Graphic Design for the Electronic Age

Graphic Design for the Electronic Age
Title Graphic Design for the Electronic Age PDF eBook
Author Jan V. White
Publisher
Total Pages 234
Release 1988
Genre Computers
ISBN

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"A Xerox Press book." Includes index.

History of Modern Design

History of Modern Design
Title History of Modern Design PDF eBook
Author David Raizman
Publisher Laurence King Publishing
Total Pages 406
Release 2003
Genre Design
ISBN 9781856693486

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An exploration of the parallel development of product and graphic design from the 18th century to the 21st. The effects of mass production and consumption, man-made industrial materials and extended lines of communication are also discussed.

Analyzing Art, Culture, and Design in the Digital Age

Analyzing Art, Culture, and Design in the Digital Age
Title Analyzing Art, Culture, and Design in the Digital Age PDF eBook
Author Mura, Gianluca
Publisher IGI Global
Total Pages 330
Release 2015-09-23
Genre Art
ISBN 1466686804

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Technological advancements have influenced many fields of study, and the visual arts are no exception. With the development of new creative software and computer programs, artists and designers are free to create in a digital context, equipped with precision and efficiency. Analyzing Art, Culture, and Design in the Digital Age brings together a collection of chapters on the digital tools and processes impacting the fields of art and design, as well as related cultural experiences in the digital sphere. Including the latest scholarly research on the application of technology to the study, implementation, and culture of creative practice, this publication is an essential reference source for researchers, academicians, and professionals interested in the influence of technology on art, design, and culture. This publication features timely, research-based chapters discussing the connections between art and technology including, but not limited to, virtual art and design, the metaverse, 3D creative design environments, cultural communication, and creative social processes.

Graphic Design in the Post-Digital Age: A Survey of Practices Fueled by Creative Coding

Graphic Design in the Post-Digital Age: A Survey of Practices Fueled by Creative Coding
Title Graphic Design in the Post-Digital Age: A Survey of Practices Fueled by Creative Coding PDF eBook
Author Rob van Leijsen Demian Conrad
Publisher Set Margins' Publications
Total Pages 0
Release 2023-04
Genre Design
ISBN 9789083270692

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Designers discuss the possibilities of creative coding today Through interviews with more than 20 designers, Graphic Design in the Post-Digital Age looks at the challenges and opportunities of the fast-changing world of creative coding within a growing community of designers opting to make their own design tools. The designers reflect upon the ways in which coding has transformed their design practice, and the directions it will take in the future. The book is designed entirely by code, featuring digital print on its cut edges and fluorescent colors. Designers interviewed include: Dimitri Jeanottat, Ted Davis, Urs Hofer, Jeroen Barendse, Casey Reas, Yehwan Song, Luuse/Marianne Plano + Léonard Mabille, Sarah Garcin, Tancrède Ottiger, Jürg Lehni, Loraine Furter, Raphael Bastide, Petr van Blokland, Dinamo/Fabian Harb + Fabiola Mejía, Johnson/Kingston/Ivan Weiss + Michael Kryenbühl, Eurostandard / Pierrick Brégeon + Ali-Eddine Abdelkhalek, Zach Lieberman, Samuel Weidmann, Erik van Blokland, Studio Dumbar / Sander Sturing and Stan Haanappel, Émilie Pillet and Dia Studio/Mitch Paone.

AIGA Professional Practices in Graphic Design

AIGA Professional Practices in Graphic Design
Title AIGA Professional Practices in Graphic Design PDF eBook
Author Tad Crawford
Publisher Simon and Schuster
Total Pages 336
Release 2010-02-23
Genre Design
ISBN 1581157495

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"Provides definitive guidelines on all aspects of the graphic design business."—FYI. * Newly revised and expanded version of an industry classic--5,000 sold! * Up-to-the-minute! Includes web, interactive, and green design, new legislation * Each chapter written by an authority on the subject. Here’s the definitive guide to professional business practices in graphic design, now fully revised and updated for the digital age. Up-to-the-minute coverage of web, interactive, and motion graphics; green design; potential repercussions of legislation on Orphan Works; protection of fonts and software; managing creative people; using professional help such as lawyers; and much more. Each in-depth chapter, covering such topics as professional relationships, fees, contracts, managing large projects, copyright and trademark issues, electronic uses, and more, has been written by an authority in the field. The newly revised AIGA Standard Form for Design Services is included for the convenience of readers, along with a complete resources section. No designer should do business without this comprehensive, authoritative book. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

Designing for the Digital Age

Designing for the Digital Age
Title Designing for the Digital Age PDF eBook
Author Kim Goodwin
Publisher John Wiley & Sons
Total Pages 770
Release 2011-03-25
Genre Computers
ISBN 1118079884

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Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.

Graphic Design for the Computer Age

Graphic Design for the Computer Age
Title Graphic Design for the Computer Age PDF eBook
Author Edward A. Hamilton
Publisher
Total Pages 198
Release 1970
Genre Design
ISBN

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