From Music to Sound

From Music to Sound
Title From Music to Sound PDF eBook
Author Makis Solomos
Publisher Routledge
Total Pages 224
Release 2019-10-28
Genre Music
ISBN 0429575017

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From Music to Sound is an examination of the six musical histories whose convergence produces the emergence of sound, offering a plural, original history of new music and showing how music had begun a change of paradigm, moving from a culture centred on the note to a culture of sound. Each chapter follows a chronological progression and is illustrated with numerous musical examples. The chapters are composed of six parallel histories: timbre, which became a central category for musical composition; noise and the exploration of its musical potential; listening, the awareness of which opens to the generality of sound; deeper and deeper immersion in sound; the substitution of composing the sound for composing with sounds; and space, which is progressively viewed as composable. The book proposes a global overview, one of the first of its kind, since its ambition is to systematically delimit the emergence of sound. Both well-known and lesser-known works and composers are analysed in detail; from Debussy to contemporary music in the early twenty-first century; from rock to electronica; from the sound objects of the earliest musique concrète to current electroacoustic music; from the Poème électronique of Le Corbusier-Varèse-Xenakis to the most recent inter-arts attempts. Covering theory, analysis and aesthetics, From Music to Sound will be of great interest to scholars, professionals and students of Music, Musicology, Sound Studies and Sonic Arts. Supporting musical examples can be accessed via the online Routledge Music Research Portal.

Psychology of Music

Psychology of Music
Title Psychology of Music PDF eBook
Author Siu-Lan Tan
Publisher Routledge
Total Pages 350
Release 2017-11-02
Genre Psychology
ISBN 1317299779

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In Psychology of Music: From Sound to Significance (2nd edition), the authors consider music on a broad scale, from its beginning as an acoustical signal to its different manifestations across cultures. In their second edition, the authors apply the same richness of depth and scope that was a hallmark of the first edition of this text. In addition, having laid out the topography of the field in the original book, the second edition puts greater emphasis on linking academic learning to real-world contexts, and on including compelling topics that appeal to students’ natural curiosity. Chapters have been updated with approximately 500 new citations to reflect advances in the field. The organization of the book remains the same as the first edition, while chapters have been updated and often expanded with new topics. 'Part I: Foundations' explores the acoustics of sound, the auditory system, and responses to music in the brain. 'Part II: The Perception and Cognition of Music' focuses on how we process pitch, melody, meter, rhythm, and musical structure. 'Part III: Development, Learning, and Performance' describes how musical capacities and skills unfold, beginning before birth and extending to the advanced and expert musician. And finally, 'Part IV: The Meaning and Significance of Music' explores social, emotional, philosophical and cultural dimensions of music and meaning. This book will be invaluable to undergraduates and postgraduate students in psychology and music, and will appeal to anyone who is interested in the vital and expanding field of psychology of music.

Creating Music and Sound for Games

Creating Music and Sound for Games
Title Creating Music and Sound for Games PDF eBook
Author G. W. Childs
Publisher Course Technology
Total Pages 326
Release 2007
Genre Computers
ISBN

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Creating Music and Sound for Games is about mastering the unique creative challenges faced by musicians and sound designers new to the field of composing music for computer and console games. In addition to covering the artistic angle, this book helps the reader choose the right hardware and software for composing music for games. Tutorials teach readers to develop music and audio cues to match the varying action in a game and how to successfully synchronize and format their compositions for the game industry. Finally, the book offers practical advice on breaking into the business.

Physics and Music

Physics and Music
Title Physics and Music PDF eBook
Author Harvey E. White
Publisher Courier Corporation
Total Pages 448
Release 2014-04-15
Genre Science
ISBN 0486794008

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Comprehensive and accessible, this foundational text surveys general principles of sound, musical scales, characteristics of instruments, mechanical and electronic recording devices, and many other topics. More than 300 illustrations plus questions, problems, and projects.

Music and Sound in the Healing Arts

Music and Sound in the Healing Arts
Title Music and Sound in the Healing Arts PDF eBook
Author John Beaulieu
Publisher
Total Pages 154
Release 1987
Genre Health & Fitness
ISBN

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Based on seventeen years of experimentation, observation and experience in assisting people through music and sound, this book is a guide for anyone interested in understanding and using music as a powerful means of healing for themselves and others.

The Routledge Companion to Screen Music and Sound

The Routledge Companion to Screen Music and Sound
Title The Routledge Companion to Screen Music and Sound PDF eBook
Author Miguel Mera
Publisher Taylor & Francis
Total Pages 634
Release 2017-05-25
Genre Music
ISBN 131739898X

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The Routledge Companion to Screen Music and Sound provides a detailed and comprehensive overview of screen music and sound studies, addressing the ways in which music and sound interact with forms of narrative media such as television, videogames, and film. The inclusive framework of "screen music and sound" allows readers to explore the intersections and connections between various types of media and music and sound, reflecting the current state of scholarship and the future of the field. A diverse range of international scholars have contributed an impressive set of forty-six chapters that move from foundational knowledge to cutting edge topics that highlight new key areas. The companion is thematically organized into five cohesive areas of study: Issues in the Study of Screen Music and Sound—discusses the essential topics of the discipline Historical Approaches—examines periods of historical change or transition Production and Process—focuses on issues of collaboration, institutional politics, and the impact of technology and industrial practices Cultural and Aesthetic Perspectives—contextualizes an aesthetic approach within a wider framework of cultural knowledge Analyses and Methodologies—explores potential methodologies for interrogating screen music and sound Covering a wide range of topic areas drawn from musicology, sound studies, and media studies, The Routledge Companion to Screen Music and Sound provides researchers and students with an effective overview of music’s role in narrative media, as well as new methodological and aesthetic insights.

Body, Sound and Space in Music and Beyond: Multimodal Explorations

Body, Sound and Space in Music and Beyond: Multimodal Explorations
Title Body, Sound and Space in Music and Beyond: Multimodal Explorations PDF eBook
Author Clemens Wöllner
Publisher Taylor & Francis
Total Pages 308
Release 2017-04-07
Genre Music
ISBN 1317173473

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Body and space refer to vital and interrelated dimensions in the experience of sounds and music. Sounds have an overwhelming impact on feelings of bodily presence and inform us about the space we experience. Even in situations where visual information is artificial or blurred, such as in virtual environments or certain genres of film and computer games, sounds may shape our perceptions and lead to surprising new experiences. This book discusses recent developments in a range of interdisciplinary fields, taking into account the rapidly changing ways of experiencing sounds and music, the consequences for how we engage with sonic events in daily life and the technological advancements that offer insights into state-of-the-art methods and future perspectives. Topics range from the pleasures of being locked into the beat of the music, perception–action coupling and bodily resonance, and affordances of musical instruments, to neural processing and cross-modal experiences of space and pitch. Applications of these findings are discussed for movement sonification, room acoustics, networked performance, and for the spatial coordination of movements in dance, computer gaming and interactive artistic installations.