Lisa Murphy on Play

Lisa Murphy on Play
Title Lisa Murphy on Play PDF eBook
Author Lisa Murphy
Publisher Redleaf Press
Total Pages 192
Release 2016-05-16
Genre Education
ISBN 1605544426

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Discover why playing is school readiness with this updated guide. Timely research and new stories highlight how play is vital to the social, physical, cognitive, and spiritual development of children. Learn the seven meaningful experiences we should provide children with every day and why they are so important.

Everyday Play for Children

Everyday Play for Children
Title Everyday Play for Children PDF eBook
Author Carolyn Sherwin Bailey
Publisher
Total Pages 234
Release 1916
Genre Play
ISBN

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Transforming the Workforce for Children Birth Through Age 8

Transforming the Workforce for Children Birth Through Age 8
Title Transforming the Workforce for Children Birth Through Age 8 PDF eBook
Author National Research Council
Publisher National Academies Press
Total Pages 706
Release 2015-07-23
Genre Social Science
ISBN 0309324882

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Children are already learning at birth, and they develop and learn at a rapid pace in their early years. This provides a critical foundation for lifelong progress, and the adults who provide for the care and the education of young children bear a great responsibility for their health, development, and learning. Despite the fact that they share the same objective - to nurture young children and secure their future success - the various practitioners who contribute to the care and the education of children from birth through age 8 are not acknowledged as a workforce unified by the common knowledge and competencies needed to do their jobs well. Transforming the Workforce for Children Birth Through Age 8 explores the science of child development, particularly looking at implications for the professionals who work with children. This report examines the current capacities and practices of the workforce, the settings in which they work, the policies and infrastructure that set qualifications and provide professional learning, and the government agencies and other funders who support and oversee these systems. This book then makes recommendations to improve the quality of professional practice and the practice environment for care and education professionals. These detailed recommendations create a blueprint for action that builds on a unifying foundation of child development and early learning, shared knowledge and competencies for care and education professionals, and principles for effective professional learning. Young children thrive and learn best when they have secure, positive relationships with adults who are knowledgeable about how to support their development and learning and are responsive to their individual progress. Transforming the Workforce for Children Birth Through Age 8 offers guidance on system changes to improve the quality of professional practice, specific actions to improve professional learning systems and workforce development, and research to continue to build the knowledge base in ways that will directly advance and inform future actions. The recommendations of this book provide an opportunity to improve the quality of the care and the education that children receive, and ultimately improve outcomes for children.

Child Care and the Growth of Love

Child Care and the Growth of Love
Title Child Care and the Growth of Love PDF eBook
Author John Bowlby
Publisher
Total Pages 254
Release 1980
Genre Child development
ISBN

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Children's Play and Development

Children's Play and Development
Title Children's Play and Development PDF eBook
Author Ivy Schousboe
Publisher Springer Science & Business Media
Total Pages 270
Release 2013-06-20
Genre Education
ISBN 9400765797

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This book provides new theoretical insights to our understanding of play as a cultural activity. All chapters address play and playful activities from a cultural-historical theoretical approach by re-addressing central claims and concepts in the theory and providing new models and understandings of the phenomenon of play within the framework of cultural historical theory. Empirical studies cover a wide range of institutional settings: preschool, school, home, leisure time, and in various social relations (with peers, professionals and parents) in different parts of the world (Europe, Australia, South America and North America). Common to all chapters is a goal of throwing new light on the phenomenon of playing within a theoretical framework of cultural-historical theory. Play as a cultural, collective, social, personal, pedagogical and contextual activity is addressed with reference to central concepts in relation to development and learning. Concepts and phenomena related to ZPD, the imaginary situation, rules, language play, collective imagining, spheres of realities of play, virtual realities, social identity and pedagogical environments are presented and discussed in order to bring the cultural-historical theoretical approach into play with contemporary historical issues. Essential as a must read to any scholar and student engaged with understanding play in relation to human development, cultural historical theory and early childhood education.

Gameworlds

Gameworlds
Title Gameworlds PDF eBook
Author Seth Giddings
Publisher Bloomsbury Publishing USA
Total Pages 193
Release 2016-05-19
Genre Social Science
ISBN 1501318292

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Game studies is a rapidly developing field across the world, with a growing number of dedicated courses addressing video games and digital play as significant phenomena in contemporary everyday life and media cultures. Seth Giddings looks to fill a gap by focusing on the relationship between the actual and virtual worlds of play in everyday life. He addresses both the continuities and differences between digital play and longer-established modes of play. The 'gameworlds' title indicates both the virtual world designed into the videogame and the wider environments in which play is manifested: social relationships between players; hardware and software; between the virtual worlds of the game and the media universes they extend (e.g. Pokémon, Harry Potter, Lego, Star Wars); and the gameworlds generated by children's imaginations and creativity (through talk and role-play, drawings and outdoor play). The gameworld raises questions about who, and what, is in play. Drawing on recent theoretical work in science and technology studies, games studies and new media studies, a key theme is the material and embodied character of these gameworlds and their components (players' bodies, computer hardware, toys, virtual physics, and the physical environment). Building on detailed small-scale ethnographic case studies, Gameworlds is the first book to explore the nature of play in the virtual worlds of video games and how this play relates to, and crosses over into, everyday play in the actual world.

Everyday Play

Everyday Play
Title Everyday Play PDF eBook
Author Kaye Plowman
Publisher
Total Pages 230
Release 2011
Genre Games
ISBN 9781742480435

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Based on a lifetime spent working with small children in Australian playgroups, Everyday Play is filled with ideas to help children reach their optimum wellbeing through exploration, experimentation and discovery. With an emphasis on practical, open-ended and easily replicated ideas, this fresh, contemporary book is perfect for parents, grandparents, group-learning situations and home learning.