning and collaboration, learners, engagement, motification, and skills, games and gamification of learning, technology-enhanced teaching and assessment, computing and engineering education. ​

Learning and Collaboration Technologies. Novel Learning Ecosystems

Learning and Collaboration Technologies. Novel Learning Ecosystems
Title Learning and Collaboration Technologies. Novel Learning Ecosystems PDF eBook
Author Panayiotis Zaphiris
Publisher Springer
Total Pages 505
Release 2017-06-28
Genre Computers
ISBN 3319585096

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The two-volume set LNCS 10295 and 10296 constitute the refereed proceedings of the 4th International Conference on Learning and Collaboration Technologies, LCT 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, in conjunction with 15 thematically similar conferences. The 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: multimodal and natural interaction for learning; learning and teaching ecosystems; e-learning, social media and MOOCs; beyond the classroom; and games and gamification for learning.

Learning and Teaching with Technology in the Knowledge Society

Learning and Teaching with Technology in the Knowledge Society
Title Learning and Teaching with Technology in the Knowledge Society PDF eBook
Author Mizuho Iinuma
Publisher Springer
Total Pages 72
Release 2015-11-24
Genre Education
ISBN 9811001448

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This book discusses learning and teaching with modern technology in the new knowledge society. It focuses specifically on new literacy and technology in classroom environments. Based on a social-constructivist approach, this book covers a wide range of new technology use examples, such as participatory media, video recording systems and 3D computer graphics. A case study on a constructivist approach to teaching and learning, especially CSCL (computer supported collaborative learning), is discussed from a practical perspective for educators. It also includes specific in-class practices with detailed accounts of curricula featuring readily accessible yet new technology available for classroom use, such as Google Sketchup 3D computer models.