Textures of Memory
Title | Textures of Memory PDF eBook |
Author | Polly Binns |
Publisher | |
Total Pages | 40 |
Release | 1999-01-01 |
Genre | Conceptual art |
ISBN | 9780905634395 |
The Texture of Memory
Title | The Texture of Memory PDF eBook |
Author | James Edward Young |
Publisher | Yale University Press |
Total Pages | 420 |
Release | 1994-01-01 |
Genre | History |
ISBN | 9780300059915 |
Dotyczy m. in. Polski.
The Texture of Memory
Title | The Texture of Memory PDF eBook |
Author | James Edward Young |
Publisher | |
Total Pages | 398 |
Release | 1993-01-01 |
Genre | History |
ISBN | 9780300053838 |
Explores Holocaust monuments and museums in Europe, Israel, and America and observes that every nation remembers the Holocaust according to that region's own traditions, ideals, and experiences.
Digital Memory Studies
Title | Digital Memory Studies PDF eBook |
Author | Andrew Hoskins |
Publisher | Routledge |
Total Pages | 280 |
Release | 2017-09-27 |
Genre | Social Science |
ISBN | 1317267419 |
Digital media, networks and archives reimagine and revitalize individual, social and cultural memory but they also ensnare it, bringing it under new forms of control. Understanding these paradoxical conditions of remembering and forgetting through today’s technologies needs bold interdisciplinary interventions. Digital Memory Studies seizes this challenge and pioneers an agenda that interrogates concepts, theories and histories of media and memory studies, to map a holistic vision for the study of the digital remaking of memory. Through the lenses of connectivity, archaeology, economy, and archive, contributors illuminate the uses and abuses of the digital past via an array of media and topics, including television, videogames and social media, and memory institutions, network politics and the digital afterlife.
Rendering with mental ray®
Title | Rendering with mental ray® PDF eBook |
Author | Thomas Driemeyer |
Publisher | Springer |
Total Pages | 534 |
Release | 2013-12-21 |
Genre | Computers |
ISBN | 3709138094 |
"Mental ray" is one of the leading rendering engines for generating photorealistic images. On the one hand the text provides a general introduction into rendering with mental ray, whilst on the other, it includes tips and tricks for advanced and professional users. A comprehensive definition of mental ray's scene description language and the standard shader libraries are included and used as the basis for all examples. This second edition covers the new generation of mental ray, version 3.0. The text is accompanied by a CD-ROM, featuring a fully programmable demo version of the software together with example scene data and shaders. An excellent text for both beginners and advanced users of mental ray.
Texture and Memory
Title | Texture and Memory PDF eBook |
Author | Penny Pistorius |
Publisher | |
Total Pages | 146 |
Release | 2002 |
Genre | Architecture |
ISBN |
Rendering Techniques 2001
Title | Rendering Techniques 2001 PDF eBook |
Author | S.J. Gortler |
Publisher | Springer Science & Business Media |
Total Pages | 370 |
Release | 2001-07-31 |
Genre | Computers |
ISBN | 9783211837092 |
This book contains the proceedings of the lih Eurographics Workshop on Rendering, th which took place from the 25 to the 27th of June, 2001, in London, United Kingdom. Over the past 11 years, the workshop has become the premier forum dedicated to research in rendering. Much of the work in rendering now appearing in other conferences and journals builds on ideas originally presented at the workshop. This year we received a total of 74 submissions. Each paper was carefully reviewed by two of the 28 international programme committee members, as well as external reviewers, selected by the co-chairs from a pool of 125 individuals. In this review process, all submissions and reviews were handled electronically, with the exception of videos submitted with a few of the papers. The overall quality of the submissions was exceptionally high. Space and time constraints forced the committee to make some difficult decisions. In the end, 29 by papers were accepted, and they appear here. Almost all papers are accompanied color images, which appear at the end of the book. The papers treat the following varied topics: methods for local and global illumination, techniques for acquisition and modeling from images, image-based rendering, new image representations, hardware assisted methods, shadow algorithms, visibility, perception, texturing, and filtering. Each year, in addition to the reviewed contributions, the workshop includes invited presentations from internationally recognized experts.