HCI International 2016 – Posters' Extended Abstracts

HCI International 2016 – Posters' Extended Abstracts
Title HCI International 2016 – Posters' Extended Abstracts PDF eBook
Author Constantine Stephanidis
Publisher Springer
Total Pages 589
Release 2016-07-04
Genre Computers
ISBN 3319405489

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This is the first volume of the two-volume set (CCIS 617 and CCIS 618) that contains extended abstracts of the posters presented during the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, Canada, in July 2016. The total of 1287 papers and 186 posters presented at the HCII 2016 conferences was carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: design thinking, education and expertise; design and evaluation methods, techniques and tools; cognitive issues in HCI; information presentation and visualization; interaction design; design for older users; usable security and privacy; human modeling and ergonomics.

HCI International 2016 – Posters' Extended Abstracts

HCI International 2016 – Posters' Extended Abstracts
Title HCI International 2016 – Posters' Extended Abstracts PDF eBook
Author Constantine Stephanidis
Publisher Springer
Total Pages 600
Release 2016-07-04
Genre Computers
ISBN 331940542X

Download HCI International 2016 – Posters' Extended Abstracts Book in PDF, Epub and Kindle

This is the second volume of the two-volume set (CCIS 617 and CCIS 618) that contains extended abstracts of the posters presented during the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, Canada, in July 2016. The total of 1287 papers and 186 posters presented at the HCII 2016 conferences was carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: web, social media and communities; gesture and motion-based interaction; expressions and emotions recognition and psychophysiological monitoring; technologies for learning and creativity; health applications; location-based and navigation applications; smart environments and the Internet of Things; design and evaluation case studies.

HCI International 2017 – Posters' Extended Abstracts

HCI International 2017 – Posters' Extended Abstracts
Title HCI International 2017 – Posters' Extended Abstracts PDF eBook
Author Constantine Stephanidis
Publisher Springer
Total Pages 621
Release 2017-05-11
Genre Computers
ISBN 3319587501

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The two-volume set CCIS 713 and CCIS 714 contains the extended abstracts of the posters presented during the 19th International Conference on Human-Computer Interaction, HCI International 2017, held in Vancouver, BC, Canada, in July 2017. HCII 2017 received a total of 4340 submissions, of which 1228 papers were accepted for publication after a careful reviewing process. The 177 papers presented in these two volumes were organized in topical sections as follows: Part I: Design and evaluation methods, tools and practices; novel interaction techniques and devices; psychophisiological measuring and monitoring; perception, cognition and emotion in HCI; data analysis and data mining in social media and communication; ergonomics and models in work and training support. Part II: Interaction in virtual and augmented reality; learning, games and gamification; health, well-being and comfort; smart environments; mobile interaction; visual design and visualization; social issues and security in HCI.

HCI in Business

HCI in Business
Title HCI in Business PDF eBook
Author Fiona Fui-Hoon Nah
Publisher Springer
Total Pages 796
Release 2015-07-20
Genre Computers
ISBN 3319208950

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This volume constitutes the refereed proceedings of the Second International Conference on HCI in Business, HCIB 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, which took place in Los Angeles, CA, USA, in August 2015. HCII 2015 received a total of 4843 submissions, of which 1462 papers and 246 posters were accepted for publication after a careful reviewing process. The papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. They thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 72 papers presented in this volume address the following topics: social media for business, enterprise systems, business and gamification, analytics, visualization and decision- making, industry, academia, innovation, and market.

Human-Computer Interaction: Interaction Technologies

Human-Computer Interaction: Interaction Technologies
Title Human-Computer Interaction: Interaction Technologies PDF eBook
Author Masaaki Kurosu
Publisher Springer
Total Pages 821
Release 2015-07-20
Genre Computers
ISBN 3319209167

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The 3-volume set LNCS 9169, 9170, 9171 constitutes the refereed proceedings of the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Los Angeles, CA, USA, in August 2015. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers in LNCS 9170 are organized in topical sections on gesture and eye-gaze based interaction; touch-based and haptic interaction; natural user interfaces; adaptive and personalized interfaces; distributed, migratory and multi-screen user interfaces; games and gamification; HCI in smart and intelligent environments.

Human-Computer Interaction: Design and Evaluation

Human-Computer Interaction: Design and Evaluation
Title Human-Computer Interaction: Design and Evaluation PDF eBook
Author Masaaki Kurosu
Publisher Springer
Total Pages 578
Release 2015-07-20
Genre Computers
ISBN 3319209019

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The 3-volume set LNCS 9169, 9170, 9171 constitutes the refereed proceedings of the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Los Angeles, CA, USA, in August 2015. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers in LNCS 9169 are organized in topical sections on HCI theory and practice; HCI design and evaluation methods and tools; interaction design; emotions in HCI.

Human-Computer Interaction. Recognition and Interaction Technologies

Human-Computer Interaction. Recognition and Interaction Technologies
Title Human-Computer Interaction. Recognition and Interaction Technologies PDF eBook
Author Masaaki Kurosu
Publisher Springer
Total Pages 570
Release 2019-07-10
Genre Computers
ISBN 3030226433

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The 3 volume-set LNCS 11566, 11567 + 11568 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, USA, in July 2019. A total of 1274 papers and 209 posters have been accepted for publication in the HCII 2019 proceedings from a total of 5029 submissions. The 125 papers included in this HCI 2019 proceedings were organized in topical sections as follows: Part I: design and evaluation methods and tools; redefining the human in HCI; emotional design, Kansei and aesthetics in HCI; and narrative, storytelling, discourse and dialogue. Part II: mobile interaction; facial expressions and emotions recognition; eye-gaze, gesture and motion-based interaction; and interaction in virtual and augmented reality. Part III: design for social challenges; design for culture and entertainment; design for intelligent urban environments; and design and evaluation case studies.