Textures of Memory

Textures of Memory
Title Textures of Memory PDF eBook
Author Polly Binns
Publisher
Total Pages 40
Release 1999-01-01
Genre Conceptual art
ISBN 9780905634395

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The Texture of Memory

The Texture of Memory
Title The Texture of Memory PDF eBook
Author James Edward Young
Publisher Yale University Press
Total Pages 420
Release 1994-01-01
Genre History
ISBN 9780300059915

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Dotyczy m. in. Polski.

The Texture of Memory

The Texture of Memory
Title The Texture of Memory PDF eBook
Author James Edward Young
Publisher
Total Pages 398
Release 1993-01-01
Genre History
ISBN 9780300053838

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Explores Holocaust monuments and museums in Europe, Israel, and America and observes that every nation remembers the Holocaust according to that region's own traditions, ideals, and experiences.

Digital Memory Studies

Digital Memory Studies
Title Digital Memory Studies PDF eBook
Author Andrew Hoskins
Publisher Routledge
Total Pages 280
Release 2017-09-27
Genre Social Science
ISBN 1317267419

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Digital media, networks and archives reimagine and revitalize individual, social and cultural memory but they also ensnare it, bringing it under new forms of control. Understanding these paradoxical conditions of remembering and forgetting through today’s technologies needs bold interdisciplinary interventions. Digital Memory Studies seizes this challenge and pioneers an agenda that interrogates concepts, theories and histories of media and memory studies, to map a holistic vision for the study of the digital remaking of memory. Through the lenses of connectivity, archaeology, economy, and archive, contributors illuminate the uses and abuses of the digital past via an array of media and topics, including television, videogames and social media, and memory institutions, network politics and the digital afterlife.

Rendering with mental ray®

Rendering with mental ray®
Title Rendering with mental ray® PDF eBook
Author Thomas Driemeyer
Publisher Springer
Total Pages 534
Release 2013-12-21
Genre Computers
ISBN 3709138094

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"Mental ray" is one of the leading rendering engines for generating photorealistic images. On the one hand the text provides a general introduction into rendering with mental ray, whilst on the other, it includes tips and tricks for advanced and professional users. A comprehensive definition of mental ray's scene description language and the standard shader libraries are included and used as the basis for all examples. This second edition covers the new generation of mental ray, version 3.0. The text is accompanied by a CD-ROM, featuring a fully programmable demo version of the software together with example scene data and shaders. An excellent text for both beginners and advanced users of mental ray.

Texture and Memory

Texture and Memory
Title Texture and Memory PDF eBook
Author Penny Pistorius
Publisher
Total Pages 146
Release 2002
Genre Architecture
ISBN

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Rendering Techniques 2001

Rendering Techniques 2001
Title Rendering Techniques 2001 PDF eBook
Author S.J. Gortler
Publisher Springer Science & Business Media
Total Pages 370
Release 2001-07-31
Genre Computers
ISBN 9783211837092

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This book contains the proceedings of the lih Eurographics Workshop on Rendering, th which took place from the 25 to the 27th of June, 2001, in London, United Kingdom. Over the past 11 years, the workshop has become the premier forum dedicated to research in rendering. Much of the work in rendering now appearing in other conferences and journals builds on ideas originally presented at the workshop. This year we received a total of 74 submissions. Each paper was carefully reviewed by two of the 28 international programme committee members, as well as external reviewers, selected by the co-chairs from a pool of 125 individuals. In this review process, all submissions and reviews were handled electronically, with the exception of videos submitted with a few of the papers. The overall quality of the submissions was exceptionally high. Space and time constraints forced the committee to make some difficult decisions. In the end, 29 by papers were accepted, and they appear here. Almost all papers are accompanied color images, which appear at the end of the book. The papers treat the following varied topics: methods for local and global illumination, techniques for acquisition and modeling from images, image-based rendering, new image representations, hardware assisted methods, shadow algorithms, visibility, perception, texturing, and filtering. Each year, in addition to the reviewed contributions, the workshop includes invited presentations from internationally recognized experts.