Visualization and Engineering Design Graphics with Augmented Reality Third Edition

Visualization and Engineering Design Graphics with Augmented Reality Third Edition
Title Visualization and Engineering Design Graphics with Augmented Reality Third Edition PDF eBook
Author Mariano Alcaniz
Publisher SDC Publications
Total Pages 388
Release 2019-06
Genre Computers
ISBN 1630572691

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This book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a camera, along with the apps provided.* Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS or Android device, or a computer with a webcam, SOLIDWORKS files of the models used throughout the book are available for download. In addition, STL files are available so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.

Visualization and Engineering Design Graphics with Augmented Reality Second Edition

Visualization and Engineering Design Graphics with Augmented Reality Second Edition
Title Visualization and Engineering Design Graphics with Augmented Reality Second Edition PDF eBook
Author Mariano Alcaniz
Publisher SDC Publications
Total Pages 387
Release 2014
Genre Computers
ISBN 1585039055

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The book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a web camera, along with the software or apps provided*. Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS device, Android device or a computer with a webcam, SolidWorks files of the models used throughout the book are included on the CD. In addition, STL files have been provided so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.

Visualization and Engineering Design Graphics with Augmented Reality

Visualization and Engineering Design Graphics with Augmented Reality
Title Visualization and Engineering Design Graphics with Augmented Reality PDF eBook
Author Jorge Dorribo Camba
Publisher SDC Publications
Total Pages 385
Release 2012
Genre Computers
ISBN 1585038172

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Visualization and Engineering Design Graphics with Augmented Reality is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book, you will need a computer with the software provided and a web camera*. Many parts of the book are linked to specific augmented reality content through a series of black and white marks that have been seamlessly integrated throughout the pages. In order to experience the content, your camera must be pointed at these marks. The main mark, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your computer screen. * If you do not have a webcam connected to your computer, SolidWorks files of the models used throughout the book are included on the CD. In addition, STL files have been provided so the models can be opened using your solid modeling CAD package of choice or printed on a 3D printer.

Visualization and Engineering Design Graphics with Augmented Reality

Visualization and Engineering Design Graphics with Augmented Reality
Title Visualization and Engineering Design Graphics with Augmented Reality PDF eBook
Author
Publisher
Total Pages 373
Release 2018-05
Genre
ISBN 9781642241952

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Engineering graphics (EG) is concerned of exchanging information from design into manufacture. In augmented reality (AR) product design applies, the technology facilitate designers and architects to more accurately and more cost-efficiently experiment with products before assigning to a production run or full manufacture. AR renders digital data from engineering data management repositories as spatially-referenced 3D models. This enables 3D previews of products or projects during development, proof-of-concept, and prototyping phases. 3D visualization is key elements in most scientific and technical disciplines. In engineering education, the development of spatial abilities has been acknowledge by many authors as a factor that is strongly related to higher - level reasoning skills, critical thinking, creativity, and success in science, technology, engineering and mathematics fields. This is particularly useful for soliciting feedback from users or other stakeholders before making the final manufacturing/construction investment. In product design, augmented reality may utilize a number of technologies for authoring, detection, recognition, and rendering.This volume Visualization and Engineering Design Graphics with Augmented Reality is a comprehensive learning tool to help the engineers learn the language of engineering graphics. It deals with engineering graphics and. The focused topics are scalable and modular augmented reality template for rapid development of engineering visualizations; high-precision vision-based mobile augmented reality system for context-aware architectural, engineering, construction; formwork application optimization by using augmented reality; A comparative analysis of augmented reality technologies and their marketability in the consumer electronics segment; rear-screen and kinesthetic vision 3D manipulator; deconstruction waste management through 3D reconstruction and bim, and more. In AR applications, the students and practitioners can interact with real, physical objects around them while virtual models are being added to this world. Using these techniques, they have a better perception if the objects they observe.

Engineering Design Graphics

Engineering Design Graphics
Title Engineering Design Graphics PDF eBook
Author James M. Leake
Publisher John Wiley & Sons
Total Pages 466
Release 2022-04-05
Genre Technology & Engineering
ISBN 111949043X

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The most accessible and practical roadmap to visualizing engineering projects In the newly revised Third Edition of Engineering Design Graphics: Sketching, Modeling, and Visualization, renowned engineering graphics expert James Leake delivers an intuitive and accessible guide to bringing engineering concepts and projects to visual life. Including updated coverage of everything from freehand sketching to solid modeling in CAD, the author comprehensively discusses the tools and skills you'll need to sketch, draw, model, document, design, manufacture, or simulate a project.

Virtual and Augmented Reality (VR/AR)

Virtual and Augmented Reality (VR/AR)
Title Virtual and Augmented Reality (VR/AR) PDF eBook
Author Ralf Doerner
Publisher Springer Nature
Total Pages 435
Release 2022-01-12
Genre Computers
ISBN 3030790622

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This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques. Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study. Instructors are provided with extensive materials for creating courses as well as a foundational text upon which to build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.

Handbook of Augmented Reality

Handbook of Augmented Reality
Title Handbook of Augmented Reality PDF eBook
Author Borko Furht
Publisher Springer Science & Business Media
Total Pages 753
Release 2011-08-31
Genre Computers
ISBN 1461400643

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Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.