Infernal Games
Title | Infernal Games PDF eBook |
Author | Joseph Nassise |
Publisher | Harbinger Books |
Total Pages | 212 |
Release | 2023-08-28 |
Genre | Fiction |
ISBN | 1949459772 |
Keep your friends close and your enemies closer still… The war with the Chiang Shih is over but the Templars have paid a high price for victory. Even the Echo Team has not escaped unscathed, its commander returned a changed man with his thirst for vengeance quenched, but his spirit broken. It is the moment Simon Logan, the Necromancer has been waiting for. A daring prison break allows him to escape Templar control and vanish into the night. Newly promoted Captain Riley and the reformed Echo Team are given the job of tracking him down. But rather than waiting for Echo to come looking for him, the Necromancer takes the battle to them instead; luring former Commander Williams away from his home and stealing the physical form of his wife, Gabrielle, a woman caught somewhere between life and death. It is perhaps the one act that could rouse Cade from the grey haze his life has become. As he ruthlessly tracks the Necromancer through this world and the next, Cade can't help but ask himself what Logan might want with a half-dead woman and the man who had literally traveled to hell and back to rescue her. New York Times bestseller Joseph Nassise delivers another "tour-de-force of adrenaline-drenched mayhem" in the 4th book of the action-packed Templar Chronicles urban fantasy series.
Infernal Games
Title | Infernal Games PDF eBook |
Author | Jenna Wolfhart |
Publisher | |
Total Pages | 302 |
Release | 2021-07-19 |
Genre | |
ISBN | 9781916383777 |
My life is pretty normal now. No demons. No soul contracts. No supernatural serial killers trying to stab me in a dark alley. It's all very safe. And boring. But when Lucifer shows up in Hell's Kitchen, he drags me into a dangerous game of cat and mouse. One I can't lose. If he gets his hands on me, he'll bind me to his side. Why? No one knows. I have a sneaking suspicion it has something to do with a darkness in my past I can barely remember. Whenever I'm near Az, hazy memories spark, and our undeniable connection feels strangely familiar. Whatever the reason, I have to find the answers fast. Or I'll end up trapped in Hell forever.
Infernal Games
Title | Infernal Games PDF eBook |
Author | Joseph Nassise |
Publisher | |
Total Pages | 0 |
Release | 2023-08-16 |
Genre | |
ISBN | 9781949459784 |
Keep your friends close and your enemies closer still¿The war with the Chiang Shih is over but the Templars have paid a high price for victory. Even the Echo Team has not escaped unscathed, its commander returned a changed man with his thirst for vengeance quenched, but his spirit broken.It is the moment Simon Logan, the Necromancer has been waiting for. A daring prison break allows him to escape Templar control and vanish into the night. Newly promoted Captain Riley and the reformed Echo Team are given the job of tracking him down.But rather than waiting for Echo to come looking for him, the Necromancer takes the battle to them instead; luring former Commander Williams away from his home and stealing the physical form of his wife, Gabrielle, a woman caught somewhere between life and death. It is perhaps the one act that could rouse Cade from the grey haze his life has become.As he ruthlessly tracks the Necromancer through this world and the next, Cade can't help but ask himself what Logan might want with a half-dead woman and the man who had literally traveled to hell and back to rescue her.
An Exploration of Space 1999 Through the Lens of Video Games: Payne 1999
Title | An Exploration of Space 1999 Through the Lens of Video Games: Payne 1999 PDF eBook |
Author | John K. Balor |
Publisher | Lulu.com |
Total Pages | 742 |
Release | 2019-07-02 |
Genre | |
ISBN | 0359766781 |
This book contains transcripts from Online Alpha discussions where the video game PAYNE 1999, game theory and game-study theories are used for analysing and commenting on problems of conflict and cooperation in SPACE 1999. The discussions build on more than a decade of conversations and debate about PAYNE 1999, and the aim of the book is to put the various threads together while also developing new ideas and providing direction for further investigations. The book has been developed on an idealistic basis, and it is sold at the lowest price the publisher was willing to accept. A free e-book version can be downloaded at www.lulu.com.
Faust; a Lyric Play, in three Acts [and in verse]. The music by Spohr. The Libretto edited and translated [from the German of J. C. Bernard], by M. Maggioni, etc. Ital. and Eng
Title | Faust; a Lyric Play, in three Acts [and in verse]. The music by Spohr. The Libretto edited and translated [from the German of J. C. Bernard], by M. Maggioni, etc. Ital. and Eng PDF eBook |
Author | Dr. Johann FAUST |
Publisher | |
Total Pages | 86 |
Release | 1852 |
Genre | |
ISBN |
The Ultimate History of Video Games, Volume 2
Title | The Ultimate History of Video Games, Volume 2 PDF eBook |
Author | Steven L. Kent |
Publisher | Crown |
Total Pages | 592 |
Release | 2021-08-24 |
Genre | Social Science |
ISBN | 1984825437 |
The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.
A Guide to Movie Based Video Games
Title | A Guide to Movie Based Video Games PDF eBook |
Author | Christopher Carton |
Publisher | White Owl |
Total Pages | 202 |
Release | 2023-08-30 |
Genre | Games & Activities |
ISBN | 1399085980 |
You’ve seen the movie, now PLAY the movie! Long before gaming came to the big screen, cinema arrived in the homes of millions in the form of licensed video games; playable merchandise that tied in to some of the major tentpoles of cinematic history. Many of these games followed the storylines of the movies on which they were based, as well as providing supplementary adventures to major franchises. Collected in this book are some of the biggest games to come from Hollywood adventures during the '80s and '90s. In this comprehensive book, you’ll find over 300 games across 18 chapters, with sections dedicated to major movie franchises such as Star Wars, Jurassic Park, Top Gun, Pixar, Aliens and Indiana Jones, along with nearly 200 full-color screenshots of major releases. Showcasing the highs and lows of early computer gaming through the 16-bit era and onto the advent of 3D console gaming, A Guide to Movie Based Video Games: 1982 - 2000 covers two decades of video games with trivia, analysis and recommendations. Grab your controller, step into the silver screen and get ready to play!