The Philosophy of Play

The Philosophy of Play
Title The Philosophy of Play PDF eBook
Author Emily Ryall
Publisher Routledge
Total Pages 218
Release 2013-04-12
Genre Education
ISBN 1136269916

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Play is a vital component of the social life and well-being of both children and adults. This book examines the concept of play and considers a variety of the related philosophical issues. It also includes meta-analyses from a range of philosophers and theorists, as well as an exploration of some key applied ethical considerations. The main objective of The Philosophy of Play is to provide a richer understanding of the concept and nature of play and its relation to human life and values, and to build disciplinary and paradigmatic bridges between scholars of philosophy and scholars of play. Including specific chapters dedicated to children and play, and exploring the work of key thinkers such as Plato, Sartre, Wittgenstein, Gadamer, Deleuze and Nietzsche, this book is invaluable reading for any advanced student, researcher or practitioner with an interest in education, playwork, leisure studies, applied ethics or the philosophy of sport.

How to Play Philosophy

How to Play Philosophy
Title How to Play Philosophy PDF eBook
Author Michael Picard
Publisher Rowman & Littlefield
Total Pages 249
Release 2022-02-14
Genre Philosophy
ISBN 0761873074

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Philosophy can transform your life. But the only philosophy that can save you is your own. Yet how do you find your own in an age of misinformation and unbridled spin, when truth is unfashionable and hype hyper-attractive. Where is the air needed to breathe the honest spirit of inquiry? How to Play Philosophy is a breezy array of lyrical, creative essays that explore timeless and timely ideas about who we are, how we live and what we think. MIT-trained philosopher Michael Picard gives airing to numerous philosophers from conflicting traditions and builds an intellectual background to enable readers to draw their own conclusions. Written in a spirit of free and playful inquiry, the essays were composed originally to support public participatory philosophy, or Café Philosophy, which the author has facilitated for decades. Subjects include Play it With Feeling (Desire, Stress, Anger); Games We Play (Intimacy, Loyalty, Betrayal) and Playing Fair (Values, Good, Integrity), alongside epistemological topics including Truth (Knowledge, Certainty, Objectivity) and the perennial metaphysical quandaries (Human Nature, The Sacred, God). Written for everyone interested in exploring age-old subjects in an age of disposable content, How to Play Philosophy offers playful provocations with the aim of enabling independent thinking and deeper public conversations.

Play in Philosophy and Social Thought

Play in Philosophy and Social Thought
Title Play in Philosophy and Social Thought PDF eBook
Author Henning Eichberg
Publisher Routledge
Total Pages 266
Release 2018-08-06
Genre Philosophy
ISBN 0429838697

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To understand play, we need a bottom-up phenomenology of play. This phenomenology highlights the paradox that it is the players who play the game, but it is also the game which makes us players. Yet what is it that plays us, when we play? Do we play the game, or does the game play us? These questions concern the relation between the playing subject and play as something larger than the individual – play as craft, play as rhythm, play between normality and otherness, even play as religion, as a sense of spiritual play between self and other. This goes deeper than the welfare-political or educational intention to make people play or play more, or to advise individuals to play in a correct and useful way. Exploring topics such as identity, otherness, and disability, as well as activities including skiing, yoga, dance and street sport, this interdisciplinary study continues the work of the late Henning Eichberg and sheds new light on the questions that play at the borders of philosophy, anthropology, and the sociology of sport and leisure. Play in Philosophy and Social Thought is a fascinating resource for students of philosophy of sport, cultural studies, sport sciences and anthropological studies. It is also a thought-provoking read for sport and play philosophers, sociologists, anthropologists, cultural studies scholars, and practitioners working with play.

