Lenses on Reading, Second Edition

Lenses on Reading, Second Edition
Title Lenses on Reading, Second Edition PDF eBook
Author Diane H. Tracey
Publisher Guilford Press
Total Pages 274
Release 2012-05-09
Genre Language Arts & Disciplines
ISBN 1462504752

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This widely adopted text explores key theories and models that frame reading instruction and research. Readers learn why theory matters in designing and implementing high-quality instruction and research; how to critically evaluate the assumptions and beliefs that guide their own work; and what can be gained by looking at reading through multiple theoretical lenses. For each theoretical model, classroom applications are brought to life with engaging vignettes and teacher reflections. Research applications are discussed and illustrated with descriptions of exemplary studies. New to This Edition *Current developments in theory, research, and instructional practices. *Useful pedagogical features in every chapter: framing questions, discussion ideas, and learning activities. *Classroom applications give increased attention to English language learners and technology integration. *Coverage of additional theories (Third Space Theory) and theorists (Bakhtin and Bourdieu).

Lenses on Reading

Lenses on Reading
Title Lenses on Reading PDF eBook
Author Diane H. Tracey
Publisher Guilford Publications
Total Pages 321
Release 2017-04-21
Genre Language Arts & Disciplines
ISBN 1462530672

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This book has been replaced by Lenses on Reading, Fourth Edition, ISBN 978-1-4625-5466-9.

The Art of Game Design

The Art of Game Design
Title The Art of Game Design PDF eBook
Author Jesse Schell
Publisher CRC Press
Total Pages 604
Release 2014-11-06
Genre Computers
ISBN 1466598646

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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Last-Minute Optics

Last-Minute Optics
Title Last-Minute Optics PDF eBook
Author David G. Hunter
Publisher CRC Press
Total Pages 141
Release 2024-06-01
Genre Medical
ISBN 1040140424

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The popular optics review manual, Last-Minute Optics: A Concise Review of Optics, Refraction, and Contact Lenses, has been revised and updated into a Second Edition. This unique resource boils down the overwhelming subject matter of clinical optics and refraction, helping the ophthalmologist cover the essentials in a single review manual. The content is based upon the practical experience of two clinically active experts who lecture on ophthalmic optics around the world. This updated Second Edition by Drs. David G. Hunter and Constance E. West includes new questions added to selected chapters and a new chapter covering refractive surgery, as well as a key chapter that helps you evaluate patients with symptoms related directly to optical or refractive concerns. The complex concepts of optics are revealed in easy-to-understand explanations enhanced by simple illustrations. Last-Minute Optics, Second Edition allows you to test your knowledge while increasing your understanding of optics. Designed in a clear, concise, question-and-answer format, this book allows for self-assessment and a chance to test your understanding before you read the answer. Features of the Second Edition: • Written in a light and approachable style to make optics accessible and understandable • Unique question-and-answer format allows for self-assessment while studying to identify areas where more work is needed • Perfect for limited study time • Includes real-life examples that are clinically relevant • Numerous practical tips to help enhance clinical practice • Includes 223 questions and answers Whether you’re an ophthalmologist, ophthalmic technician, resident or student, reviewing the optics facts and concepts is easier with Last-Minute Optics: A Concise Review of Optics, Refraction, and Contact Lenses, Second Edition.

Clinical Manual of Contact Lenses

Clinical Manual of Contact Lenses
Title Clinical Manual of Contact Lenses PDF eBook
Author Edward S. Bennett
Publisher Lippincott Williams & Wilkins
Total Pages 872
Release 2013-08-20
Genre Medical
ISBN 1469832895

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Designed to be used as a quick reference, this fourth edition of the Clinical Manual of Contact Lenses allows readers to easily find the topic and information they need without having to search through an entire chapter to find it. Rigid gas permeable lens design and fitting, soft lens problem-solving, astigmatic management, and bifocal correction are just a few of the subjects covered in this manual. Each chapter includes sample cases to reinforce and demonstrate the practical nature of the topic, with nomograms and proficiency checklists summarizing and emphasizing the important points. With this guide, students and practitioners will have a dependable resource to help fit, evaluate, and troubleshoot any contact lenses, especially specialty designs for years to come.

Understanding Reading

Understanding Reading
Title Understanding Reading PDF eBook
Author Frank Smith
Publisher Routledge
Total Pages 656
Release 2004-05-20
Genre Education
ISBN 1135619727

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Understanding Reading revolutionized reading research and theory when the first edition appeared in 1971 and continues to be a leader in the field. In the sixth edition of this classic text, Smith's purpose remains the same: to shed light on fundamental aspects of the complex human act of reading--linguistic, physiological, psychological, and social--and on what is involved in learning to read. The text critically examines current theories, instructional practices, and controversies, covering a wide range of disciplines but always remaining accessible to students and classroom teachers. Careful attention is given to the ideological clash that continues between whole language and direct instruction and currently permeates every aspect of theory and research into reading and reading instruction. To aid readers in making up their own minds, each chapter concludes with a brief statement of "Issues." Understanding Reading: A Psycholinguistic Analysis of Reading and Learning to Read, Sixth Edition is designed to serve as a handbook for language arts teachers, a college text for basic courses on the psychology of reading, a guide to relevant research on reading, and an introduction to reading as an aspect of thinking and learning. It is matchless in integrating a wide range of topics relative to reading while, at the same time, being highly readable and user-friendly for instructors, students, and practitioners.

The Art of Game Design

The Art of Game Design
Title The Art of Game Design PDF eBook
Author Jesse Schell
Publisher CRC Press
Total Pages 935
Release 2019-07-31
Genre Computers
ISBN 1351803638

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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.