Careers in Focus: Computer and Video Game Design, Third Edition
Title | Careers in Focus: Computer and Video Game Design, Third Edition PDF eBook |
Author | James Chambers |
Publisher | Infobase Holdings, Inc |
Total Pages | 384 |
Release | 2022-06-01 |
Genre | Business & Economics |
ISBN | 1646933966 |
Ferguson's Careers in Focus books are a valuable career exploration tool for libraries and career centers. Written in an easy-to-understand yet informative style, this series surveys a wide array of commonly held jobs and is arranged into volumes organized by specific industries and interests. Each of these informative books is loaded with up-to-date career information presented in a featured industry article and a selection of detailed professions articles. The information here has been researched, vetted, and analyzed by Ferguson's editors, drawing from government and industry sources, professional groups, news reports, career and job-search resources, and a variety of other sources. For readers making career choices, these books offer a wealth of helpful information and resources.
Careers in Focus
Title | Careers in Focus PDF eBook |
Author | |
Publisher | Infobase Publishing |
Total Pages | 225 |
Release | 2009 |
Genre | Juvenile Nonfiction |
ISBN | 1438117191 |
For each position, the authors include a brief overview and its history. Discussions of education, certifications, or licensing required; a detailed job description; salary; and the future outlook are also supplied.
Careers in Focus: Visual Arts, Third Edition
Title | Careers in Focus: Visual Arts, Third Edition PDF eBook |
Author | James Chambers |
Publisher | Infobase Holdings, Inc |
Total Pages | 398 |
Release | 2022-06-01 |
Genre | Business & Economics |
ISBN | 1646934024 |
Ferguson's Careers in Focus books are a valuable career exploration tool for libraries and career centers. Written in an easy-to-understand yet informative style, this series surveys a wide array of commonly held jobs and is arranged into volumes organized by specific industries and interests. Each of these informative books is loaded with up-to-date career information presented in a featured industry article and a selection of detailed professions articles. The information here has been researched, vetted, and analyzed by Ferguson's editors, drawing from government and industry sources, professional groups, news reports, career and job-search resources, and a variety of other sources. For readers making career choices, these books offer a wealth of helpful information and resources.
Careers in Focus
Title | Careers in Focus PDF eBook |
Author | Facts on File, Inc. Staff |
Publisher | Ferguson Pub |
Total Pages | 188 |
Release | 2005 |
Genre | Juvenile Nonfiction |
ISBN | 9780816058501 |
Describes careers in computer and video game design in terms of the nature of the work, educational or training requirements, ways to get started, advancement possibilities, salary figures, employment outlook, and sources of more information.
Careers in Focus
Title | Careers in Focus PDF eBook |
Author | |
Publisher | |
Total Pages | 0 |
Release | 2004 |
Genre | Computer science |
ISBN |
A compilation of articles on careers in the computer industry.
Careers in Focus
Title | Careers in Focus PDF eBook |
Author | Barbara Furguson |
Publisher | Ferguson |
Total Pages | 0 |
Release | 2011 |
Genre | Design |
ISBN | 9780816080243 |
Careers in Focus: Design, Third Edition profiles 20 careers for students interested in this glamorous field. New and updated job profiles include: Architects Computer and video game designers Drafters Fashion designers Furniture designers Industrial designers Makeup artists Merchandise displayers Packaging designers Toy and game designers and more.
The Art of Game Design
Title | The Art of Game Design PDF eBook |
Author | Jesse Schell |
Publisher | CRC Press |
Total Pages | 610 |
Release | 2019-07-31 |
Genre | Computers |
ISBN | 1351803646 |
Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.