Careers in Focus: Computer and Video Game Design, Third Edition

Careers in Focus: Computer and Video Game Design, Third Edition
Title Careers in Focus: Computer and Video Game Design, Third Edition PDF eBook
Author James Chambers
Publisher Infobase Holdings, Inc
Total Pages 384
Release 2022-06-01
Genre Business & Economics
ISBN 1646933966

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Ferguson's Careers in Focus books are a valuable career exploration tool for libraries and career centers. Written in an easy-to-understand yet informative style, this series surveys a wide array of commonly held jobs and is arranged into volumes organized by specific industries and interests. Each of these informative books is loaded with up-to-date career information presented in a featured industry article and a selection of detailed professions articles. The information here has been researched, vetted, and analyzed by Ferguson's editors, drawing from government and industry sources, professional groups, news reports, career and job-search resources, and a variety of other sources. For readers making career choices, these books offer a wealth of helpful information and resources.

Careers in Focus

Careers in Focus
Title Careers in Focus PDF eBook
Author
Publisher Infobase Publishing
Total Pages 225
Release 2009
Genre Juvenile Nonfiction
ISBN 1438117191

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For each position, the authors include a brief overview and its history. Discussions of education, certifications, or licensing required; a detailed job description; salary; and the future outlook are also supplied.

Careers in Focus: Visual Arts, Third Edition

Careers in Focus: Visual Arts, Third Edition
Title Careers in Focus: Visual Arts, Third Edition PDF eBook
Author James Chambers
Publisher Infobase Holdings, Inc
Total Pages 398
Release 2022-06-01
Genre Business & Economics
ISBN 1646934024

Download Careers in Focus: Visual Arts, Third Edition Book in PDF, Epub and Kindle

Ferguson's Careers in Focus books are a valuable career exploration tool for libraries and career centers. Written in an easy-to-understand yet informative style, this series surveys a wide array of commonly held jobs and is arranged into volumes organized by specific industries and interests. Each of these informative books is loaded with up-to-date career information presented in a featured industry article and a selection of detailed professions articles. The information here has been researched, vetted, and analyzed by Ferguson's editors, drawing from government and industry sources, professional groups, news reports, career and job-search resources, and a variety of other sources. For readers making career choices, these books offer a wealth of helpful information and resources.

Careers in Focus

Careers in Focus
Title Careers in Focus PDF eBook
Author Facts on File, Inc. Staff
Publisher Ferguson Pub
Total Pages 188
Release 2005
Genre Juvenile Nonfiction
ISBN 9780816058501

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Describes careers in computer and video game design in terms of the nature of the work, educational or training requirements, ways to get started, advancement possibilities, salary figures, employment outlook, and sources of more information.

Careers in Focus

Careers in Focus
Title Careers in Focus PDF eBook
Author
Publisher
Total Pages 0
Release 2004
Genre Computer science
ISBN

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A compilation of articles on careers in the computer industry.

Careers in Focus

Careers in Focus
Title Careers in Focus PDF eBook
Author Barbara Furguson
Publisher Ferguson
Total Pages 0
Release 2011
Genre Design
ISBN 9780816080243

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Careers in Focus: Design, Third Edition profiles 20 careers for students interested in this glamorous field. New and updated job profiles include: Architects Computer and video game designers Drafters Fashion designers Furniture designers Industrial designers Makeup artists Merchandise displayers Packaging designers Toy and game designers and more.

The Art of Game Design

The Art of Game Design
Title The Art of Game Design PDF eBook
Author Jesse Schell
Publisher CRC Press
Total Pages 610
Release 2019-07-31
Genre Computers
ISBN 1351803646

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Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.