iPhone iOS4 Development Essentials - Xcode 4 Edition

iPhone iOS4 Development Essentials - Xcode 4 Edition
Title iPhone iOS4 Development Essentials - Xcode 4 Edition PDF eBook
Author Neil Smyth
Publisher eBookFrenzy
Total Pages 372
Release 2014-12
Genre Computers
ISBN 098322823X

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iOS 7 App Development Essentials

iOS 7 App Development Essentials
Title iOS 7 App Development Essentials PDF eBook
Author Neil Smyth
Publisher eBookFrenzy
Total Pages 780
Release 2013-09-27
Genre Computers
ISBN 0986027359

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Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 7 and programming in Objective-C is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, event reminders, App Store hosted in-app purchase content, collection views and much more. New features of iOS 7 are also covered, including Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Fully updated for iOS 7 and Xcode 5, the aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 7. Assuming you are ready to download the iOS 7 SDK and Xcode, have an Intel-based Mac and some ideas for some apps to develop, you are ready to get started.

Essential iOS Build and Release

Essential iOS Build and Release
Title Essential iOS Build and Release PDF eBook
Author Ron Roche
Publisher "O'Reilly Media, Inc."
Total Pages 182
Release 2011-12-19
Genre
ISBN 1449326382

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Frustrated by the requirements for testing and distributing your iOS app? You’re not alone. This concise book takes you step by step through the maze of certification and provisioning processes that have to happen before, during, and after development. You’ll learn what’s required to sign certificates, test your app on iOS devices, and release the finished product to the App Store. Whether you’re a developer looking to spend more time coding and less time figuring out how to install your application, or a release engineer responsible for producing reliable builds, this guide will help you successfully navigate the build and release processes for your iOS app. Get an overview of the iOS Dev Center, including the iOS Provisioning Portal, Member Center, and iTunes Connect Create your App ID, and generate signing certificates for development and distribution Manage the provisioning profiles necessary to test your app on iOS devices Learn common scenarios for iOS Simulator, Ad Hoc, and App Store distribution builds Automate the process to continuously build, sign, and package your app(s) for distribution

Learning IOS Development

Learning IOS Development
Title Learning IOS Development PDF eBook
Author Maurice Sharp
Publisher Addison-Wesley Professional
Total Pages 591
Release 2014
Genre Computers
ISBN 0321862961

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Features hands-on sample projects and exercises designed to help programmers create iOS applications.

iOS 11 App Development Essentials

iOS 11 App Development Essentials
Title iOS 11 App Development Essentials PDF eBook
Author Neil Smyth
Publisher eBookFrenzy
Total Pages 812
Release 2018-03-01
Genre iOS (Electronic resource)
ISBN

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IOS 9 App Development Essentials

IOS 9 App Development Essentials
Title IOS 9 App Development Essentials PDF eBook
Author Neil Smyth
Publisher Createspace Independent Publishing Platform
Total Pages 808
Release 2015-10-17
Genre Application software
ISBN 9781518651557

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iOS 9 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 9 SDK, Xcode 7 and the Swift 2 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 9 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Additional features of iOS development using Xcode 7 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The key new features of iOS 9 and Xcode 7 are also covered in detail, including new error handling in Swift 2, designing Stack View based user interfaces, multiple storyboard support, iPad multitasking, map flyover support, 3D Touch and Picture-in-Picture media playback. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 9. Assuming you are ready to download the iOS 9 SDK and Xcode 7, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.

SwiftUI Essentials - iOS 14 Edition

SwiftUI Essentials - iOS 14 Edition
Title SwiftUI Essentials - iOS 14 Edition PDF eBook
Author Neil Smyth
Publisher eBookFrenzy
Total Pages 618
Release 2020-12-07
Genre Computers
ISBN 195144227X

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The goal of this book is to teach the skills necessary to build iOS 14 applications using SwiftUI, Xcode 12 and the Swift 5.3 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in-depth chapters introducing the Swift 5.3 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties in addition to observable, state and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling, WidgetKit, document-based apps and SiriKit integration. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 14 using SwiftUI. Assuming you are ready to download the iOS 14 SDK and Xcode 12 and have an Apple Mac system you are ready to get started.