It Takes More Than a Donut to Make a Movie

It Takes More Than a Donut to Make a Movie
Title It Takes More Than a Donut to Make a Movie PDF eBook
Author David Marder
Publisher Createspace Independent Publishing Platform
Total Pages 306
Release 2016-03-10
Genre
ISBN 9781523980581

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It Takes More Than A Donut To Make A Movie: The Adventures of a Hollywood Teamster is as unconventional and wide-ranging as David Marder's remarkable career as a Teamster in the fast paced and competitive world of Hollywood film production. Marder chronicles the highlights and the lowlights of his 40 year career of making movies. Some of the stories and events depicted in his book read like fiction; there going to challenge your logic, make your common sense feel like it just went 10 rounds with a proctologist, but their all true; that's just the way it happened David Marder's Teamsters career started in 1973, fresh from a brief stint as a guitarist in a Southern California rock band. Through a series of amazing events and "being at the right place at the right time," Marder climbed the ladder from driver to transportation coordinator-the head Teamster responsible for coordinating the army of people, vehicles and equipment needed to produce a movie. David Marder's reputation as a "get it done," problem solver, led to him being in demand for massive, "car crash" stunt intensive films such as Days of Thunder, The Fast and The Furious, Against All Odds, and XXX to name a few. It was "business as normal" for Marder to be responsible for coordinating the movements of 250 Teamster, 300 pieces of rolling stock and over 400 picture vehicles, simultaneously filming in three different states and sometimes, in two different hemispheres. Marder has taken his unique brand of "problem solving," on the road, filming, Beyond Rangoon in Malaysia, The Mummy: Tomb of the Dragon Emperor in China, Moon Over Parador, in Brazil, Ruby Cairo in Mexico, Germany, Greece, and Egypt. All total, Marder has worked in 14 foreign countries and 22 US cities. David Marder has worked on mega movie hits and a few ill-fated flops, but he has endured, witnessing the peaks of the movie business from the driver's seat. Weather it be responsible for the fabrication of hundreds of race cars, the movement of thousands of pieces of equipment, working with impossible budgets and tight schedules; or being assigned to chauffeur the likes of Alfred Hitchcock, Meryl Streep, Jeff Bridges, 2-year old twin girls, or the director's beloved Bassett hound--Marder has done it all. It Takes More Than A Donut To Make A Movie is packed with intriguing stars and stories, directors with drama, prodigious producers as well as Marder's practical problem-solving skills which have contributed to the successfully completion of over 40 movies and TV shows. Interwoven through his personal history, Marder humorously illustrates the intense nature and complexity of film production, from the early 70's with pictures like Days of Thunder, to gigantic franchises like The Fast and Furious that when on to gross $3.9 billion worldwide. Full of chaos, overblown egos and quick thinking found in the stressful environment of movie-making-these colorful and hilarious experiences-offer vivid, first-person accounts of real-world Hollywood that are as genuine as David Marder himself.

The Complete Idiot's Guide to Creating a Graphic Novel, 2nd Edition

The Complete Idiot's Guide to Creating a Graphic Novel, 2nd Edition
Title The Complete Idiot's Guide to Creating a Graphic Novel, 2nd Edition PDF eBook
Author Nat Gertler
Publisher Penguin
Total Pages 527
Release 2009-11-03
Genre Art
ISBN 1101155612

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Graphic novel guidance from two experts in the field. Here is a clear, beginning-to-end guide to creating a graphic novel, from developing a concept to getting it to readers. Heavily illustrated, this book explains the tools used, demonstrates techniques, and offers tricks of the trade. Writers and illustrators alike will find it the best overall introduction to the world of graphic novels. ?New edition features a larger format with expanded illustrations. ?Publishers Weekly reports graphic novel sales in the U.S. and Canada at $375 million in 2007, quintuple sales from 2001, while in 2008, United Press International reports, graphic novel business is booming. ?Well-known author in the graphic novel community, both Eisner Award nominees

The Complete Idiot's Guide to Creating a Graphic Novel

The Complete Idiot's Guide to Creating a Graphic Novel
Title The Complete Idiot's Guide to Creating a Graphic Novel PDF eBook
Author Nat Gertler
Publisher Penguin
Total Pages 360
Release 2004
Genre Reference
ISBN 9781592572335

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Tools for creating the next great graphic novel! What do the movies Men In Black, Road to Perdition, Ghost World, and X-Men all have in common? Each started out as a graphic novel-one of the fastest growing segments of the book publishing industry. Now, here is the first book to provide a comprehensive and detailed look at the process involved in creating a successful graphic novel.

