The Humane Interface

The Humane Interface
Title The Humane Interface PDF eBook
Author Jef Raskin
Publisher Addison-Wesley Professional
Total Pages 278
Release 2000
Genre Computers
ISBN 9780201379372

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Cognetics and the locus of attention - Meanings, modes, monotony, and myths - Quantification - Unification - Navigation and other aspects of humane interfaces - Interface issues outside the user interface.

Macintosh Human Interface Guidelines

Macintosh Human Interface Guidelines
Title Macintosh Human Interface Guidelines PDF eBook
Author Apple Computer, Inc
Publisher Addison-Wesley Professional
Total Pages 420
Release 1992
Genre Computers
ISBN 9780201622164

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This book provides authoritative information on the theory behind the Macintosh 'look and feel' and the practice of using individual interface components. It includes many examples of good design and explains why one implementation is superior to another. Anyone designing or creating a product for Macintosh computers needs to understand the information in this book.

Brain-Computer Interfaces

Brain-Computer Interfaces
Title Brain-Computer Interfaces PDF eBook
Author Desney S. Tan
Publisher Springer Science & Business Media
Total Pages 286
Release 2010-06-10
Genre Computers
ISBN 1849962723

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For generations, humans have fantasized about the ability to create devices that can see into a person’s mind and thoughts, or to communicate and interact with machines through thought alone. Such ideas have long captured the imagination of humankind in the form of ancient myths and modern science fiction stories. Recent advances in cognitive neuroscience and brain imaging technologies have started to turn these myths into a reality, and are providing us with the ability to interface directly with the human brain. This ability is made possible through the use of sensors that monitor physical processes within the brain which correspond with certain forms of thought. Brain-Computer Interfaces: Applying our Minds to Human-Computer Interaction broadly surveys research in the Brain-Computer Interface domain. More specifically, each chapter articulates some of the challenges and opportunities for using brain sensing in Human-Computer Interaction work, as well as applying Human-Computer Interaction solutions to brain sensing work. For researchers with little or no expertise in neuroscience or brain sensing, the book provides background information to equip them to not only appreciate the state-of-the-art, but also ideally to engage in novel research. For expert Brain-Computer Interface researchers, the book introduces ideas that can help in the quest to interpret intentional brain control and develop the ultimate input device. It challenges researchers to further explore passive brain sensing to evaluate interfaces and feed into adaptive computing systems. Most importantly, the book will connect multiple communities allowing research to leverage their work and expertise and blaze into the future.

Human Interface Guidelines

Human Interface Guidelines
Title Human Interface Guidelines PDF eBook
Author Apple Computer, Inc
Publisher Addison Wesley Publishing Company
Total Pages 164
Release 1987
Genre Computers
ISBN

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The Psychology of Human-Computer Interaction

The Psychology of Human-Computer Interaction
Title The Psychology of Human-Computer Interaction PDF eBook
Author Stuart K. Card
Publisher CRC Press
Total Pages 348
Release 2018-05-04
Genre Computers
ISBN 135140945X

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Defines the psychology of human-computer interaction, showing how to span the gap between science & application. Studies the behavior of users in interacting with computer systems.

Handbook of Human-Computer Interaction

Handbook of Human-Computer Interaction
Title Handbook of Human-Computer Interaction PDF eBook
Author M.G. Helander
Publisher Elsevier
Total Pages 1202
Release 2014-06-28
Genre Computers
ISBN 1483295133

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This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development. The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.

Tog on Software Design

Tog on Software Design
Title Tog on Software Design PDF eBook
Author Bruce Tognazzini
Publisher Addison-Wesley Professional
Total Pages 436
Release 1996
Genre Computers
ISBN 9780201489170

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Do you need a break from all the code - intensive, heavily technical books you usually pour over? Interface visionary Bruce & "Tog & " Tognazziniwill refocus your sights on the horizon with an eye - opening view of how the computer and communication industries together are poised to transform our home, education, and work lives. This readable book offers revealing, provocative, and sometimes controversial insights on a broad sampling of technology topics from quality management to the meaning of standards. Taken together, these insights furnish a forward - looking blueprint for successful software development for the future.