Pip the Gnome

Pip the Gnome
Title Pip the Gnome PDF eBook
Author Admar Kwant
Publisher Pip the Gnome
Total Pages 14
Release 2021-04-15
Genre
ISBN 9781782507536

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A gentle board book with soft illustrations and simple words, conveying respect for the natural world

Pip the Gnome and the Forest Feast

Pip the Gnome and the Forest Feast
Title Pip the Gnome and the Forest Feast PDF eBook
Author Admar Kwant
Publisher
Total Pages 12
Release 2019-01-17
Genre Juvenile Fiction
ISBN 9781782505495

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Pip the gnome and his animal friends learn about sharing in this gentle story with pastel illustrations.

Pip & Squeak

Pip & Squeak
Title Pip & Squeak PDF eBook
Author
Publisher Greenwillow Books
Total Pages 32
Release 2007-01-01
Genre Juvenile Fiction
ISBN 9780060872540

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After rushing through the snow to get to their friend's birthday party, two mouse siblings realize that they forgot to bring the present and, working together, come up with the perfect solution to their dilemma. Jr Lib Guild.

Learn Python 3 the Hard Way

Learn Python 3 the Hard Way
Title Learn Python 3 the Hard Way PDF eBook
Author Zed A. Shaw
Publisher Addison-Wesley Professional
Total Pages 752
Release 2017-06-26
Genre Computers
ISBN 0134693906

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You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3

The Snowy Day

The Snowy Day
Title The Snowy Day PDF eBook
Author Nosy Crow
Publisher Candlewick Press
Total Pages 28
Release 2013
Genre Juvenile Fiction
ISBN 0763666076

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Pip and Posy disagree about whether to build a snowrabbit or snowmouse.

Sam and the Gnome's Red Hat

Sam and the Gnome's Red Hat
Title Sam and the Gnome's Red Hat PDF eBook
Author Admar Kwant
Publisher
Total Pages 24
Release 2020-09-17
Genre Juvenile Fiction
ISBN 9781782506768

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A charming seasonal story about the importance of friendship

Programming for Computations - Python

Programming for Computations - Python
Title Programming for Computations - Python PDF eBook
Author Svein Linge
Publisher Springer
Total Pages 244
Release 2016-07-25
Genre Computers
ISBN 3319324284

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This book presents computer programming as a key method for solving mathematical problems. There are two versions of the book, one for MATLAB and one for Python. The book was inspired by the Springer book TCSE 6: A Primer on Scientific Programming with Python (by Langtangen), but the style is more accessible and concise, in keeping with the needs of engineering students. The book outlines the shortest possible path from no previous experience with programming to a set of skills that allows the students to write simple programs for solving common mathematical problems with numerical methods in engineering and science courses. The emphasis is on generic algorithms, clean design of programs, use of functions, and automatic tests for verification.