Visuospatial Processing for Education in Health and Natural Sciences

Visuospatial Processing for Education in Health and Natural Sciences
Title Visuospatial Processing for Education in Health and Natural Sciences PDF eBook
Author Juan C. Castro-Alonso
Publisher Springer
Total Pages 229
Release 2019-08-05
Genre Education
ISBN 3030209695

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Visuospatial processing is key to learn and perform professionally in the domains of health and natural sciences. As such, there is accumulating research showing the importance of visuospatial processing for education in diverse health sciences (e.g., medicine, anatomy, surgery) and in many natural sciences (e.g., biology, chemistry, physics, geology). In general, visuospatial processing is treated separately as (a) spatial ability and (b) working memory with visuospatial stimuli. This book attempts to link these two research perspectives and present visuospatial processing as the cognitive activity of two components of working memory (mostly the visuospatial sketch pad, and also the central executive), which allows to perform in both spatial ability and working memory tasks. Focusing on university education in the fields of health sciences and natural sciences, the chapters in this book describe the abilities of mental rotation, mental folding, spatial working memory, visual working memory, among others, and how different variables affect them. Some of these variables, thoroughly addressed in the book, are sex (gender), visualizations, interactivity, cognitive load, and embodiment. The book concludes with a chapter presenting VAR, a battery of computer-based tests to measure different tasks entailing visuospatial processing. With contributions by top educational psychologists from around the globe, this book will be of interest to a broad array of readers across the disciplines.

Visuospatial Processing for Education in Health and Natural Sciences

Visuospatial Processing for Education in Health and Natural Sciences
Title Visuospatial Processing for Education in Health and Natural Sciences PDF eBook
Author
Publisher
Total Pages
Release 2019
Genre Educational psychology
ISBN 9783030209704

Download Visuospatial Processing for Education in Health and Natural Sciences Book in PDF, Epub and Kindle

Visuospatial processing is key to learn and perform professionally in the domains of health and natural sciences. As such, there is accumulating research showing the importance of visuospatial processing for education in diverse health sciences (e.g., medicine, anatomy, surgery) and in many natural sciences (e.g., biology, chemistry, physics, geology). In general, visuospatial processing is treated separately as (a) spatial ability and (b) working memory with visuospatial stimuli. This book attempts to link these two research perspectives and present visuospatial processing as the cognitive activity of two components of working memory (mostly the visuospatial sketch pad, and also the central executive), which allows to perform in both spatial ability and working memory tasks. Focusing on university education in the fields of health sciences and natural sciences, the chapters in this book describe the abilities of mental rotation, mental folding, spatial working memory, visual working memory, among others, and how different variables affect them. Some of these variables, thoroughly addressed in the book, are sex (gender), visualizations, interactivity, cognitive load, and embodiment. The book concludes with a chapter presenting VAR, a battery of computer-based tests to measure different tasks entailing visuospatial processing. With contributions by top educational psychologists from around the globe, this book will be of interest to a broad array of readers across the disciplines.

The Cambridge Handbook of Multimedia Learning

The Cambridge Handbook of Multimedia Learning
Title The Cambridge Handbook of Multimedia Learning PDF eBook
Author Richard E. Mayer
Publisher Cambridge University Press
Total Pages 1610
Release 2021-12-09
Genre Psychology
ISBN 1108897371

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Digital and online learning is more prevalent than ever, making multimedia learning a primary objective for many instructors. The Cambridge Handbook of Multimedia Learning examines cutting-edge research to guide creative teaching methods in online classrooms and training. Recognized as the field's major reference work, this research-based handbook helps define and shape this area of study. This third edition provides the latest progress report from the world's leading multimedia researchers, with forty-six chapters on how to help people learn from words and pictures, particularly in computer-based environments. The chapters demonstrate what works best and establishes optimized practices. It systematically examines well-researched principles of effective multimedia instruction and pinpoints exactly why certain practices succeed by isolating the boundary conditions. The volume is founded upon research findings in learning theory, giving it an informed perspective in explaining precisely how effective teaching practices achieve their goals or fail to engage.

Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education

Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education
Title Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education PDF eBook
Author Akcayir, Gokce
Publisher IGI Global
Total Pages 404
Release 2020-10-23
Genre Education
ISBN 1799850447

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Augmented reality (AR) and virtual reality (VR) provide flexibility in education and have become widely used for the promotion of multimedia learning. This use coincides with mobile devices becoming prevalent, VR devices becoming more affordable, and the creation of user-friendly software that allows the development of AR/VR applications by non-experts. However, because the integration of AR and VR into education is a fairly new practice that is only in its initial stage, these processes and outcomes need to be improved. Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education is an essential research book that presents current practices and procedures from different technology-implementation stages (design, deployment, and evaluation) to help educators use AR/VR applications in their own teaching practices. The book provides comprehensive information on AR and VR applications in different educational settings from various perspectives including but not limited to mobile learning, formal/informal learning, and integration strategies with practical and/or theoretical implications. Barriers and challenges to their implementation that are currently faced by educators are also addressed. This book is ideal for academicians, instructors, curriculum designers, policymakers, instructional designers, researchers, education professionals, practitioners, and students.

Innovations in Cybersecurity Education

Innovations in Cybersecurity Education
Title Innovations in Cybersecurity Education PDF eBook
Author Kevin Daimi
Publisher Springer Nature
Total Pages 391
Release 2020-11-21
Genre Education
ISBN 3030502449

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This book focuses on a wide range of innovations related to Cybersecurity Education which include: curriculum development, faculty and professional development, laboratory enhancements, community outreach, and student learning. The book includes topics such as: Network Security, Biometric Security, Data Security, Operating Systems Security, Security Countermeasures, Database Security, Cloud Computing Security, Industrial Control and Embedded Systems Security, Cryptography, and Hardware and Supply Chain Security. The book introduces the concepts, techniques, methods, approaches and trends needed by cybersecurity specialists and educators for keeping current their security knowledge. Further, it provides a glimpse of future directions where cybersecurity techniques, policies, applications, and theories are headed. The book is a rich collection of carefully selected and reviewed manuscripts written by diverse cybersecurity experts in the listed fields and edited by prominent cybersecurity researchers and specialists.

Handbook of Social Impact Assessment and Management

Handbook of Social Impact Assessment and Management
Title Handbook of Social Impact Assessment and Management PDF eBook
Author Frank Vanclay
Publisher Edward Elgar Publishing
Total Pages 635
Release 2024-03-14
Genre Political Science
ISBN 1802208879

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This is an open access title available under the terms of a CC BY-NC-ND 4.0 License. It is free to read, download and share on Elgaronline.com. This carefully conceived Handbook presents a state-of-the-art discussion of the field of social impact assessment (SIA), highlighting contemporary understandings and emerging issues in this continually evolving area of research and practice. Experienced SIA practitioners from around the world share their learnings and advice on a comprehensive range of issues faced in social performance practice.

Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry

Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry
Title Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry PDF eBook
Author Jessie Y. C. Chen
Publisher Springer Nature
Total Pages 401
Release 2022-05-28
Genre Computers
ISBN 3031060156

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This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.