Programming Your Own Adventure Games in Pascal

Programming Your Own Adventure Games in Pascal
Title Programming Your Own Adventure Games in Pascal PDF eBook
Author Richard C. Vile
Publisher Tab Books Software
Total Pages
Release 1984-08-01
Genre Computers
ISBN 9780830651153

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Discusses the elements of computer adventure games and describes techniques for creating adventure games in the PASCAL computer program language

Programming Your Own Adventure Games in Pascal

Programming Your Own Adventure Games in Pascal
Title Programming Your Own Adventure Games in Pascal PDF eBook
Author Richard C. Vile
Publisher
Total Pages 328
Release 1984
Genre Computer adventure games
ISBN

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Computer Games

Computer Games
Title Computer Games PDF eBook
Author Blair Carter
Publisher Nova Publishers
Total Pages 182
Release 2002
Genre Games & Activities
ISBN 9781590335260

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Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Twisty Little Passages

Twisty Little Passages
Title Twisty Little Passages PDF eBook
Author Nick Montfort
Publisher MIT Press
Total Pages 303
Release 2005-02-11
Genre Business & Economics
ISBN 0262297124

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A critical approach to interactive fiction, as literature and game. Interactive fiction—the best-known form of which is the text game or text adventure—has not received as much critical attention as have such other forms of electronic literature as hypertext fiction and the conversational programs known as chatterbots. Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, an interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it. Twisty Little Passages looks at interactive fiction beginning with its most important literary ancestor, the riddle. Montfort then discusses Adventure and its precursors (including the I Ching and Dungeons and Dragons), and follows this with an examination of mainframe text games developed in response, focusing on the most influential work of that era, Zork. He then considers the introduction of commercial interactive fiction for home computers, particularly that produced by Infocom. Commercial works inspired an independent reaction, and Montfort describes the emergence of independent creators and the development of an online interactive fiction community in the 1990s. Finally, he considers the influence of interactive fiction on other literary and gaming forms. With Twisty Little Passages, Nick Montfort places interactive fiction in its computational and literary contexts, opening up this still-developing form to new consideration.

Turbo Pascal Library

Turbo Pascal Library
Title Turbo Pascal Library PDF eBook
Author Douglas S. Stivison
Publisher Sybex
Total Pages 268
Release 1986
Genre Computers
ISBN

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Super Scratch Programming Adventure! (Scratch 3)

Super Scratch Programming Adventure! (Scratch 3)
Title Super Scratch Programming Adventure! (Scratch 3) PDF eBook
Author The LEAD Project
Publisher No Starch Press
Total Pages 161
Release 2019-08-27
Genre Juvenile Nonfiction
ISBN 1718500122

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Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3

Microcomputer Programming Languages

Microcomputer Programming Languages
Title Microcomputer Programming Languages PDF eBook
Author Jeffrey Hsu
Publisher Hayden Books
Total Pages 420
Release 1986
Genre Computers
ISBN

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