Think Like a Programmer, Python Edition

Think Like a Programmer, Python Edition
Title Think Like a Programmer, Python Edition PDF eBook
Author V. Anton Spraul
Publisher No Starch Press
Total Pages 0
Release 2020-08-11
Genre Computers
ISBN 1593278527

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Programming isn’t just about syntax and assembling code—it’s about problem solving, and all good programmers must think creatively to solve problems. Like the best-selling Think Like a Programmer before it (with over 75,000 copies sold worldwide), this Python-based edition will help you transition from reading programs to writing them, in, Python. (No prior programming experience required!) Rather than simply point out solutions to problems, author V. Anton Spraul will get you thinking by exposing you to techniques that will teach you how to solve programming problems on your own. Each chapter covers a single programming concept like data types, control flow, code reuse, recursion, and classes, then a series of Python-based exercises have you put your skills to the test. You’ll learn how to: -Break big problems down into simple, manageable steps to build into solutions -Write custom functions to solve new problems -Use a debugger to examine each line of your running program in order to fully understand how it works -Tackle problems strategically by turning each new concept into a problem-solving tool The Python edition of Think Like a Programmer aims squarely at the beginning programmer, with additional chapters on early programming topics such as variables, decisions, and looping. Version: This book is based on Python 3.

Think Like a Programmer

Think Like a Programmer
Title Think Like a Programmer PDF eBook
Author V. Anton Spraul
Publisher No Starch Press
Total Pages 260
Release 2012-08-12
Genre Computers
ISBN 1593274564

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The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Python and Algorithmic Thinking for the Complete Beginner

Python and Algorithmic Thinking for the Complete Beginner
Title Python and Algorithmic Thinking for the Complete Beginner PDF eBook
Author Aristides Bouras
Publisher Packt Publishing Ltd
Total Pages 908
Release 2024-06-14
Genre Computers
ISBN 1836209266

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Unlock the power of Python with this comprehensive guide, “Python and Algorithmic Thinking for the Complete Beginner.” It covers everything from computer basics to advanced decision and loop control structures. Key Features Comprehensive coverage from basic computer operations to advanced programming concepts Step-by-step progression of each topic, along with tips and tricks to enhance coding efficiency In-depth exploration of Python and algorithmic thinking with exercises and practical examples Book DescriptionThis course is meticulously designed to take beginners on a journey through the fascinating world of Python programming and algorithmic thinking. The initial chapters lay a strong foundation, starting with the basics of how computers operate, moving into Python programming, and familiarizing learners with integrated development environments like IDLE and Visual Studio Code. Further, the course delves into essential programming constructs such as variables, constants, input/output handling, and operators. You'll gain practical experience with trace tables, sequence control structures, and decision control structures through comprehensive exercises and examples. The curriculum emphasizes hands-on learning with chapters dedicated to manipulating numbers, strings, and understanding complex mathematical expressions. By mastering these concepts, you'll be well-prepared to tackle more advanced topics. The final chapters introduce you to object-oriented programming and file manipulation, rounding out your skill set. Throughout the course, practical tips and tricks are provided to enhance your coding efficiency and problem-solving skills. By the end of this course, you will have a robust understanding of Python programming and the ability to apply algorithmic thinking to solve real-world problems.What you will learn Understand how computers work and the basics of Python programming Install and use integrated development environments (IDEs) Develop skills in decision and loop control structures Manipulate data using lists, dictionaries, and strings Apply algorithmic thinking to solve complex problems Gain proficiency in object-oriented programming & file manipulation Who this book is for This course is ideal for absolute beginners with no prior programming experience. Basic computer literacy is required, but no specific knowledge of programming or algorithms is necessary. It is also suitable for individuals looking to refresh their Python skills and enhance their understanding of algorithmic thinking. High school and college students interested in programming, professionals seeking to upskill, and hobbyists eager to learn a new programming language will all find value in this course.

HT THINK LIKE A COMPUTER SCIEN

HT THINK LIKE A COMPUTER SCIEN
Title HT THINK LIKE A COMPUTER SCIEN PDF eBook
Author Jeffrey Elkner
Publisher Samurai Media Limited
Total Pages 306
Release 2016-10-04
Genre Computers
ISBN 9789888406784

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The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.

Think Python

Think Python
Title Think Python PDF eBook
Author Allen B. Downey
Publisher "O'Reilly Media, Inc."
Total Pages 309
Release 2015-12-02
Genre Computers
ISBN 1491939419

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If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, youâ??ll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies

Classic Computer Science Problems in Swift

Classic Computer Science Problems in Swift
Title Classic Computer Science Problems in Swift PDF eBook
Author David Kopec
Publisher Simon and Schuster
Total Pages 303
Release 2018-03-24
Genre Computers
ISBN 1638356114

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Summary Classic Computer Science Problems in Swift invites readers to invest their energy in some foundational techniques that have been proven to stand the test of time. Along the way they'll learn intermediate and advanced features of the Swift programming language, a worthwhile skill in its own right. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Don't just learn another language. Become a better programmer instead. Today's awesome iOS apps stand on the shoulders of classic algorithms, coding techniques, and engineering principles. Master these core skills in Swift, and you'll be ready for AI, data-centric programming, machine learning, and the other development challenges that will define the next decade. About the Book Classic Computer Science Problems in Swift deepens your Swift language skills by exploring foundational coding techniques and algorithms. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems. You'll appreciate author David Kopec's amazing ability to connect the core disciplines of computer science to the real-world concerns of apps, data, performance, and even nailing your next job interview! What's Inside Breadth-first, depth-first, and A* search algorithms Constraint-satisfaction problems Solving problems with graph algorithms Neural networks, genetic algorithms, and more All examples written in Swift 4.1 About the Reader For readers comfortable with the basics of Swift. About the Author David Kopec is an assistant professor of computer science and innovation at Champlain College in Burlington, Vermont. He is an experienced iOS developer and the author of Dart for Absolute Beginners. Table of Contents Small problems Search problems Constraint-satisfaction problems Graph problems Genetic algorithms K-means clustering Fairly simple neural networks Miscellaneous problems

Python for Software Design

Python for Software Design
Title Python for Software Design PDF eBook
Author Allen Downey
Publisher Cambridge University Press
Total Pages 273
Release 2009-03-09
Genre Computers
ISBN 0521898110

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Python for Software Design is a concise introduction to software design using the Python programming language. The focus is on the programming process, with special emphasis on debugging. The book includes a wide range of exercises, from short examples to substantial projects, so that students have ample opportunity to practice each new concept.