XNA 2.0 Game Programming Recipes
Title | XNA 2.0 Game Programming Recipes PDF eBook |
Author | Riemer Grootjans |
Publisher | Apress |
Total Pages | 638 |
Release | 2008-09-20 |
Genre | Computers |
ISBN | 1430205148 |
In this book, XNA expert Reimer Grootjans brings together a selection of the hottest quick-start recipes in XNA programming for the Xbox and Windows PC. Advanced XNA programmers, experienced coders new to games development, and even complete beginners will find XNA Game Programming Recipes an invaluable companion when building games for fun or as commercial products. Numerous problem-solving recipes cover topics from cameras and angles, to textures, models, and lighting and shadowing, and will get you over the common hurdles encountered in both 2D and 3D XNA application design.
XNA 3.0 Game Programming Recipes
Title | XNA 3.0 Game Programming Recipes PDF eBook |
Author | Riemer Grootjans |
Publisher | Apress |
Total Pages | 663 |
Release | 2009-05-26 |
Genre | Computers |
ISBN | 1430218568 |
Join the game development revolution today! XNA 3.0 greatly simplifies the development of your own games, lowering the barrier for programmers to get into game development. In XNA, you can start coding your games from the very start, a true revelation compared to other game programming environments. XNA doesn't sacrifice power for this ease of use—it is built entirely on DirectX technology. Completely updated for XNA 3.0, expert Riemer Grootjans brings together a selection of the hottest recipes in XNA programming for the Xbox 360, PC, and Zune. Advanced XNA programmers, experienced coders new to game development, and even complete beginners will find XNA 3.0 Game Programming Recipes an invaluable companion whether building games for fun or as commercial products.
Microsoft XNA 4.0 Game Development Cookbook
Title | Microsoft XNA 4.0 Game Development Cookbook PDF eBook |
Author | Luke Drumm |
Publisher | Packt Publishing Ltd |
Total Pages | 522 |
Release | 2012-06-25 |
Genre | Computers |
ISBN | 1849691991 |
Over 40 intermediateto advanced recipes for taking your XNA development arsenal further in this book and e-book.
Natural User Interfaces in Medical Image Analysis
Title | Natural User Interfaces in Medical Image Analysis PDF eBook |
Author | Marek R. Ogiela |
Publisher | Springer |
Total Pages | 296 |
Release | 2014-06-07 |
Genre | Computers |
ISBN | 3319078003 |
This unique text/reference highlights a selection of practical applications of advanced image analysis methods for medical images. The book covers the complete methodology for processing, analysing and interpreting diagnostic results of sample CT images. The text also presents significant problems related to new approaches and paradigms in image understanding and semantic image analysis. To further engage the reader, example source code is provided for the implemented algorithms in the described solutions. Features: describes the most important methods and algorithms used for image analysis; examines the fundamentals of cognitive computer image analysis for computer-aided diagnosis and semantic image description; presents original approaches for the semantic analysis of CT perfusion and CT angiography images of the brain and carotid artery; discusses techniques for creating 3D visualisations of large datasets; reviews natural user interfaces in medical imaging systems, including GDL technology.
Professional XNA Programming
Title | Professional XNA Programming PDF eBook |
Author | Benjamin Nitschke |
Publisher | John Wiley & Sons |
Total Pages | 602 |
Release | 2008-02-26 |
Genre | Computers |
ISBN | 0470261285 |
Professional game developer Nitschke shares his experience with the XNA Framework, and teaches readers how to use the free XNA Game Studio Express 2.0 to build cutting edge 2D and 3D games.
Beginning XNA 2.0 Game Programming
Title | Beginning XNA 2.0 Game Programming PDF eBook |
Author | Alexandre Santos Lobao |
Publisher | |
Total Pages | 429 |
Release | 2008 |
Genre | Computer games |
ISBN |
Provides information on creating games for the Xbox 360 and Microsoft Windows using Microsoft XNA.
Microsoft XNA Game Studio 4.0
Title | Microsoft XNA Game Studio 4.0 PDF eBook |
Author | Rob Miles |
Publisher | Pearson Education |
Total Pages | 635 |
Release | 2011-01-15 |
Genre | Computers |
ISBN | 0735660255 |
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC—as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project—adding new tools and tricks to your arsenal as you go. No experience required! Learn XNA and C# fundamentals—and increase the challenge with each chapter Write code to create and control game behavior Build your game’s display—from graphics and text to lighting and 3-D effects Capture and cue sounds Process input from keyboards and gamepads Create features for one or multiple players Tweak existing games—and invent totally new ones