Unwinnable Weekly Issue 14

Unwinnable Weekly Issue 14
Title Unwinnable Weekly Issue 14 PDF eBook
Author Stu Horvath
Publisher Unwinnable, LLC
Total Pages 26
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Since 2010, Unwinnable has been a showcase for offbeat, experimental, poignant and funny stories about games, books, movies and even weird stuff, like an advice column from a space marine 38,000 years in the future. We're devoted to examining the intersection of the culture we love and the lives we lead, bringing you the best in pop-cultural criticism, creative non-fiction and the occasional serialized short once a week in a beautiful digital magazine. Unwinnable is life with culture. In this issue, Ian Gonzales talks to Jörg Tittel, writer of the forthcoming graphic novel Ricky Rouse has a Gun about satire and cheap knock-offs. Juan Valdelomar responds to Matt Duhamel’s “An Artist’s Statement” (from way back in Issue Eight) with a statement of his own. Cassidee Moser has a personal revelation thanks to the Nintendo 3DS Street Pass. Finally, Ansh Patel ruminates on how death is not the end in Crusader Kings II. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Unwinnable Weekly Issue 19

Unwinnable Weekly Issue 19
Title Unwinnable Weekly Issue 19 PDF eBook
Author Stu Horvath
Publisher Unwinnable, LLC
Total Pages 31
Release 101-01-01
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ISBN

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Since 2010, Unwinnable has been a showcase for weird, experimental, poignant, funny and iconoclastic stories. We're devoted to examining the intersection of the culture we love and the lives we lead. Unwinnable wants to bring you the best in pop-culture criticism, creative non-fiction, and the occasional serialized fiction once a week in a beautiful digital magazine. Unwinnable is life with culture. This week, Matt Marrone mourns the loss of Epcot’s Maelstrom ride. Adam Boffa plays through 2003’s classic BioWare release, Star Wars: Knights of the Old Republic. Stu Horvath keeps his eye firmly on horror while playing Neverending Nightmares and wondering why videogames are so bad at horror. And, finally, Gus Mastrapa reveals the latest chapter in the adventures of Daisy the dungeon crawler. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Unwinnable Weekly Issue 11

Unwinnable Weekly Issue 11
Title Unwinnable Weekly Issue 11 PDF eBook
Author Stu Horvath
Publisher Unwinnable, LLC
Total Pages 45
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Unwinnable Weekly Issue 6

Unwinnable Weekly Issue 6
Title Unwinnable Weekly Issue 6 PDF eBook
Author Stu Horvath
Publisher Unwinnable, LLC
Total Pages 30
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ISBN

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Unwinnable Weekly Issue 17

Unwinnable Weekly Issue 17
Title Unwinnable Weekly Issue 17 PDF eBook
Author Stu Horvath
Publisher Unwinnable, LLC
Total Pages 35
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Since 2010, Unwinnable has been a showcase for weird, experimental, poignant, funny and iconoclastic stories. We're devoted to examining the intersection of the culture we love and the lives we lead. Unwinnable wants to bring you the best in pop-culture criticism, creative non-fiction, and the occasional serialized fiction once a week in a beautiful digital magazine. Unwinnable is life with culture. Matt Marrone kicks things off this week with a look at Stanley Kubrick’s use of the menacing paintings of Alex Colville in The Shining. He is only a little bit obsessed. Stu Horvath gets burned by The Vanishing of Ethan Carter and explains why surprise endings in horror are almost always a bad idea (if you want to play Ethan Carter, do it before you read this essay, naturally). Mary Alexandra Agner lightens things up with some of her narrative rules for playing Minecraft and, finally, Gus Mastrapa delivers up the latest installment of Dungeon Crawler. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Unwinnable Weekly Issue 20

Unwinnable Weekly Issue 20
Title Unwinnable Weekly Issue 20 PDF eBook
Author Stu Horvath
Publisher Unwinnable, LLC
Total Pages 34
Release 2014-10-31
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ISBN

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Since 2010, Unwinnable has been a showcase for weird, experimental, poignant, funny and iconoclastic stories. We're devoted to examining the intersection of the culture we love and the lives we lead. Unwinnable wants to bring you the best in pop-culture criticism, creative non-fiction, and the occasional serialized fiction once a week in a beautiful digital magazine. Unwinnable is life with culture. We’ve got four great stories for you in this issue. First is Luke Pullen’s amazing look at Frank Herbert’s Dune and the games it inspired. Shawn Alexander Allen gives us a look into last year’s Practice conference at NYU Gamecenter - if this doesn’t make you want to go to this year’s in November, nothing will. Marjorie Jensen draws comparisons between Tarot and Poker in our cover story and Space Marine Aurelius Ventro is back from the future with another advice column. No matter what your taste, Unwinnable Weekly has you covered, so make sure to check out our selection of back issues today!

Unwinnable Weekly Issue 9

Unwinnable Weekly Issue 9
Title Unwinnable Weekly Issue 9 PDF eBook
Author Stu Horvath
Publisher Unwinnable, LLC
Total Pages 29
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