Exercises in Programming Style

Exercises in Programming Style
Title Exercises in Programming Style PDF eBook
Author Cristina Videira Lopes
Publisher CRC Press
Total Pages 290
Release 2016-04-19
Genre Computers
ISBN 1482227398

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Using a simple computational task (term frequency) to illustrate different programming styles, Exercises in Programming Style helps readers understand the various ways of writing programs and designing systems. It is designed to be used in conjunction with code provided on an online repository. The book complements and explains the raw code in a way that is accessible to anyone who regularly practices the art of programming. The book can also be used in advanced programming courses in computer science and software engineering programs. The book contains 33 different styles for writing the term frequency task. The styles are grouped into nine categories: historical, basic, function composition, objects and object interactions, reflection and metaprogramming, adversity, data-centric, concurrency, and interactivity. The author verbalizes the constraints in each style and explains the example programs. Each chapter first presents the constraints of the style, next shows an example program, and then gives a detailed explanation of the code. Most chapters also have sections focusing on the use of the style in systems design as well as sections describing the historical context in which the programming style emerged.

Exercises for Programmers

Exercises for Programmers
Title Exercises for Programmers PDF eBook
Author Brian P. Hogan
Publisher Pragmatic Bookshelf
Total Pages 123
Release 2015-09-04
Genre Computers
ISBN 1680503480

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When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.

Exercises in Programming Style

Exercises in Programming Style
Title Exercises in Programming Style PDF eBook
Author Cristina Videira Lopes
Publisher Chapman and Hall/CRC
Total Pages 304
Release 2014
Genre Computers
ISBN 9781498700962

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Using a simple computational task (term frequency) to illustrate different programming styles, Exercises in Programming Style helps readers understand the various ways of writing programs and designing systems. It is designed to be used in conjunction with code provided on an online repository. The book complements and explains the raw code in a way that is accessible to anyone who regularly practices the art of programming. The book can also be used in advanced programming courses in computer science and software engineering programs. The book contains 33 different styles for writing the term frequency task. The styles are grouped into nine categories: historical, basic, function composition, objects and object interactions, reflection and metaprogramming, adversity, data-centric, concurrency, and interactivity. The author verbalizes the constraints in each style and explains the example programs. Each chapter first presents the constraints of the style, next shows an example program, and then gives a detailed explanation of the code. Most chapters also have sections focusing on the use of the style in systems design as well as sections describing the historical context in which the programming style emerged.

Exercises in Style

Exercises in Style
Title Exercises in Style PDF eBook
Author Raymond Queneau
Publisher New Directions Publishing
Total Pages 212
Release 1981
Genre French fiction
ISBN 9780811207898

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Queneau uses a variety of literary styles and forms in ninety-nine exercises which retell the same story about a minor brawl aboard a bus.

Exercises in (Mathematical) Style

Exercises in (Mathematical) Style
Title Exercises in (Mathematical) Style PDF eBook
Author John McCleary
Publisher The Mathematical Association of America
Total Pages 289
Release 2017-05-17
Genre Mathematics
ISBN 0883856522

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Hover over the image to zoom. Click the image for a popup.Email a Friend About This ItemLogin to Submit a Review inShare John McCleary In Exercises in (Mathematical) Style, the author investigates the world of that familiar set of numbers, the binomial coefficients. While the reader learns some of the properties, relations, and generalizations of the numbers of Pascal's triangle, each story explores a different mode of discourse - from arguing algebraically, combinatorially, geometrically, or by induction, contradiction, or recursion to discovering mathematical facts in poems, music, letters, and various styles of stories. The author follows the example of Raymond Queneau's Exercises in Style, giving the reader 99 stories in various styles. The ubiquitous nature of binomial coefficients leads the tour through combinatorics, number theory, algebra, analysis, and even topology. The book celebrates the joy of writing and the joy of mathematics, found by engaging the rich properties of this simple set of numbers.

The Practice of Programming

The Practice of Programming
Title The Practice of Programming PDF eBook
Author Brian W. Kernighan
Publisher Addison-Wesley Professional
Total Pages 283
Release 1999-02-09
Genre Computers
ISBN 0133133419

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With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on: debugging: finding bugs quickly and methodically testing: guaranteeing that software works correctly and reliably performance: making programs faster and more compact portability: ensuring that programs run everywhere without change design: balancing goals and constraints to decide which algorithms and data structures are best interfaces: using abstraction and information hiding to control the interactions between components style: writing code that works well and is a pleasure to read notation: choosing languages and tools that let the machine do more of the work Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.

Head First C#

Head First C#
Title Head First C# PDF eBook
Author Andrew Stellman
Publisher "O'Reilly Media, Inc."
Total Pages 1348
Release 2020-12-04
Genre
ISBN 1491976659

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What will you learn from this book? Dive into C# and create apps, user interfaces, games, and more using this fun and highly visual introduction to C#, .NET Core, and Visual Studio. With this completely updated guide, which covers C# 8.0 and Visual Studio 2019, beginning programmers like you will build a fully functional game in the opening chapter. Then you'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. By the time you're done, you'll be a solid C# programmer--and you'll have a great time along the way! What's so special about this book? Based on the latest research in cognitive science and learning theory, Head First C# uses a visually rich format to engage your mind rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multisensory learning experience is designed for the way your brain really works.