Exploring Animal Crossing
Title | Exploring Animal Crossing PDF eBook |
Author | Bruce Baer Arnold |
Publisher | Anthem Press |
Total Pages | 144 |
Release | 2024-06-11 |
Genre | Law |
ISBN | 1839980087 |
Animal Crossing is an innovative virtual world with a global audience beyond traditional online gamers. The book is the first major study, offering an interdisciplinary exploration of copyright and other laws, user creativity and sociability, psychology, the virtual world’s economic and technological basis, uptake during COVID-19, gamification of offline brands, relationships with past/contemporary computer games, and Animal Crossing as an example of the Japanification of online popular culture. The book provides insights for students, researchers and non-specialist readers.
Animal Crossing New Horizons Official Activity Book (Nintendo®)
Title | Animal Crossing New Horizons Official Activity Book (Nintendo®) PDF eBook |
Author | Steve Foxe |
Publisher | Random House Books for Young Readers |
Total Pages | 33 |
Release | 2021-07-27 |
Genre | Juvenile Fiction |
ISBN | 0593373642 |
Animal CrossingTM: New Horizons fans will love this all-new full-color Official Activity Book filled with puzzles, mazes, and over 500 stickers starring their favorite characters! Young gamers who love Nintendo's Animal Crossing: New Horizons can create the island of their dreams, design their own home, and meet lots of different animal residents with this super-interactive activity book. With awesome puzzles and mazes to complete and over 500 stickers, boys and girls ages 5 to 8 will find fun new ways to experience Animal Crossing: New Horizons with this Official Activity Book! For the past 15 years, Animal Crossing has gained a strong following among devoted fans with continued appeal for kids of all ages. The product line for Animal Crossing includes toys, accessories, and apparel. Animal Crossing: New Horizons has sold over 10 million copies since its debut in March 2020.
Animal Crossing: Beginner's Guide
Title | Animal Crossing: Beginner's Guide PDF eBook |
Author | Josh Gregory |
Publisher | 21st Century Skills Innovation |
Total Pages | 32 |
Release | 2021-08 |
Genre | Juvenile Nonfiction |
ISBN | 9781534187726 |
Millions of players around the world have discovered the cozy fun of settling a new town in the Animal Crossing series. In this book, readers will find out everything they need to know to start exploring their own island communities in Animal Crossing: New Horizons for the Nintendo Switch. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Starter Guide to Animal Crossing
Title | Starter Guide to Animal Crossing PDF eBook |
Author | Josh Gregory |
Publisher | 21st Century Skills Innovation |
Total Pages | 0 |
Release | 2024 |
Genre | Juvenile Nonfiction |
ISBN | 9781668937792 |
"Young gamers will uncover everything they need to know to start exploring the world of Animal Crossing! Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter"--
Animal Crossing
Title | Animal Crossing PDF eBook |
Author | Mari Bolte |
Publisher | Norwood House Press |
Total Pages | 25 |
Release | 2021-08-01 |
Genre | Juvenile Nonfiction |
ISBN | 1684508339 |
Learn about Animal Crossing and how to set up an island, make friends, and customize your Animal Crossing world. Explore the history of Animal Crossing and peer into the future of one of the world's most popular games. Animal Crossing will give you a behind-the-scenes look at a great game, with features that include: a glossary, index, and bibliography for further reading.
Exploring Animal Behavior in Laboratory and Field
Title | Exploring Animal Behavior in Laboratory and Field PDF eBook |
Author | Bonnie J. Ploger |
Publisher | Elsevier |
Total Pages | 493 |
Release | 2002-11-13 |
Genre | Nature |
ISBN | 0080506194 |
Exploring Animal Behavior in Laboratory and Field is designed to provide a variety of exercises that engage students actively in all phases of scientific investigation, from formulating research questions through interpreting and presenting final results. It attempts to share the collective teaching expertise and experience of members of the Animal Behavior Society with all who are willing to benefit from their wisdom. Four types of exercises are presented: (1) traditional exercises in which students follow a pre-determined protocol to test particular hypotheses explicitly stated in the exercise, (2) traditional exercises that can easily be adapted to inquiry-based approaches, (3) combined pedagogy exercises that involve both traditional and inquiry approaches, and (4) inquiry exercises in which students first brainstorm to generate their own hypotheses, then design their own experiements to test their hypotheses. * Supports a range of pedagogical styles and texts in animal behavior with active learning experiences that engage students * Students and instructors benefit from knowledge and experience of members of the Animal Behavior Society * Flexibility of design enables students and instrucotrs to tailor the exercises to their needs * Can be used to support lab courses that are completely inquiry based as well as independent student research projects in animal behavior * Consideration of animal care guidelines provides an excellent way to address and discuss concerns about the use of animals in teaching and research * Emphasizes the hypothetico-deductive approach that students have difficulty understanding and implementing * Supporting materials make additional required texts unnecessary and link study design considerations with real studies
The Virtual Universe: Exploring VFX, Gaming, and Animation Techniques in Filmmaking
Title | The Virtual Universe: Exploring VFX, Gaming, and Animation Techniques in Filmmaking PDF eBook |
Author | Deepak Kumar Singh |
Publisher | Literatureslight Publishing |
Total Pages | 202 |
Release | 2023-05-25 |
Genre | Performing Arts |
ISBN |
"The Virtual Universe: Exploring VFX, Gaming, and Animation Techniques in Filmmaking" is a comprehensive book for anyone interested in the world of visual effects, gaming, and animation. The book takes readers on a journey through the virtual universe, exploring the latest techniques and tools used in the creation of cutting-edge visual effects, gaming environments, and animated films.