The Cambridge Companion to Video Game Music

The Cambridge Companion to Video Game Music
Title The Cambridge Companion to Video Game Music PDF eBook
Author Melanie Fritsch
Publisher Cambridge University Press
Total Pages 483
Release 2021-04-29
Genre Computers
ISBN 1108473024

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A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.

Understanding Video Game Music

Understanding Video Game Music
Title Understanding Video Game Music PDF eBook
Author Tim Summers
Publisher Cambridge University Press
Total Pages 265
Release 2016-09-08
Genre Music
ISBN 1108107761

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Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.

Music In Video Games

Music In Video Games
Title Music In Video Games PDF eBook
Author K.J. Donnelly
Publisher Routledge
Total Pages 294
Release 2014-03-26
Genre Music
ISBN 1134692110

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From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.

Sound Play

Sound Play
Title Sound Play PDF eBook
Author William Cheng
Publisher Oxford University Press
Total Pages 261
Release 2014-03-05
Genre Music
ISBN 0199970009

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Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here. Foreword by Richard Leppert Video Games Live cover image printed with permission from Tommy Tallarico

Ludomusicology

Ludomusicology
Title Ludomusicology PDF eBook
Author Michiel Kamp
Publisher Equinox Publishing (UK)
Total Pages 0
Release 2016
Genre Video game music
ISBN 9781781791974

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This book suggests a variety of new approaches to the study of game music.

Introduction to the Study of Video Game Music

Introduction to the Study of Video Game Music
Title Introduction to the Study of Video Game Music PDF eBook
Author Alyssa Aska
Publisher Lulu.com
Total Pages 138
Release 2017
Genre Education
ISBN 1387037137

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This text is intended to serve as an introduction to the study of video game music. It was initially conceived as a companion to an introductory video game music course that takes a multi-faceted survey approach to the material. Therefore, this text can be used in accompaniment with an academic setting. It can also be useful for anyone that is generally interested in learning about video game music, but does not have a very solid musical or technical foundation. As it was intended to accompany a course in which non-music majors could freely enrol, the text is accessible to nearly everyone, and covers the topic of video game music very generally.

The Cambridge Companion to Music in Digital Culture

The Cambridge Companion to Music in Digital Culture
Title The Cambridge Companion to Music in Digital Culture PDF eBook
Author Nicholas Cook
Publisher Cambridge University Press
Total Pages 347
Release 2019-09-19
Genre Music
ISBN 1107161789

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Digital technology has profoundly transformed almost all aspects of musical culture. This book explains how and why.