Imagined Worlds

Imagined Worlds
Title Imagined Worlds PDF eBook
Author Freeman J. Dyson
Publisher Harvard University Press
Total Pages 228
Release 1998
Genre History
ISBN 9780674539099

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Chapters have such headings as: Stories, Science, Technology, Evolution, and Ethics.

Counternarratives

Counternarratives
Title Counternarratives PDF eBook
Author John Keene
Publisher New Directions Publishing
Total Pages 320
Release 2016-05-17
Genre Fiction
ISBN 081122435X

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Now in paperback, a bewitching collection of stories and novellas that are “suspenseful, thought-provoking, mystical, and haunting” (Publishers Weekly) Ranging from the seventeenth century to the present, and crossing multiple continents, Counternarratives draws upon memoirs, newspaper accounts, detective stories, and interrogation transcripts to create new and strange perspectives on our past and present. “An Outtake” chronicles an escaped slave’s take on liberty and the American Revolution; “The Strange History of Our Lady of the Sorrows” presents a bizarre series of events that unfold in Haiti and a nineteenth-century Kentucky convent; “The Aeronauts” soars between bustling Philadelphia, still-rustic Washington, and the theater of the U. S. Civil War; “Rivers” portrays a free Jim meeting up decades later with his former raftmate Huckleberry Finn; and in “Acrobatique,” the subject of a famous Edgar Degas painting talks back.

Anime Architecture

Anime Architecture
Title Anime Architecture PDF eBook
Author Stefan Riekele
Publisher National Geographic Books
Total Pages 0
Release 2020-11-17
Genre Architecture
ISBN 0500294526

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An unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.

Mythology

Mythology
Title Mythology PDF eBook
Author Christopher Dell
Publisher
Total Pages 0
Release 2012
Genre Myth
ISBN 9780500516157

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An exploration of myths from around the world with an authoritative text and an inspired selection of images

Mindscapes, the Geographies of Imagined Worlds

Mindscapes, the Geographies of Imagined Worlds
Title Mindscapes, the Geographies of Imagined Worlds PDF eBook
Author George Edgar Slusser
Publisher SIU Press
Total Pages 326
Release 1989
Genre Fiction
ISBN 9780809314546

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Eighteen essays plus four examples from the ninth annual J. Lloyd Eaton Conference on Science Fiction and Fantasy Literature at the University of California, Riverside. The concept of mindscape, Slusser and Rabkin explain, allows critics to focus on a single fundamental problem: "The constant need for a relation between mind and some being external to mind." The essayists are Poul Anderson, Wendy Doniger O'Flaherty, Ronald J. Heckelman, David Brin, Frank McConnell, George E. Slusser, James Romm, Jack G. Voller, Peter Fitting, Michael R. Collings, Pascal J. Thomas, Reinhart Lutz, Joseph D. Miller, Gary Westfahl, Bill Lee, Max P. Belin, William Lomax, and Donald M. Hassler. The book concludes with four authors discussing examples of mindscape. The participants are Jean-Pierre Barricelli, Gregory Benford, Gary Kern, and David N. Samuelson.

Tabletop Role-Playing Games and the Experience of Imagined Worlds

Tabletop Role-Playing Games and the Experience of Imagined Worlds
Title Tabletop Role-Playing Games and the Experience of Imagined Worlds PDF eBook
Author Nicholas J. Mizer
Publisher Springer Nature
Total Pages 174
Release 2019-11-22
Genre Social Science
ISBN 3030291278

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In 1974, the release of Dungeons & Dragons forever changed the way that we experience imagined worlds. No longer limited to simply reading books or watching movies, gamers came together to collaboratively and interactively build and explore new realms. Based on four years of interviews and game recordings from locations spanning the United States, this book offers a journey that explores how role-playing games use a combination of free-form imagination and tightly constrained rules to experience those realms. By developing our understanding of the fantastic worlds of role-playing games, this book also offers insight into how humans come together and collaboratively imagine the world around us.

Real and Imagined Worlds

Real and Imagined Worlds
Title Real and Imagined Worlds PDF eBook
Author Morroe Berger
Publisher Harvard University Press
Total Pages 328
Release 1977
Genre Literary Criticism
ISBN 9780674749412

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