Well Played, Grades 6-8

Well Played, Grades 6-8
Title Well Played, Grades 6-8 PDF eBook
Author Linda Dacey
Publisher Taylor & Francis
Total Pages 241
Release 2023-10-10
Genre Education
ISBN 1003838715

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Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played, Grades 6-8: Building Mathematical Thinking Through Number and Algebraic Games and Puzzles shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. This third book in the series helps you engage students in grades 6-8 in discussions of mathematical ideas and deepen their conceptual understanding. It also helps you develop students' fluency with number systems; ratio and proportional relationships; expressions and equations, statistics and probability; and patterns, graphs, and functions. The twenty-five games and puzzles in Well Played, Grades 6-8 which have all been field-tested in diverse classrooms, contain: Explanations of the mathematical importance of each game or puzzle and how it supports student learning. Variations for each game or puzzle to address a range of learning levels and styles Classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played, Grades 6-8 will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.

Well Played

Well Played
Title Well Played PDF eBook
Author Linda Schulman Dacey
Publisher Stenhouse Publishers
Total Pages 243
Release 2016
Genre Games in mathematics education
ISBN 1625310331

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Students love maths games and puzzles, but how much are they really learning from the experience? Too often, such games are thought of as just a fun activity or enrichment opportunity. This resource shows you how to make games and puzzles an integral learning component that provides a unique access to student thinking. The 25 games and puzzles, which have all been field-tested in diverse classrooms, contain: explanations of the mathematical importance of each activity and how it supports student learning; variations for each game or puzzle to address a range of learning levels and styles; clear step-by-step directions; and classroom vignettes that model how best to introduce the featured game or puzzle.

Well Played

Well Played
Title Well Played PDF eBook
Author Linda Schulman Dacey
Publisher
Total Pages 0
Release 2023
Genre EDUCATION
ISBN 9781032683027

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Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played, Grades 6-8: Building Mathematical Thinking Through Number and Algebraic Games and Puzzles shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. This third book in the series helps you engage students in grades 6-8 in discussions of mathematical ideas and deepen their conceptual understanding. It also helps you develop students' fluency with number systems; ratio and proportional relationships; expressions and equations, statistics and probability; and patterns, graphs, and functions. The twenty-five games and puzzles in Well Played, Grades 6-8 which have all been field-tested in diverse classrooms, contain: Explanations of the mathematical importance of each game or puzzle and how it supports student learning. Variations for each game or puzzle to address a range of learning levels and styles Classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played, Grades 6-8 will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.

Well Played

Well Played
Title Well Played PDF eBook
Author Linda Schulman Dacey
Publisher Stenhouse Publishers
Total Pages 223
Release 2015-11-23
Genre Arithmetic
ISBN 162531034X

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Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. The twenty-five games and puzzles in Well Played, which have all been field-tested in diverse classrooms, contain: - explanations of the mathematical importance of each game or puzzle and how it supports student learning; - variations for each game or puzzle to address a range of learning levels and styles; - clear step-by-step directions; and - classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; reproducibles that provide directions, game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.

Show and Tell

Show and Tell
Title Show and Tell PDF eBook
Author Linda Schulman Dacey
Publisher Math Solutions
Total Pages 242
Release 2002
Genre Education
ISBN 0941355500

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Talking about numbers - Connecting numbers, stories and facts - Numbers and operations - Collecting, representing and interpreting data - Investigating geometry with pictures and words - Sights and sounds of measurement - Seeing patterns and sharing algebraic ideas - Seeing and hearingng_____________

The Well-Played Game

The Well-Played Game
Title The Well-Played Game PDF eBook
Author Bernard De Koven
Publisher MIT Press
Total Pages 173
Release 2013-08-23
Genre Games & Activities
ISBN 0262019175

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The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game. De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven—affectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”—explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.

Well Played

Well Played
Title Well Played PDF eBook
Author Jen DeLuca
Publisher Penguin
Total Pages 338
Release 2020-09-22
Genre Fiction
ISBN 198480541X

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A laugh-out-loud romantic comedy featuring kilted musicians, Renaissance Faire tavern wenches, and an unlikely love story. LibraryReads Pick Stacey is jolted when her friends Simon and Emily get engaged. She knew she was putting her life on hold when she stayed in Willow Creek to care for her sick mother, but it's been years now, and even though Stacey loves spending her summers pouring drinks and flirting with patrons at the local Renaissance Faire, she wants more out of life. Stacey vows to have her life figured out by the time her friends get hitched at Faire next summer. Maybe she'll even find The One. When Stacey imagined "The One," it never occurred to her that her summertime Faire fling, Dex MacLean, might fit the bill. While Dex is easy on the eyes onstage with his band The Dueling Kilts, Stacey has never felt an emotional connection with him. So when she receives a tender email from the typically monosyllabic hunk, she's not sure what to make of it. Faire returns to Willow Creek, and Stacey comes face-to-face with the man with whom she’s exchanged hundreds of online messages over the past nine months. To Stacey's shock, it isn't Dex—she's been falling in love with a man she barely knows.