Programming Sudoku

Programming Sudoku
Title Programming Sudoku PDF eBook
Author Wei-Meng Lee
Publisher Apress
Total Pages 223
Release 2006-11-22
Genre Computers
ISBN 143020138X

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Sudoku is amazingly popular This is a beginning programmer’s guide with a gaming slant. It mixes learning and fun It teaches the reader how to build a fun, complex, and addictive puzzle game

Sudoku Programming with C

Sudoku Programming with C
Title Sudoku Programming with C PDF eBook
Author Giulio Zambon
Publisher Apress
Total Pages 285
Release 2015-03-25
Genre Computers
ISBN 1484209958

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Sudoku Programming with C teaches you how to write computer programs to solve and generate Sudoku puzzles. This is a practical book that will provide you with everything you need to write your own books of Sudoku Classic and Samurai puzzles. But be warned: after reading it, you'll discover that the puzzles in your local paper are not so challenging after all! We like Sudokus because they test our capacity to recognize and interpret patterns. But how are the clues generated? Where do those quasi-symmetrical configurations come from? When the author explored the Web to find out, he discovered that there were many sites that explained how to solve Sudokus, but none that told him how create them. He also saw many sites and apps to play Sudoku, but, perhaps not surprising, no indication of how they worked. So, he had to develop his own applications in order to find out. And, from the very start, he decided that he would publish the code for anyone else to use and perhaps tinker with, but the author wrote it in such a way that also lets readers with limited knowledge of programming techniques understand it. In fact, you could decide to start generating thousands of puzzles almost immediately, and go through the explanations of algorithms and techniques later, a bit at a time. The author chose to write the application in ‘plain old C’ because he wanted to make the code accessible to as many people as possible. In this book, you will find an explanation of all solving strategies, and the code to implement them. Writing the Solver application was more difficult than writing the Generator, because it required designing and implementing each strategy separately. However, the author wanted to include a solving program capable of listing the strategies necessary to solve any particular puzzle. He also wanted to check whether a puzzle was solvable analytically, without any guessing. This book includes the full listings of both the Generator and the Solver, and explanations of all C modules, with walk-throughs and examples.

The Ruby Programming Language

The Ruby Programming Language
Title The Ruby Programming Language PDF eBook
Author David Flanagan
Publisher "O'Reilly Media, Inc."
Total Pages 450
Release 2008-01-25
Genre Computers
ISBN 0596554656

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The Ruby Programming Language is the authoritative guide to Ruby and provides comprehensive coverage of versions 1.8 and 1.9 of the language. It was written (and illustrated!) by an all-star team: David Flanagan, bestselling author of programming language "bibles" (including JavaScript: The Definitive Guide and Java in a Nutshell) and committer to the Ruby Subversion repository. Yukihiro "Matz" Matsumoto, creator, designer and lead developer of Ruby and author of Ruby in a Nutshell, which has been expanded and revised to become this book. why the lucky stiff, artist and Ruby programmer extraordinaire. This book begins with a quick-start tutorial to the language, and then explains the language in detail from the bottom up: from lexical and syntactic structure to datatypes to expressions and statements and on through methods, blocks, lambdas, closures, classes and modules. The book also includes a long and thorough introduction to the rich API of the Ruby platform, demonstrating -- with heavily-commented example code -- Ruby's facilities for text processing, numeric manipulation, collections, input/output, networking, and concurrency. An entire chapter is devoted to Ruby's metaprogramming capabilities. The Ruby Programming Language documents the Ruby language definitively but without the formality of a language specification. It is written for experienced programmers who are new to Ruby, and for current Ruby programmers who want to challenge their understanding and increase their mastery of the language.

Programming the Simpl Way

Programming the Simpl Way
Title Programming the Simpl Way PDF eBook
Author John Collins
Publisher Lulu.com
Total Pages 294
Release 2008-09-04
Genre Computers
ISBN 0557012708

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SIMPL (Synchronous Interprocess Messaging Project for Linux) is discussed at many different levels. At its most fundamental, SIMPL is a set of library functions which allow the passing of encapsulated messages between cooperating processes. On another level, SIMPL is an active open source project which began over a decade ago. Over the years this project has accumulated an extensive body of sample code and extensions. SIMPL is also a great way to design software applications where complexity is encapsulated in separate, easily testable, readily extendable modules. The current state of software development is compared to the hardware world before the advent of integrated circuit chips. The term softwareIC is coined to describe the software equivalent of the integrated circuit. The SIMPL toolkit, along with tokenized messaging and the SIMPL testing framework is shown to be a great way to build these softwareICs. Several are illustrated throughout the book.

Intermediate C Programming

Intermediate C Programming
Title Intermediate C Programming PDF eBook
Author Yung-Hsiang Lu
Publisher CRC Press
Total Pages 433
Release 2024-02-06
Genre Computers
ISBN 1003832695

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Revised for a new second edition, Intermediate C Programming provides a stepping-stone for intermediate-level students to go from writing short programs to writing real programs well. It shows students how to identify and eliminate bugs, write clean code, share code with others, and use standard Linux-based tools, such as ddd and valgrind. This second edition provides expanded coverage of these topics with new material focused on software engineering, including version control and unit testing. The text enhances their programming skills by explaining programming concepts and comparing common mistakes with correct programs. It also discusses how to use debuggers and the strategies for debugging as well as studies the connection between programming and discrete mathematics. Including additional student and instructor resources available online, this book is particularly appealing as a classroom resource.

Programming the SIMPL Way - Second Edition

Programming the SIMPL Way - Second Edition
Title Programming the SIMPL Way - Second Edition PDF eBook
Author John Collins
Publisher Lulu.com
Total Pages 414
Release 2010-05-31
Genre Computers
ISBN 0557471311

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At its most fundamental, SIMPL is a set of library functions which allow the passing of encapsulated messages between cooperating processes. These processes may be local to one host computer or spread over a network.On another level, SIMPL is an active open source project which began over a decade ago. Over the years this project has accumulated an extensive body of sample code and extensions. Currently SIMPL libraries are supported for C/C++, Python, JAVA and Tcl programming languages. A sample Sudoku puzzle solver project illustrates all these in a single application.

Applications of Declarative Programming and Knowledge Management

Applications of Declarative Programming and Knowledge Management
Title Applications of Declarative Programming and Knowledge Management PDF eBook
Author Hans Tompits
Publisher Springer
Total Pages 365
Release 2013-11-18
Genre Computers
ISBN 3642415245

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This book constitutes revised selected papers of the 19th International Conference on Applications of Declarative Programming and Knowledge Management, INAP 2011, and the 25th Workshop on Logic Programming, WLP 2011, held in Vienna, Austria, in September 2011. The 19 papers presented in this volume were carefully reviewed and selected from 27 papers presented at the conference and initially a total of 35 submissions. The book also contains the papers of two invited talks. The papers are organized in topical sections on languages; answer-set programming and abductive reasoning; constraints and logic programming; answer-set programming and model expansion; application papers; and system descriptions.