Interactive Multimedia Learning Environments

Interactive Multimedia Learning Environments
Title Interactive Multimedia Learning Environments PDF eBook
Author Max Giardina
Publisher Springer Science & Business Media
Total Pages 263
Release 2012-12-06
Genre Computers
ISBN 3642777058

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Multimedia environments suggest to us a new perception of the state of changes in and the integration of new technologies that can increase our ability to process information. Moreover, they are obliging us to change our idea of knowledge. These changes are reflected in the obvious synergetic convergence of different types of access, communication and information exchange. The multimedia learning environment should not represent a passive object that only contains or assembles information but should become, on one side, the communication medium of the pedagogical intentions of the professor/designer and, on the other side, the place where the learner reflects and where he or she can play with, test and access information and try to interpret it, manipulate it and build new knowledge. The situation created by such a new learning environments that give new powers to individuals, particularly with regard to accessing and handling diversified dimensions of information, is becoming increasingly prevalent in the field of education. The old static equilibrium, in which fixed roles are played by the teacher (including the teaching environment) and the learner, is shifting to dynamic eqUilibrium where the nature of information and its processing change, depending on the situation, the learning context and the individual's needs.

Interactive Multimedia Learning

Interactive Multimedia Learning
Title Interactive Multimedia Learning PDF eBook
Author Johannes Konert
Publisher Springer
Total Pages 0
Release 2016-09-10
Genre Technology & Engineering
ISBN 9783319384801

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This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games. Digital games in general, and digital educational games in particular, represent an area with a high potential for interdisciplinary innovation, not only from an information technology standpoint, but also from social science, psychological and didactic perspectives. This book presents an interdisciplinary approach to educational games, which is centered on information technology and aims at: (1) improving digital management by focusing on the exchange of learning outcomes and solution assessment in a peer-to-peer network of learners; (2) achieving digital implementation by using forms of interaction to change the course of educational games; and (3) providing digital support by fostering group-formation processes in educational situations to increase both the effects of educational games and knowledge exchange at the individual level. In addition to a systematic analysis of the relationship between software architecture, educational games and social media applications, the book also presents the implemented IT systems' architectures and algorithmic solutions as well as the resulting applicable evaluation findings from the field of interactive multimedia learning.

Interactive Multimedia in Education and Training

Interactive Multimedia in Education and Training
Title Interactive Multimedia in Education and Training PDF eBook
Author Sanjaya Mishra
Publisher IGI Global
Total Pages 438
Release 2005-01-01
Genre Education
ISBN 9781591403944

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This text emerges out of the need to share information and knowledge on the research and practices of using multimedia in various educational settings. It discusses issues relating to planning, designing and development of interactive multimedia, offering research data.

Multimedia Learning

Multimedia Learning
Title Multimedia Learning PDF eBook
Author Richard E. Mayer
Publisher Cambridge University Press
Total Pages 321
Release 2009-01-19
Genre Computers
ISBN 0521514126

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An evidence based, rigorous text reviewing 12 principles of experimental studies grounded in cognitive theory of multi-media learning.

Multimedia-based Instructional Design

Multimedia-based Instructional Design
Title Multimedia-based Instructional Design PDF eBook
Author William W. Lee
Publisher John Wiley & Sons
Total Pages 478
Release 2004-04-26
Genre Business & Economics
ISBN 0787973440

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Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.

Interactive Multimedia Instruction

Interactive Multimedia Instruction
Title Interactive Multimedia Instruction PDF eBook
Author Richard Schwier
Publisher Educational Technology
Total Pages 398
Release 1993
Genre Computers
ISBN 9780877782513

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Interactive Multimedia Learning

Interactive Multimedia Learning
Title Interactive Multimedia Learning PDF eBook
Author Abdulmotaleb El Saddik
Publisher Springer Science & Business Media
Total Pages 192
Release 2013-12-11
Genre Computers
ISBN 3642567908

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This text looks at the development and reusability of multimedia content in web-based learning systems. The author discusses the development of a component-based framework that enables developers to employ reusable software components enhanced with metadata. The text contains complete instructional visualizations in a rich learning context. Two activities for making stand-alone visualizations group-aware are addressed. No other work has addressed the issue of transparent collaboration based on instructional visualizations enhanced with metadata in such a way.