Advances in Computer Games

Advances in Computer Games
Title Advances in Computer Games PDF eBook
Author Jaap van den Herik
Publisher Springer Science & Business Media
Total Pages 245
Release 2010-05-20
Genre Computers
ISBN 3642129927

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This volume constitutes the thoroughly refereed post-conference proceedings of the Twelfth Advances in Computer Games Conference, ACG 2009, held in Pamplona, Spain, in May 2009. The 20 revised full papers presented were carefully reviewed and selected from 41 submissions for inclusion in the book. The topics addressed contain Monte-Carlo tree search, Bayesian modeling, selective search, brute force, conflict resolution, solving games, optimization, concept discovery, incongruity theory, and data assurance.

Advances in Computer Games

Advances in Computer Games
Title Advances in Computer Games PDF eBook
Author Tristan Cazenave
Publisher Springer Nature
Total Pages 181
Release 2020-12-19
Genre Computers
ISBN 303065883X

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This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019. The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.

Advances in Computer Games

Advances in Computer Games
Title Advances in Computer Games PDF eBook
Author Cameron Browne
Publisher Springer Nature
Total Pages 260
Release 2022-07-31
Genre Computers
ISBN 3031114884

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This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.

Advances in Computer Games

Advances in Computer Games
Title Advances in Computer Games PDF eBook
Author H. Jaap van den Herik
Publisher Springer
Total Pages 356
Release 2012-07-18
Genre Computers
ISBN 3642318665

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This book constitutes the thoroughly refereed post-conference proceedings of the 13th Advances in Computer Games Conference, ACG 2011, held in Tilburg, The Netherlands, in November 2011. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics such as Monte-Carlo tree search and its enhancement, temporal difference learning, optimization, solving and searching, analysis of a game characteristic, new approaches, and serious games.

Advances in Computer Games

Advances in Computer Games
Title Advances in Computer Games PDF eBook
Author Aske Plaat
Publisher Springer
Total Pages 261
Release 2015-12-24
Genre Computers
ISBN 3319279920

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This book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Advances in Computer Games, ACG 2015, held in Leiden, The Netherlands, in July 2015. The 22 revised full papers presented were carefully reviewed and selected from 34 submissions. The papers cover a wide range of topics such as Monte-Carlo Tree Search and its enhancements; theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning.

Advances in Computer Games

Advances in Computer Games
Title Advances in Computer Games PDF eBook
Author Mark H.M. Winands
Publisher Springer
Total Pages 235
Release 2017-12-21
Genre Computers
ISBN 3319716492

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This book constitutes the refereed conference proceedings of the 15th International Conference, ACG 2017, held in Leiden, The Netherlands, in July 2017.The 19 revised full papers were selected from 23 submissions and cover a wide range of computer games. They are grouped in four classes according to the order of publication: games and puzzles, go and chess, machine learning and MCTS, and gaming.

Advances in Computer Games

Advances in Computer Games
Title Advances in Computer Games PDF eBook
Author Michael Hartisch
Publisher Springer Nature
Total Pages 176
Release 2024
Genre Computer chess
ISBN 3031549686

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This book constitutes the refereed post proceedings of the 18th International Conference on Advances in Computer Games, ACG 2023, held online, during November 28–30, 2023. The 14 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in topical sections as follows: Chess and its Variants, Solving Games, Board Games, Card Games, Player Investigation, Math, Games, and Puzzles.