Los Angeles Magazine

Los Angeles Magazine
Title Los Angeles Magazine PDF eBook
Author
Publisher
Total Pages 282
Release 2005-02
Genre
ISBN

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Los Angeles magazine is a regional magazine of national stature. Our combination of award-winning feature writing, investigative reporting, service journalism, and design covers the people, lifestyle, culture, entertainment, fashion, art and architecture, and news that define Southern California. Started in the spring of 1961, Los Angeles magazine has been addressing the needs and interests of our region for 48 years. The magazine continues to be the definitive resource for an affluent population that is intensely interested in a lifestyle that is uniquely Southern Californian.

Mike Nichols and the Cinema of Transformation

Mike Nichols and the Cinema of Transformation
Title Mike Nichols and the Cinema of Transformation PDF eBook
Author J.W. Whitehead
Publisher McFarland
Total Pages 343
Release 2014-06-10
Genre Performing Arts
ISBN 078647145X

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Mike Nichols burst onto the American cultural scene in the late 1950s as one half of the comic cabaret team of Nichols and May. He became a Broadway directing sensation, then moved on to Hollywood, where his first two films--Who's Afraid of Virginia Woolf? (1966) and The Graduate (1967)--earned a total of 20 Academy Award nominations. Nichols won the 1968 Oscar for Best Director and later joined the rarefied EGOT (Emmy, Grammy, Oscar, Tony) club. He made many other American cinematic classics, including Catch-22 (1970), Carnal Knowledge (1971), Silkwood (1983), Working Girl (1988), Postcards from the Edge (1990), and his late masterpieces for HBO, Wit (2001) and Angels in America (2003). Filmmakers like Steven Spielberg and Steven Soderbergh regard him with reverence. This first full-career retrospective study of this protean force in the American arts begins with the roots of his filmmaking in satirical comedy and Broadway theatre and devotes separate chapters to each of his 20 feature films. Nichols' permanent achievements are his critique of the ways in which culture constructs conformity and his tempered optimism about individuals' liberation by transformative awakening.

Emotional Design and the Healthcare Environment

Emotional Design and the Healthcare Environment
Title Emotional Design and the Healthcare Environment PDF eBook
Author Marco Maria Maiocchi
Publisher Springer Nature
Total Pages 154
Release 2022-05-16
Genre Medical
ISBN 3030998460

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For all of the tremendous advances in medicine and treatment the world has seen in the modern era, the human body’s ability to heal itself remains a (literally) vital and often overlooked facet of healthcare. Through the use of emotional design, aimed at transforming healthcare environments, such as waiting rooms, in such a way as to boost the emotional wellbeing of patients, and thus their general attitudes, including in regard to their own healing processes, medical institutions can improve outcomes for the people they treat while simultaneously lowering overall costs. Design, as an inherently transdisciplinary, problem-solving activity, is well-suited to this task. And when combined with a field of study such as neuroscience, which can literally map out the perceptions that lead to the experience of particular emotions, healthcare environments can be transformed into spaces (through such innovations as Kansei engineering) that then subsequently transform the people who rely on them the most, leading to more efficiency and less red ink.

Homer Economicus

Homer Economicus
Title Homer Economicus PDF eBook
Author Joshua Hall
Publisher Stanford University Press
Total Pages 256
Release 2014-05-14
Genre Business & Economics
ISBN 0804791821

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In Homer Economicus a cast of lively contributors takes a field trip to Springfield, where the Simpsons reveal that economics is everywhere. By exploring the hometown of television's first family, this book provides readers with the economic tools and insights to guide them at work, at home, and at the ballot box. Since The Simpsons centers on the daily lives of the Simpson family and its colorful neighbors, three opening chapters focus on individual behavior and decision-making, introducing readers to the economic way of thinking about the world. Part II guides readers through six chapters on money, markets, and government. A third and final section discusses timely topics in applied microeconomics, including immigration, gambling, and health care as seen in The Simpsons. Reinforcing the nuts and bolts laid out in any principles text in an entertaining and culturally relevant way, this book is an excellent teaching resource that will also be at home on the bookshelf of an avid reader of pop economics.