Ender's Game and Philosophy

Ender's Game and Philosophy
Title Ender's Game and Philosophy PDF eBook
Author D. E. Wittkower
Publisher Open Court
Total Pages 288
Release 2013-10-21
Genre Philosophy
ISBN 081269841X

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Ender’s Game, Orson Scott Card’s award-winning 1985 novel, has been discovered and rediscovered by generations of science fiction fans and young adult readers, banned and challenged in schools, assigned in high school English classes, and adopted as reading by the US Marine Corps. Ender's Game and its sequels explores rich themes—the violence and cruelty of children, the role of empathy in war, and the balance of individual dignity and the social good—with compelling elements of a coming-of-age story and exciting and immersive battle scenes. Ender’s Game and Philosophy brings together over thirty philosophers to engage in wide-ranging discussion on the troubling, exciting, and fascinating issues raised in and amidst the excitement and fear of Orson Scott Card’s novels and Gavin Hood’s film. Authors address issues such as: the justifiability of pre-emptive strikes, how Ender’s disconnected and dispassionate violence is mirrored in today’s drone warfare, whether the end of saving the species can justify the most brutal means, the justifiability of lies and deception in wartimes, how military schools produce training in virtue, how Ender as the “good student” is held to a different educational standard, which rules can be broken in games and which cannot, Ender’s world as a mirror of our own surveillance society, the moral hazards of child warriors, the value of Ender’s ability to sympathize with his enemies, the meaning of a “hive-mind,” the limits of our ability to relate to one, the relationship between Ender’s story and Card’s Mormonism. The authors of Ender’s Game and Philosophy challenge readers to confront and work through the conceptual and emotional challenges that Ender’s Game presents, bringing a new light on the idea of a just war, the virtues of the soldier, the nature of childhood, the social value and moral corruption of lies and deception, the practices of education and of leadership, and the serious work of playing games.

Philosophy For Dummies

Philosophy For Dummies
Title Philosophy For Dummies PDF eBook
Author Tom Morris
Publisher John Wiley & Sons
Total Pages 387
Release 2011-03-10
Genre Philosophy
ISBN 1118053540

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Discover how to apply ancient wisdom to your everyday life Philosophy at its best is an activity more than a body of knowledge. In an ancient sense, done right, it is a healing art. It’s intellectual self-defense. It’s a form of therapy. But it’s also much more. Philosophy is map-making for the soul, cartography for the human journey. It’s an important navigational tool for life that too many modern people try to do without. Philosophy For Dummies is for anyone who has ever entertained a question about life and this world. In a conversational tone, the book's author – a modern-day scholar and lecturer – brings the greatest wisdom of the past into the challenges that we face now. This refreshingly different guide explains philosophical fundamentals and explores some of the strangest and deepest questions ever posed to human beings, such as How do we know anything? What does the word good mean? Are we ever really free? Do human beings have souls? Is there life after death? Is there a God? Is happiness really possible in our world? This book is chock full of all those questions you may have long wanted to think about and talk with someone about, but have never had the time or opportunity to tackle head on. Philosophy For Dummies invites you to discuss the issues you find in the guide, share perspectives, and compare thoughts and feelings with someone you respect. You'll find lots of material to mull over with your friends or spouse, including thoughts on When to doubt, and when to doubt our doubts The universal demand for evidence and proof The four dimensions of human experience Arguments for materialism Fear of the process of dying Prayers and small miracles Moral justification for allowing evil The ancient philosopher Socrates (fifth century, B.C.) thought that, when it comes to the Ultimate Questions, we all start off as dummies. But if we are humbly aware of how little we actually know, then we can really begin to learn. Philosophy For Dummies will put you on the path to wising up as you steer through the experience called life.

Philosophy Looks at Chess

Philosophy Looks at Chess
Title Philosophy Looks at Chess PDF eBook
Author Benjamin Hale
Publisher Open Court
Total Pages 288
Release 2012-03-30
Genre Philosophy
ISBN 0812698185

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Chess, the ancient strategy game, meets the latest, cutting-edge philosophy in this unique book. When 12 philosophers weigh in on one of the world's oldest and most beloved pastimes, the results are often surprising. Philosophical concepts as varied as phenomenology and determinism share the page with a treatise on hip-hop chess tactics and the question of whether Garry Kasparov is, in fact, a cyborg. Putting forth a remarkable array of different views on chess from philosophers with varied chess-proficiency, Philosophy Looks at Chess is an engaging read for chess adherents and the philosophically inclined alike.

The Well-Played Game

The Well-Played Game
Title The Well-Played Game PDF eBook
Author Bernard De Koven
Publisher MIT Press
Total Pages 173
Release 2013-08-23
Genre Games & Activities
ISBN 0262019175

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The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game. De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven—affectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”—explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.