Cracking Codes with Python
Title | Cracking Codes with Python PDF eBook |
Author | Al Sweigart |
Publisher | No Starch Press |
Total Pages | 419 |
Release | 2018-01-23 |
Genre | Computers |
ISBN | 1593278225 |
Learn how to program in Python while making and breaking ciphers—algorithms used to create and send secret messages! After a crash course in Python programming basics, you’ll learn to make, test, and hack programs that encrypt text with classical ciphers like the transposition cipher and Vigenère cipher. You’ll begin with simple programs for the reverse and Caesar ciphers and then work your way up to public key cryptography, the type of encryption used to secure today’s online transactions, including digital signatures, email, and Bitcoin. Each program includes the full code and a line-by-line explanation of how things work. By the end of the book, you’ll have learned how to code in Python and you’ll have the clever programs to prove it! You’ll also learn how to: - Combine loops, variables, and flow control statements into real working programs - Use dictionary files to instantly detect whether decrypted messages are valid English or gibberish - Create test programs to make sure that your code encrypts and decrypts correctly - Code (and hack!) a working example of the affine cipher, which uses modular arithmetic to encrypt a message - Break ciphers with techniques such as brute-force and frequency analysis There’s no better way to learn to code than to play with real programs. Cracking Codes with Python makes the learning fun!
Cracking Codes
Title | Cracking Codes PDF eBook |
Author | Diana Kimpton |
Publisher | |
Total Pages | 0 |
Release | 2010-08 |
Genre | Ciphers |
ISBN | 9781407114569 |
Over the centuries people have created codes they hoped others would never crack - now computers can do this. This revealing guide gives you the key to unlock the secret languages of spies. Get on the case to discover how to decipher dots and dashes, fathom flags, and suss a simple cipher.
Invent Your Own Computer Games with Python, 4th Edition
Title | Invent Your Own Computer Games with Python, 4th Edition PDF eBook |
Author | Al Sweigart |
Publisher | No Starch Press |
Total Pages | 377 |
Release | 2016-12-16 |
Genre | Computers |
ISBN | 1593277954 |
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
Cracking Codes
Title | Cracking Codes PDF eBook |
Author | R. B. Parkinson |
Publisher | Univ of California Press |
Total Pages | 232 |
Release | 1999-01-01 |
Genre | Language Arts & Disciplines |
ISBN | 9780520223066 |
Deciphering the Rosetta Stone -- Reading a text: the Egyptian scripts of the Rosetta Stone -- Towards reading a cultural code: the uses of writing in ancient Egypt -- The future: futher codes to crack.
Cracking Codes and Cryptograms For Dummies
Title | Cracking Codes and Cryptograms For Dummies PDF eBook |
Author | Denise Sutherland |
Publisher | John Wiley & Sons |
Total Pages | 405 |
Release | 2011-06-09 |
Genre | Games & Activities |
ISBN | 1118068475 |
The fast and easy way to crack codes and cryptograms Did you love Dan Brown's The Lost Symbol? Are you fascinated by secret codes and deciphering lost history? Cracking Codes and Cryptograms For Dummies shows you how to think like a symbologist to uncover mysteries and history by solving cryptograms and cracking codes that relate to Freemasonry, the Knights Templar, the Illuminati, and other secret societies and conspiracy theories. You'll get easy-to-follow instructions for solving everything from the simplest puzzles to fiendishly difficult ciphers using secret codes and lost symbols. Over 350 handcrafted cryptograms and ciphers of varying types Tips and tricks for cracking even the toughest code Sutherland is a syndicated puzzle author; Koltko-Rivera is an expert on the major symbols and ceremonies of Freemasonry With the helpful information in this friendly guide, you'll be unveiling mysteries and shedding light on history in no time!
Cryptography
Title | Cryptography PDF eBook |
Author | Britannica Educational Publishing |
Publisher | Britanncia Educational Publishing |
Total Pages | 98 |
Release | 2013-06-01 |
Genre | Juvenile Nonfiction |
ISBN | 1622750365 |
While cracking a code might seem like something few of us would encounter in our daily lives, it is actually far more prevalent than we may realize. Anyone who has had personal information taken because of a hacked email account can understand the need for cryptography and the importance of encryptionessentially the need to code information to keep it safe. This detailed volume examines the logic and science behind various ciphers, their real world uses, how codes can be broken, and the use of technology in this oft-overlooked field.
Cracking Old Testament Codes
Title | Cracking Old Testament Codes PDF eBook |
Author | D. Brent Sandy |
Publisher | B&H Publishing Group |
Total Pages | 239 |
Release | 1995-06-06 |
Genre | Religion |
ISBN | 1433670690 |
A guide to the various kinds of literature in the Old Testament-narrative, history, law, oracles, and more-and how to interpret them. Contributors include Eugene Merrill, Walt Kaiser, and Tremper Longman, III.