Horrible Jobs of the Renaissance

Horrible Jobs of the Renaissance
Title Horrible Jobs of the Renaissance PDF eBook
Author Louise Spilsbury
Publisher The Rosen Publishing Group
Total Pages 50
Release 2013-12-30
Genre Juvenile Nonfiction
ISBN 1482403722

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During the Renaissance, people were pinned into their clothing, even elaborate gowns. Children often had to work as pin makers, a job that paid only about $1 for each 20,000 pins made! Clear--but gross--descriptions of other horrible jobs of the Renaissance will draw readers into the castles of lords and the dung heaps tended by peasants. The historical content supports the social studies curriculum, while sidebars and colorful images augment some of the strangest, nastiest tasks that needed doing during that time.

Horrible Jobs of the Renaissance

Horrible Jobs of the Renaissance
Title Horrible Jobs of the Renaissance PDF eBook
Author Louise Spilsbury
Publisher Gareth Stevens Publishing LLLP
Total Pages 50
Release 1900-01-01
Genre Juvenile Nonfiction
ISBN 1482403714

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During the Renaissance, people were pinned into their clothing, even elaborate gowns. Children often had to work as pin makers, a job that paid only about $1 for each 20,000 pins made! Clear—but gross—descriptions of other horrible jobs of the Renaissance will draw readers into the castles of lords and the dung heaps tended by peasants. The historical content supports the social studies curriculum, while sidebars and colorful images augment some of the strangest, nastiest tasks that needed doing during that time.

Horrible Jobs in Medieval Times

Horrible Jobs in Medieval Times
Title Horrible Jobs in Medieval Times PDF eBook
Author Robyn Hardyman
Publisher The Rosen Publishing Group
Total Pages 50
Release 2013-12-30
Genre Juvenile Nonfiction
ISBN 1482403412

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During Medieval times, medical practice included bloodletting, leeching, and sometimes sawing off a hand or foot. Those must have been awful jobs! But the poor physicians didn't have it as bad as dung farmers or smelly fullers. Readers will discover the many terrible tasks that needed to be done, all while learning the social and political structure of Medieval Europe. Sidebars and historical images add even more detail for readers to enjoy--horrible though it may be!

Horrible Jobs in Colonial Times

Horrible Jobs in Colonial Times
Title Horrible Jobs in Colonial Times PDF eBook
Author Louise Spilsbury
Publisher Gareth Stevens Publishing LLLP
Total Pages 50
Release 2014-01-01
Genre Juvenile Nonfiction
ISBN 1482403307

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As the 13 colonies grew, they prospered with new industries and trade. However, some of these trades, like tanning animal hides, were unpleasant. In fact, from slaves and indentured servants, to “mad hatters” and risk-taking whalers, jobs in the colonies could be downright horrible! Readers will delight in viewing the colonial world through a different lens while they continue to learn about life in early America. Enhanced by detailed images, the social studies content augments classroom learning through true—though sometimes disgusting—facts and examples of making a living in the 13 colonies.

Horrible Jobs in Ancient Greece and Rome

Horrible Jobs in Ancient Greece and Rome
Title Horrible Jobs in Ancient Greece and Rome PDF eBook
Author Robyn Hardyman
Publisher Gareth Stevens Publishing LLLP
Total Pages 50
Release 2013-12-15
Genre Juvenile Nonfiction
ISBN 1482403293

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Though ancient Greece and Rome had their share of terrible jobs, perhaps the worst was that of the Roman gladiator. He trained endlessly, only to fight for his life anytime entertainment was needed. While some gladiators became rich and famous, most were simply slaughtered. Readers can form their own opinions about the most horrible job in ancient Greece and Rome as they learn surprising information about time-consuming, smelly, and dangerous tasks. Historical images and illustrations highlight horrible laundry practices, food preparation, and living conditions of the time. No detail is too gross to include!

The Worst Jobs in History

The Worst Jobs in History
Title The Worst Jobs in History PDF eBook
Author Sir Tony Robinson
Publisher Pan
Total Pages 224
Release 2017-06-27
Genre
ISBN 9781509843091

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Whether it's swilling out the crotch of a knight's soiled armor after the battle of Agincourt, risking his neck in the rigging of HMS Victory, or as "Groom of the Stool" going to places where none of Henry VIII's six wives would venture, Tony endures the worst jobs imaginable to get to the bottom (sometimes literally) of the story. From the Roman invasion to the reign of Queen Victoria, Tony has met the challenge of seeking out the worst jobs of each era. The Gunpowder Plot drew Tony to the role of the Saltpetre Man who collected human waste because its nitrate content could be turned into gunpowder. In the same vein, he has revealed some of the worst jobs behind the building of the great medieval cathedrals. With Tony we discover the dire conditions of Nelson's Victory, where the most common form of retirement was being sewn into a hammock with a couple of cannon balls and dropped over the side. Then there's the impact of the Industrial Revolution, a source of wealth and power for the few, but a cornucopia of lousy jobs for the many. Packed with disgusting yet fascinating professions, this book really gets into the grime of how life was for ordinary people, and provides a vivid alternative (and fairly disgusting) history of Britain.

Gamers at Work

Gamers at Work
Title Gamers at Work PDF eBook
Author Morgan Ramsay
Publisher Apress
Total Pages 345
Release 2012-06-08
Genre Computers
ISBN 1430233524

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"Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." —Peter Molyneux OBE, founder, Lionhead Studios "Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." —Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." —North County Times "Gamers at Work is truly an invaluable resource that's well worth adding to your personal library." —Wii Love It There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management. Gamers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business As an added bonus, check out Online Game Pioneers at Work, published in 2015, for even more incredible stories from leaders in the mobile space. Featured Entrepreneurs: Trip Hawkins, Electronic Arts (Madden NFL) Nolan Bushnell, Atari (Pong) Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization) Tony Goodman, Ensemble Studios (Age of Empires) Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II) Tim Cain, Troika Games (Arcanum, Vampire: the Masquerade—Bloodlines) Warren Spector, Junction Point Studios (Disney Epic Mickey) Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego) Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball) John Smedley, Verant Interactive (EverQuest, PlanetSide) Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry) Lorne Lanning, Oddworld Inhabitants (Oddworld) Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls) Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear) Christopher Weaver, Bethesda Softworks (The Elder Scrolls) Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted) Ted Price, Insomniac Games (Spyro, Resistance) Other books in the Apress At Work Series: Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7