Learn Corona SDK Game Development

Learn Corona SDK Game Development
Title Learn Corona SDK Game Development PDF eBook
Author Frank Zammetti
Publisher Apress
Total Pages 277
Release 2013-04-23
Genre Computers
ISBN 1430250682

Download Learn Corona SDK Game Development Book in PDF, Epub and Kindle

Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music. As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces. Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer. What you’ll learn Just enough Lua to get started with Corona How to put your Corona code together How to work with images and effects Adding music and sound Game physics and AI Working with app stores and marketplaces Who this book is for Beginning mobile game developers, with a grasp of the basics of programming, who want a complete walkthrough of the Corona app and game development tool, or iOS or Android developers who want to learn about Corona SDK. Table of ContentsPart I: Get Ready... Get Set... 1. Introducing Corona 2. Getting To Know Lua Part II: Go! 3. Application Structure 4. Title, main menu and settings screens 5. The Game, Part I: Core Game Code 6. The Game, Part II: The Main Loop 7. The Game, Part III: Player Control Input 8. The Game, Part IV: Collision Events 9. Wrapping Up Part III: The Post-Game Show 10. Odds And Ends 11. Testing And Publishing

Corona SDK Mobile Game Development: Beginner's Guide - Second Edition

Corona SDK Mobile Game Development: Beginner's Guide - Second Edition
Title Corona SDK Mobile Game Development: Beginner's Guide - Second Edition PDF eBook
Author Michelle M. Fernandez
Publisher
Total Pages 372
Release 2015-03-31
Genre Computers
ISBN 9781783559343

Download Corona SDK Mobile Game Development: Beginner's Guide - Second Edition Book in PDF, Epub and Kindle

This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.

Corona SDK Mobile Game Development: Beginner's Guide - Second Edition

Corona SDK Mobile Game Development: Beginner's Guide - Second Edition
Title Corona SDK Mobile Game Development: Beginner's Guide - Second Edition PDF eBook
Author Michelle M. Fernandez
Publisher Packt Publishing Ltd
Total Pages 372
Release 2015-03-31
Genre Computers
ISBN 1783559357

Download Corona SDK Mobile Game Development: Beginner's Guide - Second Edition Book in PDF, Epub and Kindle

This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.

Corona SDK Mobile Game Development

Corona SDK Mobile Game Development
Title Corona SDK Mobile Game Development PDF eBook
Author Michelle M. Fernandez
Publisher Packt Publishing Ltd
Total Pages 678
Release 2012-01-01
Genre Computers
ISBN 1849691894

Download Corona SDK Mobile Game Development Book in PDF, Epub and Kindle

You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.

Corona SDK Mobile Game Development

Corona SDK Mobile Game Development
Title Corona SDK Mobile Game Development PDF eBook
Author Wendell Cowan
Publisher Createspace Independent Publishing Platform
Total Pages 336
Release 2017-04-28
Genre
ISBN 9781979157193

Download Corona SDK Mobile Game Development Book in PDF, Epub and Kindle

You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.

Create 2D Mobile Games with Corona SDK

Create 2D Mobile Games with Corona SDK
Title Create 2D Mobile Games with Corona SDK PDF eBook
Author David Mekersa
Publisher CRC Press
Total Pages 203
Release 2015-02-11
Genre Computers
ISBN 1317745760

Download Create 2D Mobile Games with Corona SDK Book in PDF, Epub and Kindle

Corona SDK is one of the most powerful tools used to create games and apps for mobile devices. The market requires speed; new developers need to operate quickly and efficiently. Create 2D Mobile Games with Corona SDK gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book gives you fast, accurate tips to learn the programming language necessary to create games. Read it sequentially or as an FAQ and you will have the tools you need to create any base game before moving on to advanced topics. The tutorial-based format: Contains step-by-step directions complete with coding and screenshots Is filled with tutorials, tips, and links to useful online resources Includes a comprehensive companion website featuring online exercise files to practice coding, full build samples from the text, additional book details, and more!

Create Mobile Games with Corona

Create Mobile Games with Corona
Title Create Mobile Games with Corona PDF eBook
Author Silvia Domenech
Publisher
Total Pages 0
Release 2013
Genre Android (Electronic resource)
ISBN 9781937785574

Download Create Mobile Games with Corona Book in PDF, Epub and Kindle

Printed in full color.Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.Even if you have little previous programming knowledge, you'll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You'll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You'll learn how to write clean, easily maintainable, easily expandable game code, and to create online leaderboards for your games. You'll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you're done, you'll have learned most of what there is to know about mobile game programming and about the Corona SDK.