Advanced Global Illumination

Advanced Global Illumination
Title Advanced Global Illumination PDF eBook
Author Philip Dutre
Publisher CRC Press
Total Pages 203
Release 2018-10-24
Genre Computers
ISBN 1315359871

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This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.

Advanced Global Illumination, 2nd Edition

Advanced Global Illumination, 2nd Edition
Title Advanced Global Illumination, 2nd Edition PDF eBook
Author Philip Dutre
Publisher
Total Pages 0
Release 2016
Genre Mathematics
ISBN

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This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.

Radiosity and Global Illumination

Radiosity and Global Illumination
Title Radiosity and Global Illumination PDF eBook
Author François X. Sillion
Publisher Morgan Kaufmann
Total Pages 251
Release 1994
Genre Computers
ISBN 9781558602779

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The book discusses practical issues and provides a complete presentation of the most recent and innovative advances in the radiosity method: an exciting new technique for producing synthetic images. Unique illustrations and 45 color plates make this visually appealing to computer graphics buyers.

Advanced Maya Texturing and Lighting

Advanced Maya Texturing and Lighting
Title Advanced Maya Texturing and Lighting PDF eBook
Author Lee Lanier
Publisher John Wiley & Sons
Total Pages 459
Release 2015-04-03
Genre Computers
ISBN 1118983548

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Level up your skills with powerful texturing and lighting techniques Advanced Maya Texturing and Lighting, Third Edition leads you through the latest advanced techniques for adding realistic detail to your models. This new edition is up-to-date with the latest Maya texturing, lighting, and rendering features, including an exploration of the Node Editor, new Maya utility nodes and expanded coverage of mental ray shaders, and render settings. The proven tutorials are culled from real-world experience and refined to give you the ultimate in practical skills. You'll learn workflow tips and tricks, the construction of custom shading networks, and the application of time-saving tools that bring your project from concept to reality. The companion website features several gigabytes of Maya scene files, texture bitmaps, and QuickTime movies that support the exercises in the book, giving you everything you need to advance your animation skillset. This book helps you take your rendering skills to the next level with the advanced tools and techniques that take animation from good to great. Learn the theory behind expert lighting design Understand shadows, shading components, and texture mapping Work with node networks, raytracing, and global illumination Try new approaches to rendering using Maya Software and mental ray If you're ready to take a big step forward and fine-tune your style, Advanced Maya Texturing and Lighting, Third Edition is the practical, hands-on guide you need.

Rendering with Radiance

Rendering with Radiance
Title Rendering with Radiance PDF eBook
Author Greg Ward Larson
Publisher
Total Pages 0
Release 2003
Genre Light
ISBN 9780974538105

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Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition
Title Real-Time Rendering, Fourth Edition PDF eBook
Author Tomas Akenine-Möller
Publisher CRC Press
Total Pages 1199
Release 2018-08-06
Genre Computers
ISBN 1351816152

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Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.

Advanced RenderMan

Advanced RenderMan
Title Advanced RenderMan PDF eBook
Author Anthony A. Apodaca
Publisher Morgan Kaufmann
Total Pages 592
Release 2000
Genre Computers
ISBN 9781558606180

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From contributors to animated films such as Toy Story and A Bug's Life, comes this text to help animators create the sophisticated computer-generated special effects seen in such features as Jurassic Park.