Bone Games

Bone Games
Title Bone Games PDF eBook
Author Rob Schultheis
Publisher Fromm International
Total Pages 196
Release 1986
Genre Biography & Autobiography
ISBN 9780880640589

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Bone Game

Bone Game
Title Bone Game PDF eBook
Author Louis Owens
Publisher University of Oklahoma Press
Total Pages 262
Release 1994
Genre Fiction
ISBN 9780806128412

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Cole McCurtain, a professor of Indian Studies at Santa Cruz, investigates a series of murders with a connection to ecological diasaster

Counting--Give a Dog a Bone Game

Counting--Give a Dog a Bone Game
Title Counting--Give a Dog a Bone Game PDF eBook
Author Denise LaRose
Publisher Teacher Created Materials
Total Pages 7
Release 2014-01-01
Genre Mathematics
ISBN 1425873421

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Help young children practice basic mathematical concepts in an engaging game format. Lesson plan and necessary patterns and game pieces are provided. Learning how to count numbers has never been so fun!

Ruff's Bone

Ruff's Bone
Title Ruff's Bone PDF eBook
Author Eli Noyes
Publisher Random House Childrens Books
Total Pages 27
Release 1994
Genre Children's stories
ISBN 9781571351074

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In this off-beat adventure, children follow Ruff as he takes them on a far-ranging hunt for his wayward bone. He travels to a distant jungle, an ancient sunken ship and other far-off places. Along the way, he meets a playful monkey, tap dancing jeans, a friendly robot and other charming characters. Includes original storybook. System Requirements: Windows: IBM-compatible 386SX or better; Super VGA monitor with 256 colors; CD-ROM drive; 4MB RAM; Windows 3.1; Sound Blaster or compatible. Mac: Macintosh; 256-color monitor; CD-ROM drive; 4MB RAM; System 6.0.7 or later.

Game Programming in C++

Game Programming in C++
Title Game Programming in C++ PDF eBook
Author Sanjay Madhav
Publisher Addison-Wesley Professional
Total Pages 1268
Release 2018-03-06
Genre Computers
ISBN 0134597311

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Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success.

Games of the North American Indians

Games of the North American Indians
Title Games of the North American Indians PDF eBook
Author Stewart Culin
Publisher
Total Pages 946
Release 1907
Genre Social Science
ISBN

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Gods of Blood and Bone

Gods of Blood and Bone
Title Gods of Blood and Bone PDF eBook
Author Azalea Ellis
Publisher Seladore Publishing
Total Pages 584
Release 2015-07-05
Genre Fiction
ISBN

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Leveling up would be fun... If it weren't so deadly. Eve is a survivor. Kidnapped and genetically enhanced, she wakes in an alley with the ability to level up. As a Player, her life now belongs to the Game. Deadly Trials offer fantastic and powerful prizes, but as she fights against both alien monsters and other Players, Eve knows she would do anything to escape the Game. She may have to risk more than just her life to gain the power to control her own destiny... Gods of Blood and Bone is the first book in a dark and deliciously violent adventure series that combines science fiction, fantasy, and LitRPG elements. You'll love Gods of Blood and Bone because of the electrifying action, flawed characters, and kick-ass heroine. Get it now.