Image Objects

Image Objects
Title Image Objects PDF eBook
Author Jacob Gaboury
Publisher MIT Press
Total Pages 323
Release 2021-08-03
Genre Computers
ISBN 0262045036

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How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.

Integrated Image and Graphics Technologies

Integrated Image and Graphics Technologies
Title Integrated Image and Graphics Technologies PDF eBook
Author David D. Zhang
Publisher Springer Science & Business Media
Total Pages 418
Release 2006-04-18
Genre Computers
ISBN 1402077750

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Integrated Image and Graphics Technologies attempts to enhance the access points to both introductory and advanced material in this area, and to facilitate the reader with a comprehensive reference for the study of integrated technologies, systems of image and graphics conveniently and effectively. This edited volume will provide a collection of fifteen contributed chapters by experts, containing tutorial articles and new material describing in a unified way, the basic concepts, theories, characteristic features of the technology and the integration of image and graphics technologies, with recent developments and significant applications.

Image and Graphics Technologies and Applications

Image and Graphics Technologies and Applications
Title Image and Graphics Technologies and Applications PDF eBook
Author Yongtian Wang
Publisher Springer
Total Pages 659
Release 2018-08-11
Genre Computers
ISBN 981131702X

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This book constitutes the refereed proceedings of the 13th Chinese Conference on Image and Graphics Technologies and Applications, IGTA 2018, held in Beijing, China in April, 2018. The 64 papers presented were carefully reviewed and selected from 138 submissions. They provide a forum for sharing progresses in the areas of image processing technology; image analysis and understanding; computer vision and pattern recognition; big data mining, computer graphics and VR; as well as image technology applications.

Image and Graphics

Image and Graphics
Title Image and Graphics PDF eBook
Author Yuxin Peng
Publisher Springer Nature
Total Pages 830
Release 2021-09-30
Genre Computers
ISBN 3030873552

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This three-volume set LNCS 12888, 12898, and 12890 constitutes the refereed conference proceedings of the 11th International Conference on Image and Graphics, ICIG 2021, held in Haikou, China, in August 2021.* The 198 full papers presented were selected from 421 submissions and focus on advances of theory, techniques and algorithms as well as innovative technologies of image, video and graphics processing and fostering innovation, entrepreneurship, and networking. *The conference was postponed due to the COVID-19 pandemic.

Image Processing for Computer Graphics

Image Processing for Computer Graphics
Title Image Processing for Computer Graphics PDF eBook
Author Jonas Gomes
Publisher Springer Science & Business Media
Total Pages 365
Release 2013-04-17
Genre Computers
ISBN 1475727453

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The focus of this book is on providing a thorough treatment of image processing with an emphasis on those aspects most used in computer graphics. Throughout, the authors concentrate on describing and analysing the underlying concepts rather than on presenting algorithms or pseudocode. As befits a modern introduction to this topic, a healthy balance is struck between discussing the underlying mathematics of the subject and the main topics covered: signal processing, data discretization, the theory of colour and different colour systems, operations in images, dithering and half-toning, warping and morphing, and image processing.

Tyler Graphics, the Extended Image

Tyler Graphics, the Extended Image
Title Tyler Graphics, the Extended Image PDF eBook
Author Elizabeth Armstrong
Publisher
Total Pages 264
Release 1987
Genre Art
ISBN

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Image and Graphics

Image and Graphics
Title Image and Graphics PDF eBook
Author Yao Zhao
Publisher Springer Nature
Total Pages 688
Release 2019-11-27
Genre Computers
ISBN 3030341135

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This three-volume set LNCS 11901, 11902, and 11903 constitutes the refereed conference proceedings of the 10thth International Conference on Image and Graphics, ICIG 2019, held in Beijing, China, in August 2019. The 183 full papers presented were selected from 384 submissions and focus on advances of theory, techniques and algorithms as well as innovative technologies of image, video and graphics processing and fostering innovation, entrepreneurship, and networking.