Introduction to the Study of Video Game Music

Introduction to the Study of Video Game Music
Title Introduction to the Study of Video Game Music PDF eBook
Author Alyssa Aska
Publisher Lulu.com
Total Pages 138
Release 2017
Genre Education
ISBN 1387037137

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This text is intended to serve as an introduction to the study of video game music. It was initially conceived as a companion to an introductory video game music course that takes a multi-faceted survey approach to the material. Therefore, this text can be used in accompaniment with an academic setting. It can also be useful for anyone that is generally interested in learning about video game music, but does not have a very solid musical or technical foundation. As it was intended to accompany a course in which non-music majors could freely enrol, the text is accessible to nearly everyone, and covers the topic of video game music very generally.

Understanding Video Game Music

Understanding Video Game Music
Title Understanding Video Game Music PDF eBook
Author Tim Summers
Publisher Cambridge University Press
Total Pages 265
Release 2016-09-08
Genre Music
ISBN 1108107761

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Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.

The Cambridge Companion to Video Game Music

The Cambridge Companion to Video Game Music
Title The Cambridge Companion to Video Game Music PDF eBook
Author Melanie Fritsch
Publisher Cambridge University Press
Total Pages 483
Release 2021-04-29
Genre Computers
ISBN 1108473024

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A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.

Ludomusicology

Ludomusicology
Title Ludomusicology PDF eBook
Author Michiel Kamp
Publisher Equinox Publishing (UK)
Total Pages 0
Release 2016
Genre Video game music
ISBN 9781781791974

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This book suggests a variety of new approaches to the study of game music.

Game Sound

Game Sound
Title Game Sound PDF eBook
Author Karen Collins
Publisher MIT Press
Total Pages 213
Release 2008
Genre Computers
ISBN 026203378X

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A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.

A Composer's Guide to Game Music

A Composer's Guide to Game Music
Title A Composer's Guide to Game Music PDF eBook
Author Winifred Phillips
Publisher MIT Press
Total Pages 285
Release 2017-08-11
Genre Music
ISBN 0262534495

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A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.

Understanding Video Game Music

Understanding Video Game Music
Title Understanding Video Game Music PDF eBook
Author Tim Summers
Publisher Cambridge University Press
Total Pages 265
Release 2016-09-08
Genre Computers
ISBN 1107116872

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Music is a central component of video games. This book provides methods and concepts for understanding how game music works.