Gaming the Stage

Gaming the Stage
Title Gaming the Stage PDF eBook
Author Gina Bloom
Publisher University of Michigan Press
Total Pages 304
Release 2018-07-12
Genre Performing Arts
ISBN 0472901087

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Rich connections between gaming and theater stretch back to the 16th and 17th centuries, when England's first commercial theaters appeared right next door to gaming houses and blood-sport arenas. In the first book-length exploration of gaming in the early modern period, Gina Bloom shows that theaters succeeded in London's new entertainment marketplace largely because watching a play and playing a game were similar experiences. Audiences did not just see a play; they were encouraged to play the play, and knowledge of gaming helped them become better theatergoers. Examining dramas written for these theaters alongside evidence of analog games popular then and today, Bloom argues for games as theatrical media and theater as an interactive gaming technology. Gaming the Stage also introduces a new archive for game studies: scenes of onstage gaming, which appear at climactic moments in dramatic literature. Bloom reveals plays to be systems of information for theater spectators: games of withholding, divulging, speculating, and wagering on knowledge. Her book breaks new ground through examinations of plays such as The Tempest, Arden of Faversham, A Woman Killed with Kindness, and A Game at Chess; the histories of familiar games such as cards, backgammon, and chess; less familiar ones, like Game of the Goose; and even a mixed-reality theater videogame.

Gaming the Stage

Gaming the Stage
Title Gaming the Stage PDF eBook
Author Gina Bloom
Publisher University of Michigan Press
Total Pages 305
Release 2018-07-10
Genre Performing Arts
ISBN 0472123912

Download Gaming the Stage Book in PDF, Epub and Kindle

Rich connections between gaming and theater stretch back to the 16th and 17th centuries, when England's first commercial theaters appeared right next door to gaming houses and blood-sport arenas. In the first book-length exploration of gaming in the early modern period, Gina Bloom shows that theaters succeeded in London's new entertainment marketplace largely because watching a play and playing a game were similar experiences. Audiences did not just see a play; they were encouraged to play the play, and knowledge of gaming helped them become better theatergoers. Examining dramas written for these theaters alongside evidence of analog games popular then and today, Bloom argues for games as theatrical media and theater as an interactive gaming technology. Gaming the Stage also introduces a new archive for game studies: scenes of onstage gaming, which appear at climactic moments in dramatic literature. Bloom reveals plays to be systems of information for theater spectators: games of withholding, divulging, speculating, and wagering on knowledge. Her book breaks new ground through examinations of plays such as The Tempest, Arden of Faversham, A Woman Killed with Kindness, and A Game at Chess; the histories of familiar games such as cards, backgammon, and chess; less familiar ones, like Game of the Goose; and even a mixed-reality theater videogame.

Theatre Games for Young Performers

Theatre Games for Young Performers
Title Theatre Games for Young Performers PDF eBook
Author Maria C. Novelly
Publisher Meriwether Publishing
Total Pages 164
Release 1985
Genre Juvenile Nonfiction
ISBN 9780916260316

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The basics of pantomime, improvisation, voice control, monologues and dialogues presented in game formats with exercises and work sheets.

Gaming Globally

Gaming Globally
Title Gaming Globally PDF eBook
Author N. Huntemann
Publisher Springer
Total Pages 388
Release 2016-01-26
Genre Sports & Recreation
ISBN 1137006331

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Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.

The Novice

The Novice
Title The Novice PDF eBook
Author Taran Matharu
Publisher Macmillan
Total Pages 366
Release 2015-05-05
Genre Juvenile Fiction
ISBN 125006712X

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When blacksmith apprentice Fletcher discovers that he has the ability to summon demons from another world, he travels to Adept Military Academy where must decide where his loyalties lie.

Harry Potter and the Cursed Child

Harry Potter and the Cursed Child
Title Harry Potter and the Cursed Child PDF eBook
Author J. K. Rowling
Publisher
Total Pages 0
Release 2017
Genre Fiction
ISBN 9780751565362

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As an overworked employee of the Ministry of Magic, a husband, and a father, Harry Potter struggles with a past that refuses to stay where it belongs while his youngest son, Albus, finds the weight of the family legacy difficult to bear.

Games for Actors and Non-Actors

Games for Actors and Non-Actors
Title Games for Actors and Non-Actors PDF eBook
Author Augusto Boal
Publisher Routledge
Total Pages 332
Release 2005-06-29
Genre Games & Activities
ISBN 1134498519

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Games for Actors and Non-Actors is the classic and best selling book by the founder of Theatre of the Oppressed, Augusto Boal. It sets out the principles and practice of Boal's revolutionary Method, showing how theatre can be used to transform and liberate everyone – actors and non-actors alike! This thoroughly updated and substantially revised second edition includes: two new essays by Boal on major recent projects in Brazil Boal's description of his work with the Royal Shakespeare Company a revised introduction and translator's preface a collection of photographs taken during Boal's workshops, commissioned for this edition new reflections on Forum Theatre.