Monster Manual Special Edition
Title | Monster Manual Special Edition PDF eBook |
Author | Skip Williams |
Publisher | |
Total Pages | 0 |
Release | 2000 |
Genre | Dungeons and Dragons (Game) |
ISBN | 9780786939435 |
A deluxe leatherbound edition of one of the three D&D core rulebooks. This new, beautifully bound version of the "Monster Manual" joins the special editions of the "Player's Handbook" and the "Dungeon Master's Guide" to complete the premiere set of Dungeons & Dragons core rulebooks. Like the others, the title gets premium treatment in the form of a leather binding, emboss and foil treatment, gilt-edged paper, and an attached ribbon bookmark.
Advanced Dungeons and Dragons Monster Manual
Title | Advanced Dungeons and Dragons Monster Manual PDF eBook |
Author | Gary Gygax |
Publisher | T S R |
Total Pages | 110 |
Release | 1980 |
Genre | Dungeons and Dragons (Game) |
ISBN | 9780880380522 |
Advanced Dungeons and Dragons Monster Manual II
Title | Advanced Dungeons and Dragons Monster Manual II PDF eBook |
Author | Gary Gygax |
Publisher | Wizards of the Coast |
Total Pages | 160 |
Release | 1983 |
Genre | Dungeons and Dragons (Game) |
ISBN | 9780880380317 |
Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game
Monster Manual
Title | Monster Manual PDF eBook |
Author | Monte Cook |
Publisher | |
Total Pages | 0 |
Release | 2000 |
Genre | Dungeons & dragons (Game) |
ISBN | 9780786915521 |
Dungeon Masters and players alike will find the new "Monster Manual" an indisipensable aid in populating their Third Edition campaigns of Dungeons & Dragons. Over 200 creeps, critters and creatures keep players on their toes, from Aboleths to Zombies. 200 full-color illustrations.
Dungeons & Dragons Player's Handbook
Title | Dungeons & Dragons Player's Handbook PDF eBook |
Author | Monte Cook |
Publisher | |
Total Pages | 328 |
Release | 2003 |
Genre | Games & Activities |
ISBN |
Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.
Monster Manual Two
Title | Monster Manual Two PDF eBook |
Author | Ed Bonny |
Publisher | |
Total Pages | 232 |
Release | 2002 |
Genre | Fiction |
ISBN | 9780786928736 |
This indispensable supplement contains information on nearly 200 new monstersfor any D&D game. It provides descriptions for a vast array of new creatures, with an emphasis on higher-level creatures to provide experienced gamers withtougher foes to overcome. (Gamebooks)
Dungeons & Dragons Player's Handbook (Core Rulebook, D&D Roleplaying Game)
Title | Dungeons & Dragons Player's Handbook (Core Rulebook, D&D Roleplaying Game) PDF eBook |
Author | Dungeons & Dragons |
Publisher | National Geographic Books |
Total Pages | 0 |
Release | 2014-08-19 |
Genre | Games & Activities |
ISBN | 0786965606 |
Create heroic characters for the world’s greatest roleplaying game. The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create characters from among the most iconic D&D races and classes. Publisher’s Weekly #1 Best Seller in Hardcover Nonfiction Wall Street Journal #1 Best Seller in Hardcover Nonfiction • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • The Player’s Handbook is the first of three D&D core rulebooks, along with the Monster Manual and the Dungeon Master’s Guide. The Player’s Handbook is the cornerstone. It’s the foundational text of D&D’s fifth edition—for beginners and for veterans alike. • The Player’s Handbook walks you through how to create a Dungeons & Dragons character—the role you’ll play in the D&D world. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.