Invitation to the Game

Invitation to the Game
Title Invitation to the Game PDF eBook
Author Monica Hughes
Publisher Simon and Schuster
Total Pages 198
Release 1993-06
Genre Juvenile Fiction
ISBN 0671866923

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Unemployed after high school in the highly robotic society of 2154, Lisse and seven friends resign themselves to a boring existence in their "Designated Area" until the government invites them to play The Game.

Invitation to the Game

Invitation to the Game
Title Invitation to the Game PDF eBook
Author Monica Hughes
Publisher Turtleback Books
Total Pages 0
Release 1993
Genre Juvenile Fiction
ISBN 9780606053792

Download Invitation to the Game Book in PDF, Epub and Kindle

Unemployed after high school in the highly robotic society of 2154, Lisse and seven friends resign themselves to a boring existence in their "Designated Area" until the government invites them to play The Game.

Invitation to the Game

Invitation to the Game
Title Invitation to the Game PDF eBook
Author Monica Hughes
Publisher
Total Pages 183
Release 1990
Genre
ISBN 9780663585519

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Unemployed after high school in the highly robotic society of 2154, Lisse and seven friends resign themselves to a boring existence in their "Designated Area" until the government invites them to play The Game.

An Invitation to Pursuit-Evasion Games and Graph Theory

An Invitation to Pursuit-Evasion Games and Graph Theory
Title An Invitation to Pursuit-Evasion Games and Graph Theory PDF eBook
Author Anthony Bonato
Publisher American Mathematical Society
Total Pages 254
Release 2022-06-16
Genre Mathematics
ISBN 1470467631

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Graphs measure interactions between objects such as friendship links on Twitter, transactions between Bitcoin users, and the flow of energy in a food chain. While graphs statically represent interacting systems, they may also be used to model dynamic interactions. For example, imagine an invisible evader loose on a graph, leaving only behind breadcrumb clues to their whereabouts. You set out with pursuers of your own, seeking out the evader's location. Would you be able to detect their location? If so, then how many resources are needed for detection, and how fast can that happen? These basic-seeming questions point towards the broad conceptual framework of pursuit-evasion games played on graphs. Central to pursuit-evasion games on graphs is the idea of optimizing certain parameters, whether they are the cop number, burning number, or localization number, for example. This book would be excellent for a second course in graph theory at the undergraduate or graduate level. It surveys different areas in graph searching and highlights many fascinating topics intersecting classical graph theory, geometry, and combinatorial designs. Each chapter ends with approximately twenty exercises and five larger scale projects.

Invitation to Linear Programming and Game Theory

Invitation to Linear Programming and Game Theory
Title Invitation to Linear Programming and Game Theory PDF eBook
Author David C. Vella
Publisher Cambridge University Press
Total Pages 543
Release 2021-03-11
Genre Business & Economics
ISBN 1108476252

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Discover interplay between matrices, linear programming, and game theory at an introductory level, requiring only high school algebra and curiosity.

Invitation to the Game

Invitation to the Game
Title Invitation to the Game PDF eBook
Author Monica Hughes
Publisher Turtleback
Total Pages 183
Release 1993-01
Genre Juvenile Fiction
ISBN 9780606053792

Download Invitation to the Game Book in PDF, Epub and Kindle

Unemployed after high school in the highly robotic society of 2154, Lisse and seven friends resign themselves to a boring existence in their "Designated Area" until the government invites them to play The Game.

Creating Experiences in the Experience Economy

Creating Experiences in the Experience Economy
Title Creating Experiences in the Experience Economy PDF eBook
Author Jon Sundbo
Publisher Edward Elgar Publishing
Total Pages 271
Release 2008-01-01
Genre Business & Economics
ISBN 1848444001

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Creating Experiences in the Experience Economy focuses on the creation of experience from a business perspective. In doing so, the book establishes a more solid foundation for making better and more complex analyses of experience creation, paving the way for the development of analytically based and innovative experiences in experience firms and institutions. The contributors emphasise that experience creation is not an easy task with a straightforward formula and examine how marketed experiences are constructed, developed and innovated. Presenting diverse and innovative perspectives, the contributors discuss and present models for how experiences are designed, produced and distributed. With its cross-disciplinary approach to experience creation, this fascinating study will appeal to researchers and academics of business administration, services, culture and tourism.