Human-Computer Interaction and Operators' Performance

Human-Computer Interaction and Operators' Performance
Title Human-Computer Interaction and Operators' Performance PDF eBook
Author Gregory Z. Bedny
Publisher CRC Press
Total Pages 464
Release 2010-08-09
Genre Computers
ISBN 1439836272

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A collection of works authored by leading scientists from the US and Russia, Human-Computer Interaction and Operators' Performance: Optimizing Work Design with Activity Theory describes applied and systemic-structural activity theory as it is used to study human-computer interaction, aviation, design, and training. Important from a theoretical and

Applying Systemic-Structural Activity Theory to Design of Human-Computer Interaction Systems

Applying Systemic-Structural Activity Theory to Design of Human-Computer Interaction Systems
Title Applying Systemic-Structural Activity Theory to Design of Human-Computer Interaction Systems PDF eBook
Author Gregory Z. Bedny
Publisher CRC Press
Total Pages 424
Release 2014-12-17
Genre Computers
ISBN 1482258056

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Human Computer Interaction (HCI) is no longer limited to trained software users. Today people interact with various devices such as mobile phones, tablets, and laptops. How can such interaction be made more user friendly, even when user proficiency levels vary? This book explores methods for assessing the psychological complexity of compute

Human-computer Interaction in Tactical Operations

Human-computer Interaction in Tactical Operations
Title Human-computer Interaction in Tactical Operations PDF eBook
Author Richard W. Obermayer
Publisher
Total Pages 92
Release 1990
Genre Command and control systems
ISBN

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Human Computer Interaction

Human Computer Interaction
Title Human Computer Interaction PDF eBook
Author Kikuo Asai
Publisher BoD – Books on Demand
Total Pages 396
Release 2008-10-01
Genre Computers
ISBN 9537619141

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The book consists of 20 chapters, each addressing a certain aspect of human-computer interaction. Each chapter gives the reader background information on a subject and proposes an original solution. This should serve as a valuable tool for professionals in this interdisciplinary field. Hopefully, readers will contribute their own discoveries and improvements, innovative ideas and concepts, as well as novel applications and business models related to the field of human-computer interaction. It is our wish that the reader consider not only what our authors have written and the experimentation they have described, but also the examples they have set.

Self-Regulation in Activity Theory

Self-Regulation in Activity Theory
Title Self-Regulation in Activity Theory PDF eBook
Author Gregory Z. Bedny
Publisher CRC Press
Total Pages 879
Release 2018-10-03
Genre Computers
ISBN 1466569352

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Every complex human-machine system includes a computer as a critically important means of work. However, an operator's interaction with a computerized system cannot be reduced to only performing computer-based tasks. Today human-computer interaction (HCI) is not limited to trained software users. People of all ages use all different kinds of gadget

Human-computer Interaction, INTERACT '03

Human-computer Interaction, INTERACT '03
Title Human-computer Interaction, INTERACT '03 PDF eBook
Author Matthias Rauterberg
Publisher IOS Press
Total Pages 1160
Release 2003
Genre Computers
ISBN 9781586033637

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This work brings together papers written by researchers and practitioners actively working in the field of human-computer interaction. It should be of use to students who study information technology and computer sciences, and to professional designers who are interested in User Interface design.

Social Computing

Social Computing
Title Social Computing PDF eBook
Author Wanxiang Che
Publisher Springer
Total Pages 716
Release 2016-07-30
Genre Computers
ISBN 9811020531

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This two volume set (CCIS 623 and 634) constitutes the refereed proceedings of the Second International Conference of Young Computer Scientists, Engineers and Educators, ICYCSEE 2016, held in Harbin, China, in August 2016. The 91 revised full papers presented were carefully reviewed and selected from 338 submissions. The papers are organized in topical sections on Research Track (Part I) and Education Track, Industry Track, and Demo Track (Part II) and cover a wide range of topics related to social computing, social media, social network analysis, social modeling, social recommendation, machine learning, data mining.